idirt-1.82d/
idirt-1.82d/bin/
idirt-1.82d/data/LOGS/
idirt-1.82d/data/POLICY/
idirt-1.82d/data/WIZ_ZONES/
idirt-1.82d/doc/
idirt-1.82d/doc/info/
idirt-1.82d/doc/manual/
idirt-1.82d/src/Ident/
idirt-1.82d/src/utils/
idirt-1.82d/utils/
#include "undef.h"
#include "cflags.h"
#include "exits.h"

%mobiles
%objects

Name			= hottub
Altname	         	= tub
State			= 0        
Max State		= 0
Armor 			= 0
Damage	        	= 0       
BValue		        = 10
Size			= 30              
Weight			= 5
Location		= IN_ROOM:moses3@moapt
Desc[0]  		= " A big luxurious hottub is here to help you relax."  
Oflags			{Noget}
End			= hottub

Name			= red
Altname		        = towel
State			= 1        
Max State		= 1
Damage		        = 20      
Armor			= 0          
BValue		        = 600
Size			= 20
Weight			= 5
Location		= IN_ROOM:moses6@moapt
Desc[0]	                = "A red towel lies discarded in a lump."
Desc[1]		        = "A red towel is here folded nicely." 
Oflags			{GetFlips}  
End			= red

Name			= blue
Altname		        = towel
State			= 1        
Max State		= 1
Damage   		= 20      
Armor			= 0          
BValue	         	= 600
Size			= 20
Weight			= 5
Location		= IN_ROOM:moses6@moapt
Desc[0]   		= "A blue towel lies discarded in a lump."
Desc[1]	        	= "A blue towel is here folded nicely." 
Oflags			{GetFlips} 
End			= blue

Name			= green
Altname 		= towel
State			= 1        
Max State		= 1
Damage	        	= 20      
Armor			= 0          
BValue	        	= 600
Size			= 20
Weight			= 5
Location		= IN_ROOM:moses6@moapt
Desc[0]  		= "A green towel lies discarded in a lump."
Desc[1]	        	= "A green towel is here folded nicely." 
Oflags			{GetFlips} 
End			= green

Name			= yellow
Altname	        	= towel
State			= 1        
Max State		= 1
Damage		        = 20      
Armor			= 0          
BValue  		= 600
Size			= 20
Weight			= 5
Location		= IN_ROOM:moses6@moapt
Desc[0]		        = "A yellow towel lies discarded in a lump."
Desc[1]	        	= "A yellow towel is here folded nicely." 
Oflags			{GetFlips} 
End			= yellow

Name			= purple
Altname	        	= towel
State			= 1        
Max State		= 1
Damage	        	= 20      
Armor			= 0          
BValue		        = 600
Size			= 20
Weight			= 5
Location		= IN_ROOM:moses12@moapt
Desc[0]	        	= "A purple towel lies discarded in a lump."
Desc[1]		        = "A purple towel is here folded nicely." 
Oflags			{GetFlips}  
End			= purple

Name			= peach
Altname		        = towel
State			= 1        
Max State		= 1
Damage		        = 20      
Armor			= 0          
BValue		        = 600
Size			= 20
Weight			= 5
Location		= IN_ROOM:moses12@moapt
Desc[0] 		= "A peach towel lies discarded in a lump."
Desc[1] 		= "A peach towel is here folded nicely." 
Oflags			{GetFlips} 
End			= peach

Name			= white
Altname		        = towel
State			= 1        
Max State		= 1
Damage		        = 20      
Armor			= 0          
BValue		        = 600
Size			= 20
Weight			= 5
Location		= IN_ROOM:moses12@moapt
Desc[0] 		= "A white towel lies discarded in a lump."
Desc[1] 		= "A white towel is here folded nicely."
Oflags			{GetFlips} 
End			= white

Name			= towel
Altname		        = yellow
State			= 1        
Max State		= 1
Damage		        = 20      
Armor			= 0          
BValue		        = 600
Size			= 20
Weight			= 5
Location		= IN_ROOM:moses12@moapt
Desc[0] 		= "A yellow towel lies discarded in a lump."
Desc[1] 		= "A yellow towel is here folded nicely." 
Oflags			{GetFlips} 
End			= towel

