// HitAndThrowDlg.cpp : implementation file // #include "stdafx.h" #include "SmaugWiz.h" #include "HitAndThrowDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CHitAndThrowDlg property page IMPLEMENT_DYNCREATE(CHitAndThrowDlg, CPropertyPage) CHitAndThrowDlg::CHitAndThrowDlg() : CPropertyPage(CHitAndThrowDlg::IDD) { //{{AFX_DATA_INIT(CHitAndThrowDlg) m_DamageMvP = 0; m_DamageMvM = 0; m_DamagePvM = 0; m_DamagePvP = 0; m_StunPvP = 0; m_StunMvP = 0; //}}AFX_DATA_INIT } CHitAndThrowDlg::~CHitAndThrowDlg() { } void CHitAndThrowDlg::DoDataExchange(CDataExchange* pDX) { CPropertyPage::DoDataExchange(pDX); //{{AFX_DATA_MAP(CHitAndThrowDlg) DDX_Text(pDX, ICD_DAMMVP, m_DamageMvP); DDV_MinMaxInt(pDX, m_DamageMvP, 0, 1000); DDX_Text(pDX, IDC_DAMMVM, m_DamageMvM); DDV_MinMaxInt(pDX, m_DamageMvM, 0, 1000); DDX_Text(pDX, IDC_DAMPVM, m_DamagePvM); DDV_MinMaxInt(pDX, m_DamagePvM, 0, 1000); DDX_Text(pDX, IDC_DAMPVP, m_DamagePvP); DDV_MinMaxInt(pDX, m_DamagePvP, 0, 1000); DDX_Text(pDX, IDC_STUNPVP, m_StunPvP); DDV_MinMaxInt(pDX, m_StunPvP, 0, 1000); DDX_Text(pDX, IDC_STUNMVP, m_StunMvP); DDV_MinMaxInt(pDX, m_StunMvP, 0, 1000); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CHitAndThrowDlg, CPropertyPage) //{{AFX_MSG_MAP(CHitAndThrowDlg) ON_WM_HELPINFO() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CHitAndThrowDlg message handlers BOOL CHitAndThrowDlg::OnHelpInfo(HELPINFO* pHelpInfo) { if (pHelpInfo->iContextType == HELPINFO_WINDOW) { AfxGetApp ()->WinHelp (pHelpInfo->dwContextId, HELP_CONTEXTPOPUP); } return TRUE; }