> look mePerhaps some NPC-driven hints, often enough that the player takes the hint, but not so often that it is just some annoying spam they do not get the gist of. There are probably hints to give than this.
You see an average looking human male.
HINT: You have not chosen your appearance. To do this use the APPEARANCE command.
It will allow you to choose how tall you are, what colour your hair, eyes and skin are.
And of course anything else relevant to your race.
The aloof lady says: Oh my, aren't you average. You ought to take a look at yourself.Profession is a little tougher. But I think I could live with giving them the basic ability to do the common ones. And either open up others through encountered opportunities, or through character history.
As you stand there, you are suddenly notice how soft your hands are.Hmm. Not so sure about that. Other possibilities are a series of questions, like some of the roguelikes ask (Amiga Omega comes to mind), or an abstract choose your own adventure. Hmm, it might even be a mini-game that you can choose to play and save the result of, but when you choose to adopt a result, it is permanent. Throw in some randomness to what questions are asked, but in general allow the same paths to be followed. Perhaps only offer a shorter path to begin with, so you get and keep the player's attention and interest.
HINT: Occasionally you will be reminded of things that are the result of your past. To
remember what happened in your past use the HISTORY HANDS command.
> history feet
You don't remember anything particular about them at this time.
> history hands
… some series of choices by the player to