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Looking to hire the following, Mud hiring Builders and Coders
David Haley
Wizard






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#76 id:28731 Posted Jul 13, 2009, 10:26 am


Dubstack said:
I think that is a little harsh to say your telling me you give me links to learn to code but at the same time I am trying to tell you I don't understand it, meaning even if I were to read it all I wouldn't understand it. You can send me tons of links and I will look them all over but if I don't have someone to teach me what each value means than it is pointless to even read it.

It sounds like you are giving up and declaring defeat before having even given it an earnest attempt. This stuff doesn't come overnight or in a week or two. Some people go to college to learn to program. People here will help you learn, but only if you help yourself and you help us help you. Maybe if you have specific issues with things in basic, intro guides that you don't understand, you could let us know and explain what is confusing you and why. Then we can help you.
.........................
-- d.c.h --
BabbleMUD Project (custom codebase)
Legends of the Darkstone (head coder)
http://david.the-haleys.org
.........................

Confuto
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#77 id:28732 Posted Jul 13, 2009, 10:54 am

Dubstack said:
I think that is a little harsh to say your telling me you give me links to learn to code but at the same time I am trying to tell you I don't understand it, meaning even if I were to read it all I wouldn't understand it. You can send me tons of links and I will look them all over but if I don't have someone to teach me what each value means than it is pointless to even read it.


Find yourself a non-Programmer's tutorial for a particular language, follow that tutorial and put real, solid effort into learning what it's trying to teach you. If you really don't understand something then come onto the forums and, as Cratylus and other have suggested, ask a specific question.

An excellent non-Programmer's intro to Python.
As above, but for Ruby.

Rather than simply assuming you won't understand the content of the above websites, how about you actually follow one of those links and give it a go? You may well be surprised.

Frankly, you're approaching this whole thing with a bad attitude. You're ignoring the advice of some of the most prominent MUD developers on these forums and you're essentially asking for someone else to do all your work for you. If, as you say, you can read all the programming tutorials available and not understand a thing about them then having a teacher is not going to help you.

Last edited Jul 13, 2009, 10:55 am by Confuto
Frenze
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#78 id:28733 Posted Jul 13, 2009, 10:57 am

almost a year and I'm still not an expert at coding, but when I started I could hardly put a patch in without breaking down and crying. You know what my latest coding project was? A vehicle code from scratch, although I needed help on a few things, just from installing patches I got to be able to do something much more complex. But I have to agree you should stop at walden's or hit up Barn's and Noble and get your self a book on whatever language you use. I would suggest a book on unix commands too but a little googling will give you all the info you want. And remember, as a coder, google is prolly your most useful tool, I haven't had one error I couldn't google and find a solution too, althouth somtiomes i still need to ask for help because I don't understand the error but there are answers because people have always had the problem before.
.........................
Trigun Mud FTW!

Cratylus
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#79 id:28735 Posted Jul 13, 2009, 11:43 am

KaVir said:
Three great offers there, Dubstack.  I suggest you pick one and go with it.


OMAGAWD no, I wasn't offerin my time. I was pawning him off on
Coffeemud. If I were offering my time I would have suggested Dead Souls.
The reason I didn't do that is that I am familiar with the way the
dubstacks of the world deal with DS. Rather than go through the
detailed, explicit, helpful, newbie-friendly docs, faqs, and
helpfiles, they insist on having me type out in real-time the
exact same thing in a chat, so they don't have to read.

Except, of course, they read it when I type in real time, so that's
very frustratin. What they're doing instead is using me to save
themselves research time, and using up my time for it. This never
ends in success that I've seen.

I am aggressively pro newbie. I love them to pieces. My project lives
or dies by them. But there is an offshoot of the newbie species that
exists at the expense of the worthwhile branch. That offshoot needs
to be dealt with quickly and firmly, so that the newbies with a
chance to prosper can thrive.

Generally these are folks who mean well, so I try not to be mean,
but from what I've seen they're usually much, much younger than they
claim (or behave like they are very very young). They have a set of
expectations about the world spoon-feeding them anything that will be
on the test. They lack the tools needed to be self-sufficient, they
tend to ask the same question so many times it's easier and faster to
just write the code for them than to have them know how to
do it themselves.

