WinCircle-3.1/cnf/
WinCircle-3.1/lib/
WinCircle-3.1/lib/etc/
WinCircle-3.1/lib/house/
WinCircle-3.1/lib/misc/
WinCircle-3.1/lib/plralias/A-E/
WinCircle-3.1/lib/plralias/F-J/
WinCircle-3.1/lib/plralias/K-O/
WinCircle-3.1/lib/plralias/P-T/
WinCircle-3.1/lib/plralias/U-Z/
WinCircle-3.1/lib/plralias/ZZZ/
WinCircle-3.1/lib/plrobjs/
WinCircle-3.1/lib/plrobjs/A-E/
WinCircle-3.1/lib/plrobjs/F-J/
WinCircle-3.1/lib/plrobjs/K-O/
WinCircle-3.1/lib/plrobjs/P-T/
WinCircle-3.1/lib/plrobjs/U-Z/
WinCircle-3.1/lib/plrobjs/ZZZ/
WinCircle-3.1/lib/world/
WinCircle-3.1/lib/world/shp/
WinCircle-3.1/lib/world/trg/
WinCircle-3.1/log/
WinCircle-3.1/src/doc/
#ifndef _PFDEFAULTS_H_
#define _PFDEFAULTS_H_

/*
  ascii pfile variable defaults

  WARNING:  Do not change the values below if you've got existing ascii
  player files you don't want to screw up.  See the documentation
  included in the ascii pfiles distribution for more information.
*/

#define PFDEF_SEX		0
#define PFDEF_CLASS		0
#define PFDEF_RACE		0
#define PFDEF_LEVEL		0
#define PFDEF_HOMETOWN		0
#define PFDEF_HEIGHT		0
#define PFDEF_WEIGHT		0
#define PFDEF_ALIGNMENT		0
#define PFDEF_PLRFLAGS		0
#define PFDEF_AFFFLAGS		0
#define PFDEF_SAVETHROW		0
#define PFDEF_LOADROOM		0
#define PFDEF_INVISLEV		0
#define PFDEF_FREEZELEV		0
#define PFDEF_WIMPLEV		0
#define PFDEF_CONDITION		0
#define PFDEF_BADPWS		0
#define PFDEF_PREFFLAGS		0
#define PFDEF_PRACTICES		0
#define PFDEF_GOLD		0
#define PFDEF_BANK		0
#define PFDEF_EXP		0
#define PFDEF_HITROLL		0
#define PFDEF_DAMROLL		0
#define PFDEF_AC		0
#define PFDEF_STR		0
#define PFDEF_STRADD		0
#define PFDEF_DEX		0
#define PFDEF_INT		0
#define PFDEF_WIS		0
#define PFDEF_CON		0
#define PFDEF_CHA		0
#define PFDEF_HIT		0
#define PFDEF_MAXHIT		0
#define PFDEF_MANA		0
#define PFDEF_MAXMANA		0
#define PFDEF_MOVE		0
#define PFDEF_MAXMOVE		0
#define PFDEF_HUNGER		0
#define PFDEF_THIRST		0
#define PFDEF_DRUNK		0

#endif