inherit "/obj/monster"; void setup() { set_name("hornet"); set_short("Hornet"); add_alias("hornet"); set_long("The black hornet is a fantastically large wasp.\n"); set_main_plural("hornets"); set_gender(1); set_race("monster"); set_random_stats(6,17); //will set radom between 6 & 18.. for all stats.. set_level(random(4)+3); set_al(0); set_wimpy(0); /* new("/baseobs/weapons/dagger")->move(this_object()); new("/baseobs/armours/leather")->move(this_object()); this_object()->init_equip(); */ /* Money? maybe.. */ //adjust_money(10, "silver"); } /* setup */