* Added schemas and data to load database. * Migrated social_table to sqlite database. * Removed and replaced use of number_bits() function. * Added sqlite3 library and updated makefiles. * Removed log, snoop and pose. * Removed old mob style code from DB read and updated area files. * Path to exe fixed.
* Migrated helps to database. * Refactored and split out classes into individual files. * Split out OS dependencies into os.hpp and os.cpp. * Fix makefile presumed existence of murk.db in database target. * Corrected many warnings for Borland compiler in murk.cpp
Version 1.3
* Makefile and patches for Digital Mars C++ compiler. * Commented out processor optimization switch in makefiles. * Migrated title_table to sqlite database. * Fixed bug with SO_DONTLINGER macro check.
Murk++ is a C++ version of Merc 2.2
Compiles and runs on Linuxes, FreeBSD, and Windows
using GNU G++, Micrsoft VC++ and Borland C++
Merc Diku Mud is a Diku Mud with many enhancements and contributions.
Get it at:
* http://www.mudbytes.net/index.php?a=file...
* ftp://sourcery.dyndns.org/pub/mud/murk++/murk+...
Release Information
Version 1.2
* Added schemas and data to load database.
* Migrated social_table to sqlite database.
* Removed and replaced use of number_bits() function.
* Added sqlite3 library and updated makefiles.
* Removed log, snoop and pose.
* Removed old mob style code from DB read and updated area files.
* Path to exe fixed.