data
|– base
| |– faction
| | `– pirate.yml
| |– gender
| | |– female.yml
| | |– group.yml
| | |– male.yml
| | `– neutral.yml
| |– guild
| | |– fighter.yml
| | |– priest.yml
| | `– wizard.yml
| |– help
| | |– create.yml
| | |– done.yml
| | |– gender.yml
| | |– guild.yml
| | |– help.yml
| | |– name.yml
| | |– password.yml
| | |– race.yml
| | |– review.yml
| | |– topics.yml
| | `– wizard.yml
| |– item
| | |– bag.yml
| | |– candle.yml
| | `– coinpurse.yml
| |– npc
| |– player
| | |– anonymous.yml
| | |– jack.yml
| | `– jill.yml
| |– race
| | `– human.yml
| `– room
| |– load_character.yml
| |– lobby.yml
| `– new_character.yml
|– config.yml
`– test_module
|– faction
|– guild
|– help
|– item
|– npc
|– race
`– room
|– crypt_stairwell.yml
|– lower_chamber.yml
|– start.yml
|– stone_landing.yml
|– upper_chamber.yml
`– vault.yml
I've thought allot about a web (browser) based OLC.
Starting as a simple site to add rooms, items, mobs etc.
Well i played around with a Rails site, and i was thinking about having this
grand SQL backend etc. but i realized, since the mud project i'm using will
use YAML as the database, why not just make a site that reads one YAML file
at a time? Like, load up some objects in the session, change things around and
on update, update the file?
Is this a bad idea?