18 May, 2009, JohnnyStarr wrote in the 1st comment:
Votes: 0
I was thinking about writing a Rom 2.4 guide.
For me the hardest part of learning any codebase is trying to not only learn how things work but why. Also, with so many lines of code, *grep* helps, but could have learned so much faster with a guide that lays out the logic of the codebase, and explains what each stock function does, each macro, each header file etc.

Now, of course, I am posting this thread not to ask if this is a good idea, but rather if someone has already done this? I might add that this would be mostly code specific, yes i know the /doc/ folder that there is a manual for the game itself, but despite my best efforts, i cant find a code manual that is as specific as i would have liked.

Thoughts?
18 May, 2009, Vladaar wrote in the 2nd comment:
Votes: 0
Not Rom but smaug which prob is simular in how the mud works…

That Valcados guy did this

http://smaugcodesnippets.blogspot.com/20...
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