/* The example armour.. */
inherit "/obj/armour";
void setup()
{
/* THIS HAS TO BE THE FIRST LINE !!!! */
set_base_armour("elfin chain"); /* Will set up most of the armour for you */
set_name("elfin chainmail"); /* The name is an identifier **/
set_short("elfin chainmail"); /* What the players see */
set_main_plural("elfin chainmails"); /* What the the players see if there
are more than one of that armour */
add_alias("chainmail");
add_plural("chainmails");
set_long("This is a finely woven mesh of interlocking chains and "
"looks extremelly light.\n");
}