15 Mar, 2010, Idealiad wrote in the 21st comment:
Votes: 0
:stare:

donky, I checked it out and it was pretty cool, but very slow. It didn't seem like a problem with the connection though (at least according to a trace)…any speed/lag problems on your end?


edit: thanks Davion.

IF and muds share many things, it'd be interesting to see them mix more.

double edit: I almost forgot, I once started a forum/wiki about IF, RLs and muds written in Python…all three genres are different in some important ways, but for some reason I feel like they also share some common elements (maybe just because I like them all…?)
15 Mar, 2010, donky wrote in the 22nd comment:
Votes: 0
Idealiad said:
:stare:

donky, I checked it out and it was pretty cool, but very slow. It didn't seem like a problem with the connection though (at least according to a trace)…any speed/lag problems on your end?

Thanks. My link is going extremely slow at the moment. It is most likely one of my female flatmates engaging in not too technologically competent brute-force bit torrenting.

Idealiad said:
IF and muds share many things, it'd be interesting to see them mix more.

I was just thinking today about having output based testing for my MUD codebase, like Inform 7 does.

Idealiad said:
double edit: I almost forgot, I once started a forum/wiki about IF, RLs and muds written in Python…all three genres are different in some important ways, but for some reason I feel like they also share some common elements (maybe just because I like them all…?)

The use of imagination to visualise gameplay, because of the abstract nature of text? Now I do not play roguelikes, but this seems to be a huge hole when I have tried graphical roguelikes in the past.
01 Mar, 2013, Idealiad wrote in the 23rd comment:
Votes: 0
Arise!

This year's 7DRL starts in a week. See the announcement,

https://groups.google.com/d/msg/rec.game...

More information:

http://roguebasin.roguelikedevelopment.o...

Who's up for it?
20.0/23