SmaugWizard/Backup/
SmaugWizard/Backup/L/
SmaugWizard/Boards/
SmaugWizard/Building/
SmaugWizard/Corpses/
SmaugWizard/Councils/
SmaugWizard/Deity/
SmaugWizard/Gods/
SmaugWizard/MudProgs/
SmaugWizard/Player/L/
SmaugWizard/Src/
SmaugWizard/Src/res/
// SaveDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CSaveDlg dialog

class CSaveDlg : public CPropertyPage
{
	DECLARE_DYNCREATE(CSaveDlg)

// Construction
public:
	CSaveDlg();
	~CSaveDlg();

// Dialog Data
	//{{AFX_DATA(CSaveDlg)
	enum { IDD = IDD_CFG_SAVE };
	BOOL	m_bBackup;
	BOOL	m_bAutoSave;
	int		m_AutoSaveFreq;
	BOOL	m_PwdChange;
	BOOL	m_bSaveOnGet;
	BOOL	m_bSavePut;
	BOOL	m_bSaveOnDrop;
	BOOL	m_bSaveOnGive;
	BOOL	m_bSaveOnReceive;
	BOOL	m_bSaveOnAuction;
	BOOL	m_bSaveOnKill;
	BOOL	m_bSaveOnDeath;
	BOOL	m_bSaveOnZapDrop;
	BOOL	m_bSaveOnIdle;
	//}}AFX_DATA


// Overrides
	// ClassWizard generate virtual function overrides
	//{{AFX_VIRTUAL(CSaveDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	// Generated message map functions
	//{{AFX_MSG(CSaveDlg)
	afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

};