if ( !found )
{
/*
* Look for command in socials table.
*/
/*
else
{
sprintf(kavirarg,">>>%s",argu);
room_text( ch, kavirarg );
}
*/
return;
}
if (!found )
{
/*
* Look for command in socials table.
*/
if ( !check_social( ch, command, argument ) )
{
if ( !check_xsocial( ch, command, argument ) )
send_to_char( "Huh?\n\r", ch );
}
return;
}
Also, when a player types in a command that doesn't exist, like blablah, it only sends a blank line, not the Huh? message seen on many muds. I suspect that these two problems are somehow linked but I can't be sure since I have no clue where to look. If someone could provide me with a starting place that would be great.
[edit to add] I'm using the release of LoW4 available from HERE. Not that it really matters cause all of the LoW4 releases have the same problem, including my gcc 4.3.2 compliant release.