This is my take on traps. It's very basic and the traps are only placeable on objects (and only fire on containers) via OLC (extra flags). But you can always add more functionality to them. Currently I have just the traps, and no way to remove or detect them (of course this will come very soon), but for now this should make your mud a little more fun!
<This is an old version there is a newer one in the repository.>