%locations

moses1 n:moses2 s:moses3 w:moses7 u:moses10 d:moses9;
/*moapt1*/
lflags {private party peaceful}
Moses' Hangout^
     This room looks like it came from the Enterprise.  You see various
pieces of equipment such as a replicator, a view screen with odd looking
speakers next to them, and interesting looking panels.  The furniture 
looks plush, you see two chairs and a couch in the middle. You notice a
very modern looking stereo but don't see any remotes.  There's a rather
large window looking out over the world.
^
moses2 s:moses1;
/*moapt2*/
lflags {private party peaceful}
Moses' Bedroom^
     You walk in and are amazed at this room.  All the furniture is of
early American design.  The bed is very large and has a very warm looking
comforter on it.  The dresser has a rather large mirror which makes you 
curious about where it all came from.  You feel that every step you take
moves you back to the time all this furniture was built.  It seems to be
a rather peaceful room, for being a bedroom.
^
moses3 n:moses1 s:moses6 d:moses4;
/*moapt3*/
lflags {private party peaceful}
Moses' Hot Tub Room^
     This room is very nice, as it has a nice stereo system and a nice
lighting system.  The room looks like it's good to relax in.  The floor
is made of a material that prevents you from slipping after getting out
of the hot tub.  You wonder if this is really how Moses lives.
^
moses4 d:moses5 u:moses3;
/*moapt4*/
lflags {private party peaceful}
Inside the Hot Tub^
     You sink into the water and ease the tensions of the days problems.
The jets of water feel nice as they create the bubbles in the tub.  You
appear to be able to go under the water.
^
moses5 u:moses4;
/*moapt5*/
lflags {private party peaceful}
Underwater^
     You are under the surface of the water in the tub.  You feel the 
heat of the water surround you and the bubbles all around you.  You can
see a lot though even through the bubbles.  You can see the jets around
the inside of the tub.
^
moses6 n:moses3;
/*moapt6*/
lflags {private party peaceful}
Towel Closet^
     This room appears to be some sort of closet with towels in it.
It doesn't appear to be used for anything else.
^
moses7 e:moses1 w:moses8;
/*moapt7*/
lflags {private party peaceful}
A Cozy Room^
     This room has a very strong cozy feeling.  You see something very 
famliar, a fireplace and bearskin rug.  You see that the lights are set
at a low level.  There is also an exit to a patio which was also changed.
You also see a bar which has various bottles strewn across it.  You feel
an air of romance here as you look around.
^
moses8 e:moses7;
/*moapt8*/
lflags {private party peaceful}
Patio^
     This looks almost like any other patio.  There's the normal patio
furniture, two chairs and a table with an umbrella.  The view from here
is very extraordinary.  You can see almost all the Mud from up here. 
At night I'm sure you could see the stars above.  
^
moses9 u:moses1;
/*moapt9*/
lflags {private party peaceful}
Moses' Private Room^
     This room appears to be a very private place for Moses to go when
he wants to be alone.  It's a small room with a chair, small television,
and stereo.  There's not much room for much else in here.
^
moses10 d:moses1 n:moses11 w:moses12;
/*moapt10*/
lflags {private party peaceful}
Moses' Bathroom^
     This is Moses' Bathroom it looks as plush as the rest of the house.
This room has everything a bathroom needs, toilet, sink and a very large
shower.  The colors are soft but fitting for a bathroom.  The air smells
fresh, almost like...Pine?  The lighting is relativly simple as there are
only 2 lights that light the bathroom.
^
moses11 s:moses10;
lflags {private party peaceful}
Inside the Shower^     
     You are standing inside the shower.  The shower head is one of those
massaging type shower heads.  The shower looks very cozy but room enough
for two.  There are various soaps of all scents, shapes and sizes.  You 
get the feeling that this shower was designed to accomodate just about 
anyone's tastes.
^
moses12 e:moses10;
/*moapt12*/
lflags {private party peaceful}
Towel Closet^
     This room appears to be some sort of closet with towels in it.
It doesn't appear to be used for anything else.
^