// Catoblepas...in the swamp...
inherit "/obj/monster";
void setup() {
set_name("catoblepas");
add_adjective("large");
set_race("monster");
//set_class("fighter");
set_al(100);
set_random_stats(6, 18);
set_level(7+random(6));
set_wimpy(0);
set_short("a catoblepas");
set_main_plural("catoblepases");
set_join_fight_mess("Hearing sounds the catoblepas "
"lumbers into the fray.\n");
add_triggered_action("bing2", "event_death", this_object(), "death");
set_long("The catoblepas walks with it's head raking the ground, "
"so it probably can't see you with all the vegetation here. This is "
"a good thing, for rumor goes it can kill you simply by looking at "
"you. If you attack it just might raise its head.\n");
load_chat(10,
({
1, ":raises its head slightly, but the neck is luckily to weak.",
1, ":walks around with its head held low.",
}));
load_a_chat(30,
({
1, ":strikes you with its tail.",
1, ":raises its head slightly trying to get a glimpse of you.",
}));
// ob->add_attack("gaze", 0 , 1, 3000, 0, 0, "magic");
} /* setup() */