// Muck-dweller...
inherit "/obj/monster";
void setup() {
set_name("muck-dweller");
add_adjective("dirty");
set_race("monster");
set_al(-20);
set_random_stats(6, 18);
set_short("muck-dweller");
set_level(1+random(2));
set_long("A dirty muck-dweller. It looks only vaguely humanoid.\n");
} /* setup() */