// HitAndThrowDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SmaugWiz.h"
#include "HitAndThrowDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CHitAndThrowDlg property page
IMPLEMENT_DYNCREATE(CHitAndThrowDlg, CPropertyPage)
CHitAndThrowDlg::CHitAndThrowDlg() : CPropertyPage(CHitAndThrowDlg::IDD)
{
//{{AFX_DATA_INIT(CHitAndThrowDlg)
m_DamageMvP = 0;
m_DamageMvM = 0;
m_DamagePvM = 0;
m_DamagePvP = 0;
m_StunPvP = 0;
m_StunMvP = 0;
//}}AFX_DATA_INIT
}
CHitAndThrowDlg::~CHitAndThrowDlg()
{
}
void CHitAndThrowDlg::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CHitAndThrowDlg)
DDX_Text(pDX, ICD_DAMMVP, m_DamageMvP);
DDV_MinMaxInt(pDX, m_DamageMvP, 0, 1000);
DDX_Text(pDX, IDC_DAMMVM, m_DamageMvM);
DDV_MinMaxInt(pDX, m_DamageMvM, 0, 1000);
DDX_Text(pDX, IDC_DAMPVM, m_DamagePvM);
DDV_MinMaxInt(pDX, m_DamagePvM, 0, 1000);
DDX_Text(pDX, IDC_DAMPVP, m_DamagePvP);
DDV_MinMaxInt(pDX, m_DamagePvP, 0, 1000);
DDX_Text(pDX, IDC_STUNPVP, m_StunPvP);
DDV_MinMaxInt(pDX, m_StunPvP, 0, 1000);
DDX_Text(pDX, IDC_STUNMVP, m_StunMvP);
DDV_MinMaxInt(pDX, m_StunMvP, 0, 1000);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CHitAndThrowDlg, CPropertyPage)
//{{AFX_MSG_MAP(CHitAndThrowDlg)
ON_WM_HELPINFO()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CHitAndThrowDlg message handlers
BOOL CHitAndThrowDlg::OnHelpInfo(HELPINFO* pHelpInfo)
{
if (pHelpInfo->iContextType == HELPINFO_WINDOW) {
AfxGetApp ()->WinHelp (pHelpInfo->dwContextId, HELP_CONTEXTPOPUP);
}
return TRUE;
}