/*** A VMS thing, you wouldn't understand. ***/ #define unlink delete #define rmdir delete #ifdef BUFSIZ # define PROT_STDIO(x) PROT(x) #else /* BUFSIZ */ # define PROT_STDIO(x) () #endif /* BUFSIZ */ #ifdef __STDC__ # define PROT(x) x #else /* __STDC__ */ # define PROT(x) () #endif /* __STDC */ void perror PROT((char *)); int fprintf PROT_STDIO((FILE *, char *, ...)); int fputs PROT_STDIO((char *, FILE *)); int printf PROT((char *, ...)); int read PROT((int, char *, int)); int fclose PROT_STDIO((FILE *)); int sscanf PROT((char *, char *, ...)); int atoi PROT((char *)); void srandom PROT((int)); int chdir PROT((char *)); int gethostname PROT((char *, int)); void abort PROT((void)); int fflush PROT_STDIO((FILE *)); int rmdir PROT((char *)); int mkdir PROT((char *, int)); int unlink PROT((char *)); int fclose PROT_STDIO((FILE *)); int system PROT((char *)); int fseek PROT_STDIO((FILE *, long, int)); int _flsbuf(); /*** What is this? (bub) ***/ /*struct stat;*/ int stat PROT((char *, struct stat *)); int fork PROT((void)); int wait PROT((int *)); int execl PROT((char *, char *, ...)); int vfork PROT((void)); /* * a horrible hack because flex is brain damaged. */ void exit PROT((int)); /* Just int in VMS (bub) */ /*unsigned*/ int alarm PROT((unsigned int)); int ioctl PROT((int, ...)); int close PROT((int)); int write PROT((int, char *, int)); int _filbuf(); char *strcpy PROT((char *, char *)); int strcmp PROT((char *, char *)); char *crypt PROT((char *, char *)); #ifdef sun3 char *_crypt PROT((char *, char *)); #endif #ifdef DRAND48 double drand48 PROT((void)); #endif #ifdef RANDOM long random PROT((void)); #endif long strtol PROT((char *, char **, int)); int link PROT((char *, char *)); int unlink PROT((char *)); struct object; struct value *query_snoop PROT((struct object *)); char *get_error_file PROT((char *)); void save_error PROT((char *, char *, int)); int write_file PROT((char *, char *)); int file_size PROT((char *)); char *check_file_name PROT((char *, int)); void remove_all_players PROT((void)); void load_wiz_file PROT((void)); void backend PROT((void)); char *xalloc PROT((int)); void init_string_space PROT((void)); void compute_lnode_size PROT((void)); void error(); void fatal(); void add_message(); void debug_message(); struct lnode; struct value *parse PROT((struct lnode *)); struct object *get_interactive_object PROT((int)); void enter_object_hash PROT((struct object *)); void remove_object_hash PROT((struct object *)); struct object *lookup_object_hash PROT((char *)); int show_otable_status PROT((void)); void dumpstat PROT((void)); struct vector; void free_vector PROT((struct vector *)); struct value *query_load_av PROT((void)); void update_compile_av PROT((int)); struct value *filter PROT((struct value *arr,char *func,struct object *ob)); int match_string PROT((char *, char *)); int set_heart_beat PROT((struct object *, int)); struct object *get_empty_object PROT((int)); struct svalue; void assign_svalue PROT((struct svalue *, struct value *)); struct value *make_string PROT((char *)); void free_svalue PROT((struct svalue *)); char *make_shared_string PROT((char *)); void free_string PROT((char *)); int add_string_status PROT((void)); void notify_no_command PROT((void)); void clear_notify PROT((void)); int match_and_replace_lnode PROT((struct lnode *, struct lnode **)); void throw_error PROT((void)); void set_living_name PROT((struct object *,char *)); void remove_living_name PROT((struct object *)); struct object *find_living_object PROT((char *, int)); struct value *copy_svalue PROT((struct svalue *));