/* The example armour.. */
inherit "/obj/armour";
void setup()
{
/* THIS HAS TO BE THE FIRST LINE !!!! */
set_base_armour("hide"); /* Will set up most of the armour for you */
set_name("hide"); /* The name is an identifier **/
set_short("hide"); /* What the players see */
set_main_plural("hides"); /* What the the players see if there
are more than one of that armour */
set_long("This is a heavy hide of some animal, perhaps a bear.\n");
}