It's not their fault. I'm not saying these things to mock them. I am
simply saying that although some 13 year olds do indeed master
themselves to the point of coding major projects or building primitive
hard drives in their garage (I've seen that!), typically they need
a kind of hand holding that is not only impractical, but frankly
often impossible online.

Dubstack, if you're serious, and can't understand written docs, then
reading what I type for you in a chat isn't likely to help either,
because that also is written documentation. It that's really
what is happening, I strongly, no-fooling suggest you take some
not-for-credit college courses in programming. If what you need is
a real person talking to you for real, explaining to you what you
need to know, then you just may have to pay for that.

That, by the way, is not harsh. Unless real life is harsh. In that
case I guess it is harsh.

-Crat
http://lpmuds.net

Dubstack
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#80 id:28736 Posted Jul 13, 2009, 11:53 am

David Haley said:

Dubstack said:
I think that is a little harsh to say your telling me you give me links to learn to code but at the same time I am trying to tell you I don't understand it, meaning even if I were to read it all I wouldn't understand it. You can send me tons of links and I will look them all over but if I don't have someone to teach me what each value means than it is pointless to even read it.

It sounds like you are giving up and declaring defeat before having even given it an earnest attempt. This stuff doesn't come overnight or in a week or two. Some people go to college to learn to program. People here will help you learn, but only if you help yourself and you help us help you. Maybe if you have specific issues with things in basic, intro guides that you don't understand, you could let us know and explain what is confusing you and why. Then we can help you.


Well here are a few question's
This is step by step of how I do it in the shell

cd FFT

pico startup_FFTacticsMUD

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#!/bin/csh
 
set binpath = /home/damien/FFTacticsMUD/bin
set port = 1987
 
cd $binpath
 
if ( -e shutdown.txt ) rm -f shutdown.txt
 
while(1)
    set index = 1000
    while(1)
	set logfile = ../log/$index.log
	if( ! -e $logfile ) break
	@ index++
    end
 
    ./FFTacticsMUD_exe $port >&! $logfile
 
    if ( -e shutdown.txt ) then
	rm -f shutdown.txt
	exit 0
    endif
    sleep 5
end


I put the start file into bin. I believe that is what it is asking for than I go to src

cd ..

