// Alligator...
inherit "/obj/monster";
void setup() {
set_name("alligator");
set_al(0);
set_short("alligator");
add_alias("reptile");
add_adjective("aggressive");
set_random_stats(6, 18);
set_main_plural("alligators");
set_long("This is an aggressive repile called an alligator.\n");
set_aggressive(1);
set_join_fight_mess("A alligator crawls into the combat fray.\n");
add_triggered_action("bing2", "event_death", this_object(), "death");
set_race("reptile");
set_level(4+random(4));
} /* setup */