// Gnoll
inherit "/obj/monster";
void setup() {
set_name("gnoll");
add_adjective("ugly");
set_race("monster");
set_al(60);
set_aggressive(1);
set_level(1+random(2));
set_wimpy(15);
set_short("ugly gnoll");
set_main_plural("ugly gnolls");
add_plural("gnolls");
set_random_stats(6, 18);
set_join_fight_mess("An ugly gnoll joins the fight.\n");
set_long("It's a large hyena-like humanoid.\n");
load_chat(10,
({
1, ":stares at you in a hostile way.\n",
1, "'Arrrl urrr marrch errremiii!\n"
}));
load_a_chat(30,
({
1, "'Urrrrl DIE!\n",
1, "'Urrrrl i hrrch ngice hrrrrohi.\n",
1, "'Grrrrrr!\n"
}));
if(random(2))
new("/baseobs/weapons/club")->move(this_object());
else
new("/baseobs/weapons/hand_axe")->move(this_object());
new("/baseobs/armours/leather")->move(this_object());
this_object()->init_equip();
} /* setup() */