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License issues and name
Avaeryn
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#1 id:13384 Posted Oct 5, 2008, 5:18 pm

I think we might be facing a problem with our name.
Going through the license faq that I have up here:
http://glittervine.infinitehosting.net/#letterR

I came up with a problem when reading this line:
Mud may not be named Rivers of Mud, Rom, or any
derivative thereof.

One more thing to address at the roundtable
tonight.

MacGregor
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#2 id:13385 Posted Oct 5, 2008, 5:34 pm

I happened to be looking at that license earlier today myself, and I didn't think that RaM would infringe on RoM.  Now that you've mentioned it I can see how Russ may well disagree, and Russ's opinion would be the one that mattered here.

But I love the symmetry of ROM/RAM; perhaps if RAM stood for something else?

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#3 id:13391 Posted Oct 5, 2008, 7:47 pm

13k!

Conner
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#4 id:13393 Posted Oct 5, 2008, 8:02 pm

Cratylus said:
13k!

You only caught that one because you responded faster to
Davion@ADP on ichat said:
Oo. One more post on MudBytes and we hit 13k
faster than the rest of us, if he hadn't said anything... :tongue:
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#5 id:13414 Posted Oct 6, 2008, 1:44 am

I do like RAM as our acronym.  We could always call it "Rivers After MUD", or even "Rebuilding Another MUD" if need be.  Is Russ still around, and does anyone know his email address these days?  We could always ask.  Even if the name isn't the best, he might be happy to see people still interested in his work.
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#6 id:13420 Posted Oct 6, 2008, 5:00 am

You should probably contact Russ if you're not sure, but I suspect the reason for the clause is that he doesn't want other peoples' work being mistaken for his.

I can understand his stance, having personally taken a lot of flak for problems with the GodWars 2000 and GodWars 2006 derivatives, which people mistakenly assume were created by me.  I was also rather unimpressed with the stock GW mud which opened under the name "God Wars 2", as well as the developmental Smaug/GW hybrid which was planning to open under the name "God Wars 3".
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#7 id:13427 Posted Oct 6, 2008, 9:29 am

Really Amazing MUDCode.
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quixadhal
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#8 id:13432 Posted Oct 6, 2008, 10:19 am

ROFL

I guess it's better than Rickety Antiquated Mess. :)
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Skol
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#9 id:13447 Posted Oct 6, 2008, 2:12 pm

Resuscitated Antiquation of MUD.

IE. Old Mud brought back to life ;).
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Avaeryn
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#10 id:13465 Posted Oct 6, 2008, 7:39 pm

Davion suggested Random Access Mud  :tongue:

Runter
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#11 id:13472 Posted Oct 6, 2008, 9:41 pm

Really Archaic Modules
.........................
CoralMud project

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for there you have been and there you will long to return. --
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Last edited Oct 6, 2008, 9:42 pm by Runter
kiasyn
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#12 id:13486 Posted Oct 7, 2008, 12:47 am

Rick Astleys Mum!
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quixadhal
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#13 id:13493 Posted Oct 7, 2008, 7:13 am

I'm amused by Random Access MUD.  Although I'll one up you with Random assert() MUD.  :surprised:
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quixadhal
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#14 id:14384 Posted Oct 25, 2008, 7:47 pm

After working with the code for a couple weeks, I'd like to suggest Repressed Anger MUD.  :evil:
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The_Fury
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#15 id:14396 Posted Oct 26, 2008, 7:45 am


kiasyn said:
Rick Astleys Mum!


You just got Rick Rolled.
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