#ifndef _EFLAGNAMES_H
#define _EFLAGNAMES_H
char *Eflags[] = {
"Fireball", "FearFireball", "ImmFireball", "Missile",
"FearMissile", "ImmMissile", "Frost", "FearFrost",
"ImmFrost", "Shock", "FearShock", "ImmShock",
"Aid", "VTouch", "ImmVTouch", "Light",
"Damage", "Armor", "BHands", "FearBHands",
"ImmBHands", "Blur", "IceStorm", "FearIceStorm",
"ImmIceStorm", TABLE_END
};
#endif