#ifndef _LEVELNAMES_H #define _LEVELNAMES_H char *WizLevels[] = { NULL, "Apprentice", "Dorq", "Emeriti", "Wizard", "Prophet", "ArchWizard", "Advisor", "Avatar", "God", "Master User", TABLE_END}; char *MLevels[] = { "Guest", "Novice", "Adventurer", "Hero", "Warrior", "Champion", "Conjurer", "Magician", "Enchanter", "Sorcerer", "Warlock", "Legend", "Apprentice", TABLE_END}; char *FLevels[] = { "Guest", "Novice", "Adventuress", "Heroine", "Huntress", "Champion", "Conjuress", "Magician", "Enchantress", "Sorceress", "Warlock", "Legend", "Apprentice", TABLE_END}; #endif