#ifndef _EFLAGNAMES_H #define _EFLAGNAMES_H char *Eflags[] = { "Fireball", "FearFireball", "ImmFireball", "Missile", "FearMissile", "ImmMissile", "Frost", "FearFrost", "ImmFrost", "Shock", "FearShock", "ImmShock", "Aid", "VTouch", "ImmVTouch", "Light", "Damage", "Armor", "BHands", "FearBHands", "ImmBHands", "Blur", "IceStorm", "FearIceStorm", "ImmIceStorm", TABLE_END }; #endif