cd src

I type "make" and I get this

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admin.cpp:426: error: 'file' was not declared in this scope
admin.cpp:427: warning: deprecated conversion from string constant to 'char*'
admin.cpp:428: error: 'ostrstream' was not declared in this scope
admin.cpp:428: error: expected `;' before 'ost'
admin.cpp:429: error: 'ost' was not declared in this scope
admin.cpp:429: error: 'ends' was not declared in this scope
admin.cpp:436: error: 'class CH' has no member named 'name'
admin.cpp:440: error: invalid conversion from 'const char*' to 'int'
admin.cpp:440: error:   initializing argument 1 of 'bool DESC::write(int)'
admin.cpp:445: error: 'file' was not declared in this scope
admin.cpp:445: error: 'class CH' has no member named 'name'
admin.cpp:445: error: 'class DESC' has no member named 'host'
admin.cpp:445: error: 'endl' was not declared in this scope
admin.cpp:450: error: 'file' was not declared in this scope
admin.cpp:450: error: 'endl' was not declared in this scope
admin.cpp:453: error: 'ostrstream' was not declared in this scope
admin.cpp:453: error: expected `;' before 'ost_port'
admin.cpp:454: error: 'ost_port' was not declared in this scope
admin.cpp:454: error: 'ends' was not declared in this scope
admin.cpp:455: error: 'ost_control' was not declared in this scope
admin.cpp:458: warning: deprecated conversion from string constant to 'char*'
admin.cpp: In function 'void copyover_recover()':
admin.cpp:463: error: 'string' was not declared in this scope
admin.cpp:463: error: expected `;' before 'name'
admin.cpp:465: error: invalid conversion from 'const char*' to 'int'
admin.cpp:465: error:   initializing argument 1 of 'void log_string(int)'
admin.cpp:466: error: 'ifstream' was not declared in this scope
admin.cpp:466: error: expected `;' before 'file'
admin.cpp:468: error: 'file' was not declared in this scope
admin.cpp:470: error: invalid conversion from 'const char*' to 'int'
admin.cpp:470: error:   initializing argument 1 of 'void log_string(int)'
admin.cpp:471: error: 'exit' was not declared in this scope
admin.cpp:475: error: 'file' was not declared in this scope
admin.cpp:475: error: 'name' was not declared in this scope
admin.cpp:475: error: 'host' was not declared in this scope
admin.cpp:480: error: invalid conversion from 'const char*' to 'int'
admin.cpp:480: error:   initializing argument 2 of 'bool write_to_desc(short int                                                                             , int)'
admin.cpp:487: error: 'class DESC' has no member named 'host'
admin.cpp:491: error: invalid conversion from 'const char*' to 'int'
admin.cpp:491: error:   initializing argument 1 of 'bool DESC::write(int)'
admin.cpp:495: error: invalid conversion from 'const char*' to 'int'
admin.cpp:495: error:   initializing argument 1 of 'bool DESC::write(int)'
admin.cpp:496: warning: deprecated conversion from string constant to 'char*'
admin.cpp:501: error: 'class CH' has no member named 'socket'
admin.cpp:502: error: 'class CH' has no member named 'login'
admin.cpp:502: error: 'str_time' was not declared in this scope
admin.cpp:507: error: 'file' was not declared in this scope
admin.cpp:508: error: invalid conversion from 'const char*' to 'int'
admin.cpp:508: error:   initializing argument 1 of 'void log_string(int)'
admin.cpp: At global scope:
admin.cpp:512: error: 'string' has not been declared
admin.cpp:512: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_finger(CH*, int)':
admin.cpp:512: error: default argument given for parameter 2 of 'void do_finger(                                                                             CH*, int)'
commands.h:82: error: after previous specification in 'void do_finger(CH*, int)'
admin.cpp: In function 'void do_finger(CH*, int)':
admin.cpp:516: error: request for member 'empty' in 'argument', which is of non-                                                                             class type 'int'
admin.cpp:517: warning: deprecated conversion from string constant to 'char*'
admin.cpp:526: error: 'ostrstream' was not declared in this scope
admin.cpp:526: error: expected `;' before 'ost'
admin.cpp:527: error: 'ost' was not declared in this scope
admin.cpp:527: error: 'ends' was not declared in this scope
admin.cpp:538: error: invalid operands of types 'const char*' and 'const char [1                                                                             4]' to binary 'operator+'
admin.cpp: At global scope:
admin.cpp:545: error: 'string' has not been declared
admin.cpp:545: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_tell(CH*, int)':
admin.cpp:545: error: default argument given for parameter 2 of 'void do_tell(CH                                                                             *, int)'
commands.h:39: error: after previous specification in 'void do_tell(CH*, int)'
admin.cpp: In function 'void do_tell(CH*, int)':
admin.cpp:546: error: 'string' was not declared in this scope
admin.cpp:546: error: expected `;' before 'arg'
admin.cpp:549: error: 'arg' was not declared in this scope
admin.cpp:549: error: 'split' was not declared in this scope
admin.cpp:551: error: request for member 'empty' in 'argument', which is of non-                                                                             class type 'int'
admin.cpp:552: warning: deprecated conversion from string constant to 'char*'
admin.cpp:561: error: 'class CH' has no member named 'name'
admin.cpp:562: error: 'class CH' has no member named 'name'
admin.cpp: At global scope:
admin.cpp:566: error: 'string' has not been declared
admin.cpp:566: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_delplayers(CH*, int)':
admin.cpp:566: error: default argument given for parameter 2 of 'void do_delplay                                                                             ers(CH*, int)'
commands.h:98: error: after previous specification in 'void do_delplayers(CH*, i                                                                             nt)'
admin.cpp: In function 'void do_delplayers(CH*, int)':
admin.cpp:570: error: request for member 'empty' in 'argument', which is of non-                                                                             class type 'int'
admin.cpp:571: warning: deprecated conversion from string constant to 'char*'
admin.cpp:580: error: 'ostrstream' was not declared in this scope
admin.cpp:580: error: expected `;' before 'ost'
admin.cpp:581: error: 'ost' was not declared in this scope
admin.cpp:581: error: 'ends' was not declared in this scope
admin.cpp:585: error: 'ios' has not been declared
admin.cpp:590: error: 'ios' has not been declared
admin.cpp: At global scope:
admin.cpp:597: error: expected ',' or '...' before 'query'
admin.cpp:597: error: ISO C++ forbids declaration of 'string' with no type
admin.cpp: In function 'void mysql(CH*, int)':
