SmaugWizard/Backup/
SmaugWizard/Backup/L/
SmaugWizard/Boards/
SmaugWizard/Building/
SmaugWizard/Corpses/
SmaugWizard/Councils/
SmaugWizard/Deity/
SmaugWizard/Gods/
SmaugWizard/MudProgs/
SmaugWizard/Player/L/
SmaugWizard/Src/
SmaugWizard/Src/res/
/****************************************************************************
 * [S]imulated [M]edieval [A]dventure multi[U]ser [G]ame      |				*
 * -----------------------------------------------------------|   \\._.//	*
 * SmaugWiz (C) 1998 by Russ Pillsbury (Windows NT version)   |   (0...0)	*
 * -----------------------------------------------------------|    ).:.(	*
 * SMAUG (C) 1994, 1995, 1996 by Derek Snider                 |    {o o}	*
 * -----------------------------------------------------------|   / ' ' \	*
 * SMAUG code team: Thoric, Altrag, Blodkai, Narn, Haus,      |~'~.VxvxV.~'~*
 * Scryn, Swordbearer, Rennard, Tricops, and Gorog.           |				*
 * ------------------------------------------------------------------------ *
 * Merc 2.1 Diku Mud improvments copyright (C) 1992, 1993 by Michael        *
 * Chastain, Michael Quan, and Mitchell Tse.                                *
 * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,          *
 * Michael Seifert, Hans Henrik Staerfeldt, Tom Madsen, and Katja Nyboe.    *
 * ------------------------------------------------------------------------ *
 *			    Status Dialog Interface file								*
 ****************************************************************************/

class CStatDlg : public CDialog
{
// Construction
public:
	CStatDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CStatDlg)
	enum { IDD = IDD_STATS };
	int		m_nAlltimeMax;
	CString	m_AlltimeMaxTime;
	int		m_nMaxPlayers;
	int		m_nPlayers;
	CString	m_BootTime;
	CString	m_StartTime;
	CString	m_NextBoot;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CStatDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CStatDlg)
	afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};