/* The example armour.. */
inherit "/obj/armour"; 
void setup()  
  { 
  /* THIS HAS TO BE THE FIRST LINE !!!! */
  set_base_armour("ring");/*Will set up most of the armour for you */
  set_name("ring");   /* The name is an identifier **/ 
  set_short("ring");        /* What the players see */ 
  set_main_plural("rings");
  set_long("This is a small garnet ring.\n");
}