admin.cpp:598: error: 'query' was not declared in this scope
admin.cpp:609: error: 'ostrstream' was not declared in this scope
admin.cpp:609: error: expected `;' before 'ost'
admin.cpp:610: error: 'ost' was not declared in this scope
admin.cpp:610: error: 'query' was not declared in this scope
admin.cpp:610: error: 'ends' was not declared in this scope
admin.cpp: At global scope:
admin.cpp:616: error: 'string' has not been declared
admin.cpp:616: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_mysql(CH*, int)':
admin.cpp:616: error: default argument given for parameter 2 of 'void do_mysql(C                                                                             H*, int)'
commands.h:80: error: after previous specification in 'void do_mysql(CH*, int)'
admin.cpp: In function 'void do_mysql(CH*, int)':
admin.cpp:617: error: request for member 'empty' in 'argument', which is of non-                                                                             class type 'int'
admin.cpp:618: warning: deprecated conversion from string constant to 'char*'
admin.cpp: At global scope:
admin.cpp:626: error: 'string' has not been declared
admin.cpp:626: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_beep(CH*, int)':
admin.cpp:626: error: default argument given for parameter 2 of 'void do_beep(CH                                                                             *, int)'
commands.h:27: error: after previous specification in 'void do_beep(CH*, int)'
admin.cpp: In function 'void do_beep(CH*, int)':
admin.cpp:630: error: invalid operands of types 'const char*' and 'const char [1                                                                             4]' to binary 'operator+'
admin.cpp:634: error: 'class CH' has no member named 'name'
admin.cpp:635: error: 'class CH' has no member named 'name'
admin.cpp: At global scope:
admin.cpp:639: error: 'string' has not been declared
admin.cpp:639: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_chlist(CH*, int)':
admin.cpp:642: warning: deprecated conversion from string constant to 'char*'
admin.cpp:645: error: 'class CH' has no member named 'name'
admin.cpp: At global scope:
admin.cpp:650: error: 'string' has not been declared
admin.cpp:650: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_createobj(CH*, int)':
admin.cpp:650: error: default argument given for parameter 2 of 'void do_createo                                                                             bj(CH*, int)'
commands.h:71: error: after previous specification in 'void do_createobj(CH*, in                                                                             t)'
admin.cpp: In function 'void do_createobj(CH*, int)':
admin.cpp:653: error: request for member 'empty' in 'argument', which is of non-                                                                             class type 'int'
admin.cpp:654: warning: deprecated conversion from string constant to 'char*'
admin.cpp:659: error: 'class OBJ' has no member named 'name'
admin.cpp: At global scope:
admin.cpp:663: error: 'string' has not been declared
admin.cpp:663: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_destroy(CH*, int)':
admin.cpp:663: error: default argument given for parameter 2 of 'void do_destroy                                                                             (CH*, int)'
commands.h:73: error: after previous specification in 'void do_destroy(CH*, int)                                                                             '
admin.cpp: In function 'void do_destroy(CH*, int)':
admin.cpp:666: error: request for member 'empty' in 'argument', which is of non-                                                                             class type 'int'
admin.cpp:667: warning: deprecated conversion from string constant to 'char*'
admin.cpp:672: error: 'class OBJ' has no member named 'name'
admin.cpp: At global scope:
admin.cpp:677: error: 'string' has not been declared
admin.cpp:677: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_disable(CH*, int)':
admin.cpp:677: error: default argument given for parameter 2 of 'void do_disable                                                                             (CH*, int)'
commands.h:78: error: after previous specification in 'void do_disable(CH*, int)                                                                             '
admin.cpp: In function 'void do_disable(CH*, int)':
admin.cpp:681: error: request for member 'empty' in 'argument', which is of non-                                                                             class type 'int'
admin.cpp:682: warning: deprecated conversion from string constant to 'char*'
admin.cpp:691: error: 'ostrstream' was not declared in this scope
admin.cpp:691: error: expected `;' before 'ost'
admin.cpp:692: error: 'ost' was not declared in this scope
admin.cpp:692: error: 'ends' was not declared in this scope
admin.cpp:700: error: 'ios' has not been declared
admin.cpp:703: error: invalid operands of types 'const char*' and 'const char [2                                                                             3]' to binary 'operator+'
admin.cpp:707: warning: deprecated conversion from string constant to 'char*'
admin.cpp: At global scope:
admin.cpp:714: error: 'string' has not been declared
admin.cpp:714: error: default argument for 'int argument' has type 'const char [                                                                             1]'
admin.cpp: In function 'void do_enable(CH*, int)':
admin.cpp:714: error: default argument given for parameter 2 of 'void do_enable(                                                                             CH*, int)'
commands.h:79: error: after previous specification in 'void do_enable(CH*, int)'
admin.cpp: In function 'void do_enable(CH*, int)':
admin.cpp:718: error: request for member 'empty' in 'argument', which is of non-                                                                             class type 'int'
admin.cpp:719: warning: deprecated conversion from string constant to 'char*'
admin.cpp:728: error: 'ostrstream' was not declared in this scope
admin.cpp:728: error: expected `;' before 'ost'
admin.cpp:729: error: 'ost' was not declared in this scope
admin.cpp:729: error: 'ends' was not declared in this scope
admin.cpp:737: error: 'ios' has not been declared
admin.cpp:740: error: invalid operands of types 'const char*' and 'const char [2                                                                             2]' to binary 'operator+'
admin.cpp:744: warning: deprecated conversion from string constant to 'char*'
main.h: In function 'void zap(T&) [with T = CH*]':
admin.cpp:446:   instantiated from here
main.h:88: error: 'assert' was not declared in this scope
main.h: In function 'void zap(T&) [with T = OBJ*]':
admin.cpp:673:   instantiated from here
main.h:88: error: 'assert' was not declared in this scope
make: *** [admin.o] Error 1


