I'm using a copy of Gickers d20mud and when attempting to do a copyover the game crashes with a segmentation fault and it dumps the core file.
I used gdb on the core file and the result was this:
Program terminated with signal 11, Segmentation fault. #0 0x080a16cc in do_copyover (ch=0x620a0d20, argument=0x65722065 <Address 0x65722065 out of bounds>, cmd=544499059, subcmd=1629515636) at act.wizard.c:1754 1754 GET_TEMP_LOADROOM(ch) = GET_LOADROOM(och);
Everything seems defined properly but maybe someone has some insight.
It looks to me like you have a buffer overrun or are trying to write a string to a char or a string literal (thus over running that storage). I would look for a string containing " be\r\nreset to a" and make sure the place you are trying to save it to is big enough to hold it.
20 Dec, 2012, triskaledia wrote in the 5th comment:
I used gdb on the core file and the result was this:
Everything seems defined properly but maybe someone has some insight.
Thanks for any help.