#if !defined(AFX_LOGDLG_H__88D38DA4_EFDA_11D1_A621_00A0247D6B1E__INCLUDED_)
#define AFX_LOGDLG_H__88D38DA4_EFDA_11D1_A621_00A0247D6B1E__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// LogDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLogDlg dialog
class CLogDlg : public CPropertyPage
{
DECLARE_DYNCREATE(CLogDlg)
// Construction
public:
CLogDlg();
// Dialog Data
//{{AFX_DATA(CLogDlg)
enum { IDD = IDD_LOG };
BOOL m_EBoot;
BOOL m_EBugs;
BOOL m_EBuild;
BOOL m_EPlayers;
BOOL m_EResets;
BOOL m_SBoot;
BOOL m_SBugs;
BOOL m_SBuild;
BOOL m_SResets;
BOOL m_CloseStdErr;
BOOL m_SPlayers;
BOOL m_CBuild;
BOOL m_CComm;
BOOL m_CBugs;
BOOL m_CPlayers;
BOOL m_EComm;
BOOL m_SComm;
UINT m_MaxSize;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLogDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CLogDlg)
afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOGDLG_H__88D38DA4_EFDA_11D1_A621_00A0247D6B1E__INCLUDED_)