15 Jun, 2006, Dragona wrote in the 101st comment:
Votes: 0
Midboss said:
Yeah, I don't know much about SMAUG. When I first got into running MUDs I tried it and didn't like it, so I stuck with QuickMUD and learned to code from poking that with a stick repeatedly.

You can really code that way? poke it with a stick? *chuckle*
15 Jun, 2006, Midboss wrote in the 102nd comment:
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That does seem to be the sound of things. Wonder why he isn't?
15 Jun, 2006, Conner wrote in the 103rd comment:
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Dragona said:
Conner said:
Well, actually, in smaug, for what we've got in mind, it's really probably just going to be a matter of establishing the for loop with a case switch for item type and then setting v0, v1, v2, & v3 (accordingly) on each item to their prototype/index values.

Ok from the sound of that you know how to do it then?
I think I might, but I can't post and code at the same time. *shrug*
15 Jun, 2006, Midboss wrote in the 104th comment:
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And you'd rather post here, eh? How touching!
15 Jun, 2006, Dragona wrote in the 105th comment:
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Conner said:
I think I might, but I can't post and code at the same time. *shrug*

okay, okay, so go code it then… :tongue:
15 Jun, 2006, Conner wrote in the 106th comment:
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Got to do my part to keep up with the smithy's…
15 Jun, 2006, Midboss wrote in the 107th comment:
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To keep up with the wha?
15 Jun, 2006, Conner wrote in the 108th comment:
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Midboss said:
To keep up with the wha?
My mud's medieval fantasy based, so no Joneses…
15 Jun, 2006, Dragona wrote in the 109th comment:
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Conner said:
Got to do my part to keep up with the smithy's…

hehe He has to make sure that I don't catch up to him on posts… :evil:
15 Jun, 2006, Midboss wrote in the 110th comment:
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Ah. Mine doesn't have a concrete theme yet. I only just started this particular project. If anyone has any ideas for me, please do spam them to my email or AIM.
15 Jun, 2006, Midboss wrote in the 111th comment:
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I just noticed there's no forum search, so consider that a suggestion.
15 Jun, 2006, Davion wrote in the 112th comment:
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There is. It's just kinda hidden :P. If you look at the top navbar where it has 'Members Search Help Control Panel Messenger" the search there is for only the forums. It's a part of QSF that we haven't hacked up yet. Just give us time. Give us time *steeple*
15 Jun, 2006, Midboss wrote in the 113th comment:
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Alright, then. I stand corrected. I don't pay enough much attention to the navbar, do I?
15 Jun, 2006, Dragona wrote in the 114th comment:
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You not the only one then, causeI did not know that that was what that search was for… I kindof thought it was to search through the members, but have not really looked closely at it yet…

(enough much attention… huh? *chuckle* ) :smile:
16 Jun, 2006, Conner wrote in the 115th comment:
Votes: 0
As a new suggestion, can we find some better smilies? :lol:
16 Jun, 2006, Midboss wrote in the 116th comment:
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Well, I don't use them, but yeah, these ones are kinda… Bad…
16 Jun, 2006, Conner wrote in the 117th comment:
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Oh, some of them are actually really cute, but the standard ones, like wink, lol, & smile (as examples) are not exactly clear in what they're supposed to be representing.. it's almost easier to get the point across with ;) than it is with :wink:
18 Jun, 2006, Anavel wrote in the 118th comment:
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Not sure if this has been suggested but, maybe a link or a list containing all of their recent contributions (codebases, snippets, etc.) could be added their profile information.
18 Jun, 2006, Conner wrote in the 119th comment:
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I think that was suggested actually, though perhaps not in the same words, and I still think it's a great idea, though I'd be cool with just the numbers themselves being in the profile because you can already always just search the forums or the repository by thier username.
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