I don't know if anyone here is familiar with the RPGDX indie RPG site, but they're currently hosting a one week RPG challenge with the theme 'alternate history'. Originally the challenge ended today (Sunday the 15th).
You could whip up something using EventMachine in Ruby *really* quickly. Or start with something as simple as rocketmud? You could bang out a coordinate based movement system using all overland ascii maps generated automatically in no time flat and have lots of time left over for..more interesting things.
using all overland ascii maps generated automatically in no time flat
I'm curious about the algorithm you'd use to generate overland ASCII maps in no time flat <coder time, not computer time>? I know there are references out there to how one does it, and it's true that it's not rocket science, but I wouldn't call it a trivial matter.
I would say just use NakedMUD, but I have a feeling we don't have the time to learn it.
I am familiar with NM and would be interested in producing something for it, provided it was open source. Depending on what is being considered, it may be a good choice. Is there some sort of basic design?
Update: thanks to the skills of a couple of MB members (including chrisd) we have a game started!
I'll hold off on further details until we have something more developed to show. But with about 50 hours left to go, now is when we could use some assistance from the forum. So, MudBytes members, your first mission, if you choose to accept it:
We need insults.
In rhyming couplets.
"You fart like a pig and smell like a skunk, If you stick around I'd rather be drunk!"
"Your singing is awful and your penmanship wavy, and your ma is acquainted with the whole English navy!"