inherit "/obj/monster";
void setup()
{
set_name("hornet");
set_short("Hornet");
add_alias("hornet");
set_long("The black hornet is a fantastically large wasp.\n");
set_main_plural("hornets");
set_gender(1);
set_race("monster");
set_random_stats(6,17); //will set radom between 6 & 18.. for all stats..
set_level(random(4)+3);
set_al(0);
set_wimpy(0);
/*
new("/baseobs/weapons/dagger")->move(this_object());
new("/baseobs/armours/leather")->move(this_object());
this_object()->init_equip();
*/
/* Money? maybe.. */
//adjust_money(10, "silver");
} /* setup */