#RENT
Owner Jade~
Gold 509
TotalCost 0
LastUpdate 849246183
MinimumStay 0
End
#EQUIPMENT
#ITEM
ObjId 0
ContainedBy -1
Name traveling cloak~
Description
A traveling cloak lies here.~
ShortDescr
a traveling cloak~
ActionDescr
(null)~
VNum 3053
EquippedAt 3
Values 0 0 0 0
ExtraFlags 0
Weight 15
Timer 0
BitVector 0
Type 11
WearFlags 5
Cost 12
CostPerDay 12
Affect 17 -3
Affect 26 2
End
#ITEM
ObjId 1
ContainedBy -1
Name scale bodice~
Description
A scale bodice lies here in a clump~
ShortDescr
a scale bodice~
ActionDescr
(null)~
VNum 10005
EquippedAt 5
Values 2 2 0 0
ExtraFlags 0
Weight 15
Timer 0
BitVector 0
Type 9
WearFlags 9
Cost 150
CostPerDay 70
Affect 0 0
Affect 0 0
ExtraDescr scale bodice~
This piece of armor looks more like the top of a elegant dress than
anything else, with shoulder straps houlstering the bousoms, much skin on
the upper torso is exposed.
~
End
#ITEM
ObjId 2
ContainedBy -1
Name cap leather~
Description
A leather cap lies here.~
ShortDescr
a leather cap~
ActionDescr
(null)~
VNum 3027
EquippedAt 6
Values 1 1 0 0
ExtraFlags 0
Weight 1
Timer 0
BitVector 0
Type 9
WearFlags 17
Cost 35
CostPerDay 10
Affect 0 0
Affect 0 0
End
#ITEM
ObjId 3
ContainedBy -1
Name scale skirt~
Description
A scale skirt lies here in a hump.~
ShortDescr
a scale skirt~
ActionDescr
(null)~
VNum 10006
EquippedAt 7
Values 2 2 0 0
ExtraFlags 0
Weight 15
Timer 0
BitVector 0
Type 9
WearFlags 33
Cost 150
CostPerDay 10
Affect 17 -4
Affect 0 0
End
#ITEM
ObjId 4
ContainedBy -1
Name boots leather~
Description
A pair of leather boots lie here.~
ShortDescr
a pair of leather boots~
ActionDescr
(null)~
VNum 3026
EquippedAt 8
Values 1 1 0 0
ExtraFlags 0
Weight 2
Timer 0
BitVector 0
Type 9
WearFlags 65
Cost 50
CostPerDay 10
Affect 0 0
Affect 0 0
End
#ITEM
ObjId 5
ContainedBy -1
Name belt leather~
Description
A leather belt lies here.~
ShortDescr
a leather belt~
ActionDescr
(null)~
VNum 3028
EquippedAt 13
Values 1 1 0 0
ExtraFlags 0
Weight 1
Timer 0
BitVector 0
Type 9
WearFlags 2049
Cost 30
CostPerDay 10
Affect 17 -2
Affect 0 0
End
#ITEM
ObjId 6
ContainedBy -1
Name leather bracer~
Description
A leather bracer lies here.~
ShortDescr
a leather bracer~
ActionDescr
(null)~
VNum 3025
EquippedAt 14
Values 1 1 0 0
ExtraFlags 0
Weight 1
Timer 0
BitVector 0
Type 9
WearFlags 4097
Cost 10
CostPerDay 5
Affect 17 -2
Affect 0 0
End
#ITEM
ObjId 7
ContainedBy -1
Name leather bracer~
Description
A leather bracer lies here.~
ShortDescr
a leather bracer~
ActionDescr
(null)~
VNum 3025
EquippedAt 15
Values 1 1 0 0
ExtraFlags 0
Weight 1
Timer 0
BitVector 0
Type 9
WearFlags 4097
Cost 10
CostPerDay 5
Affect 17 -2
Affect 0 0
End
#ITEM
ObjId 8
ContainedBy -1
Name rod metal cold~
Description
A metal rod lies here, it seems to be very cold.~
ShortDescr
a cold metal rod~
ActionDescr
(null)~
VNum 10004
EquippedAt 16
Values 0 1 6 7
ExtraFlags 0
Weight 4
Timer 0
BitVector 0
Type 5
WearFlags 8193
Cost 45
CostPerDay 45
Affect 18 2
Affect 0 0
End
End
#CARRIED
#ITEM
ObjId 14
ContainedBy -1
Name bottle water~
Description
A bottle of clear liquid has been left here.~
ShortDescr
a bottle~
ActionDescr
(null)~
VNum 3003
EquippedAt 0
Values 16 10 0 0
ExtraFlags 0
Weight 2
Timer 0
BitVector 0
Type 17
WearFlags 16385
Cost 5
CostPerDay 1
Affect 0 0
Affect 0 0
End
#ITEM
ObjId 14
ContainedBy -1
Name bottle water~
Description
A bottle of clear liquid has been left here.~
ShortDescr
a bottle~
ActionDescr
(null)~
VNum 3003
EquippedAt 0
Values 16 16 0 0
ExtraFlags 0
Weight 2
Timer 0
BitVector 0
Type 17
WearFlags 16385
Cost 5
CostPerDay 1
Affect 0 0
Affect 0 0
End
#ITEM
ObjId 14
ContainedBy -1
Name map shlyar~
Description
A map lies here.~
ShortDescr
a map~
ActionDescr
(null)~
VNum 3050
EquippedAt 0
Values 0 0 0 0
ExtraFlags 0
Weight 2
Timer 0
BitVector 0
Type 12
WearFlags 1
Cost 5
CostPerDay 1
Affect 0 0
Affect 0 0
ExtraDescr map shylar~
-= Grassland =-
-= Mansion =-
+ -= Arcanus =-
+
* * * * * * * * * *+ -= Jakes =- +-= Kark =-
-= Jessica =- +* -= Farm =-
-= Supply =- +*+ -= Griffons =-
+
+-= Chapel =-+ -= Bakery =- +* -= Sass =-
+ +
-= Pastue =- -= Tate =- +* * * * * * * * * *
-= Cemetary =- +
+ -= Home =-
-= Grassland =-
~
End
#ITEM
ObjId 14
ContainedBy -1
Name salami stick~
Description
A long, dried out, stick of salami is here.~
ShortDescr
a stick of salami~
ActionDescr
(null)~
VNum 3012
EquippedAt 0
Values 20 0 0 0
ExtraFlags 0
Weight 5
Timer 0
BitVector 0
Type 19
WearFlags 1
Cost 9
CostPerDay 1
Affect 0 0
Affect 0 0
End
#ITEM
ObjId 14
ContainedBy -1
Name bottle water~
Description
A bottle of clear liquid has been left here.~
ShortDescr
a bottle~
ActionDescr
(null)~
VNum 3003
EquippedAt -1
Values 16 9 0 0
ExtraFlags 0
Weight 2
Timer 0
BitVector 0
Type 17
WearFlags 16385
Cost 5
CostPerDay 1
Affect 0 0
Affect 0 0
End
#ITEM
ObjId 14
ContainedBy -1
Name club wooden~
Description
A wooden club lies here.~
ShortDescr
a wooden club~
ActionDescr
(null)~
VNum 3048
EquippedAt -1
Values 0 1 6 7
ExtraFlags 0
Weight 5
Timer 0
BitVector 0
Type 5
WearFlags 8193
Cost 2
CostPerDay 2
Affect 0 0
Affect 0 0
End
End
#END_RENT