If anyone could help me fix this cause I do not understand why I get so many errors like so to this code. I would be very happy in kissing their ass for helping me do this.



Confuto said:
Dubstack said:
I think that is a little harsh to say your telling me you give me links to learn to code but at the same time I am trying to tell you I don't understand it, meaning even if I were to read it all I wouldn't understand it. You can send me tons of links and I will look them all over but if I don't have someone to teach me what each value means than it is pointless to even read it.


Find yourself a non-Programmer's tutorial for a particular language, follow that tutorial and put real, solid effort into learning what it's trying to teach you. If you really don't understand something then come onto the forums and, as Cratylus and other have suggested, ask a specific question.

An excellent non-Programmer's intro to Python.
As above, but for Ruby.

Rather than simply assuming you won't understand the content of the above websites, how about you actually follow one of those links and give it a go? You may well be surprised.

Frankly, you're approaching this whole thing with a bad attitude. You're ignoring the advice of some of the most prominent MUD developers on these forums and you're essentially asking for someone else to do all your work for you. If, as you say, you can read all the programming tutorials available and not understand a thing about them then having a teacher is not going to help you.


As for this quote Having a teacher would help cause if I don't understand something I can ask a question unlike if I was reading a book it just wouldn't talk to me about the simple question I have.
.........................
http://www.ff-fan.com/ffhistory_files/image016.gif

Cratylus
Wizard






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#81 id:28737 Posted Jul 13, 2009, 12:12 pm

I looked briefly into this. That codebase appears to
contain no documentation nor licensing information.

You picked a codebase that is apparently unmaintained
and of obscure origin. This is a codebase that, if
used at all, probably ought be used by someone who
knows that they are doing.

I strongly urge you to pick an easier codebase. You
are setting yourself up for failure with this FFT.

-Crat
http://lpmuds.net

Dubstack
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Posts: 93
Joined: Jun 15, 2009

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#82 id:28738 Posted Jul 13, 2009, 12:21 pm

That what I have been asking lol I should have posted that long time ago. lol

Well I went and download this other code it is Circle so I am sure someone here can help with that. I want add stuff from FFT code into my circle mud but I would most likely have to code it in myself to the circle code from the C++ code <FFT> which I am pretty sure can be done just going to be hard long walk. lol any help you give me I will use I want to learn and if I can't find a coder to help me a long I will do it by myself. I'm a quick learner when I can have question answered for me, that doesn't mean do it for me but tell me how to do it and I will go do it. I don't want a step by step but an idea how to go about doing it.
.........................
http://www.ff-fan.com/ffhistory_files/image016.gif

Cratylus
Wizard






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#83 id:28739 Posted Jul 13, 2009, 12:24 pm

Coffeemud: http://www.zimmers.net/home/mud

Use that.

