// Orc...
inherit "/obj/monster";
void setup() {
set_name("orc");
set_short("orc");
set_al(60);
set_main_plural("orcs");
add_alias("monster");
set_race("orc");
set_level(1+random(2));
set_wimpy(0);
set_random_stats(6, 18);
set_long("This is an orc, an aggressive mammalian carnivore.\n");
adjust_money(random(300), "brass");
set_aggressive(1);
load_a_chat(30,
({
1, "'Eh humin! Niis itin! FODDER!!",
1, "@growl",
1, "@grin evilly $lname$",
1, ":pokes it's teeth.",
1, "@growls nastily $lname$",
1, ":looks at you with big red eyes.",
}));
set_join_fight_mess("An orc joins the fight.\n");
add_triggered_action("bing2", "event_death", this_object(), "death");
// add_triggered_action("regen", "death", this_object(), "regen_after_death");
} /* setup() */