#if !defined(AFX_LOGDLG_H__88D38DA4_EFDA_11D1_A621_00A0247D6B1E__INCLUDED_) #define AFX_LOGDLG_H__88D38DA4_EFDA_11D1_A621_00A0247D6B1E__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // LogDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CLogDlg dialog class CLogDlg : public CPropertyPage { DECLARE_DYNCREATE(CLogDlg) // Construction public: CLogDlg(); // Dialog Data //{{AFX_DATA(CLogDlg) enum { IDD = IDD_LOG }; BOOL m_EBoot; BOOL m_EBugs; BOOL m_EBuild; BOOL m_EPlayers; BOOL m_EResets; BOOL m_SBoot; BOOL m_SBugs; BOOL m_SBuild; BOOL m_SResets; BOOL m_CloseStdErr; BOOL m_SPlayers; BOOL m_CBuild; BOOL m_CComm; BOOL m_CBugs; BOOL m_CPlayers; BOOL m_EComm; BOOL m_SComm; UINT m_MaxSize; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLogDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CLogDlg) afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LOGDLG_H__88D38DA4_EFDA_11D1_A621_00A0247D6B1E__INCLUDED_)