-Crat

David Haley
Wizard






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#84 id:28740 Posted Jul 13, 2009, 12:42 pm

Dubstack said:
As for this quote Having a teacher would help cause if I don't understand something I can ask a question unlike if I was reading a book it just wouldn't talk to me about the simple question I have.

Many people have told you many times over that they are willing to answer questions. They're not willing to just teach you everything from scratch without any involvement on your part.

Go to the sources you've been pointed to. Read. Ask questions. Listen to the answers. Read more. Ask more questions.

Don't just sit there wringing your hands.

Dubstack said:
I don't want a step by step but an idea how to go about doing it

You've been told how to go about doing it -- you just don't seem to like what you've been told to do.  :thinking:
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#85 id:28741 Posted Jul 13, 2009, 12:45 pm

Quote:
That what I have been asking lol I should have posted that long time ago. lol


I did days ago.
Quote:
This doesn't look like a good public release...

And you said
Quote:
So just scrap this code?
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#86 id:28743 Posted Jul 13, 2009, 12:51 pm

These people keep using other words.

I will repeat my simple command.

You will now obey it.

Coffeemud: http://www.zimmers.net/home/mud

Use that.

-Crat

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#87 id:28744 Posted Jul 13, 2009, 1:17 pm


Cratylus said:
These people keep using other words.

I will repeat my simple command.

You will now obey it.

Coffeemud: http://www.zimmers.net/home/mud

Use that.

-Crat


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#88 id:28745 Posted Jul 13, 2009, 1:28 pm

About the Coffee mud just some question about it.

1. Can I add a World map to it
2. Can I add Multiple class and races? <This one is mostly a yes or no question, I know they have races/classes but what I mean to ask is can you make more into it.>
3. How bare can I go with the Coffee mud <Deleting files like; players.objects,mobs,areas, etc

I read most files on the website but those are not on there well 2 is but there is a sub answer to that all ready.
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#89 id:28746 Posted Jul 13, 2009, 2:02 pm

Dubstack said:
About the Coffee mud just some question about it.

1. Can I add a World map to it
2. Can I add Multiple class and races? <This one is mostly a yes or no question, I know they have races/classes but what I mean to ask is can you make more into it.>
3. How bare can I go with the Coffee mud <Deleting files like; players.objects,mobs,areas, etc

I read most files on the website but those are not on there well 2 is but there is a sub answer to that all ready.


I am pleased you finally listened to someone.

Answers:

1. Probably. Depends on the type of area, I would guess. Read the CM docs on importing stuff.

2. Yes, I'm pretty sure.

3. On any codebase, I suggest you delete nothing until you know what you're doing. An exception
to this is if the codebase has clear instructions on how to do it. Read the instructions.

-Crat
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#90 id:28759 Posted Jul 13, 2009, 4:01 pm

Cratylus said:
I am pleased you finally listened to someone.


Did Crat jizz in his pants?


Dubstack, another thing I thought of earlier... it seems you are looking for FFT?  I can't vouch for the MUD or its staff, but its a copy of the old Final Fantasy Compendium which is Final Fantasy Tactics based, and they are really just getting started.  I know the owner has recently sent out notes and such looking for more staff and people to help, and if you have a team of people that are looking forward to helping work on an FFT MUD, you might consider dropping by the MUD and talking to the guy.  If I were just getting started like them, and someone came by with similar ideas for a similar MUD, and wanted to work together and bring a bunch of people to the game, I know I'd definitely give it a good listen because I think it could stand to benefit both groups.

Anyway, this is the MUD Connector listing address for the game.  Also to clarify, I am in no way affiliated with this other FF game.

http://www.mudconnect.com/mud-bin/adv_search.cgi?Mode=MUD&mud=FFC:+Chapters+of+Darkness
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