/**************************************************************************** * ^ +----- | / ^ ^ | | +-\ * * / \ | | / |\ /| | | | \ * * / \ +--- |< | \ / | | | | | * * /-----\ | | \ | v | | | | / * * / \ | | \ | | +-----+ +-/ * **************************************************************************** * AFKMud Copyright 1997-2003 by Roger Libiez (Samson), * * Levi Beckerson (Whir), Michael Ward (Tarl), Erik Wolfe (Dwip), * * Cameron Carroll (Cam), Cyberfox, Karangi, Rathian, Raine, and Adjani. * * All Rights Reserved. * * * * Original SMAUG 1.4a written by Thoric (Derek Snider) with Altrag, * * Blodkai, Haus, Narn, Scryn, Swordbearer, Tricops, Gorog, Rennard, * * Grishnakh, Fireblade, and Nivek. * * * * Original MERC 2.1 code by Hatchet, Furey, and Kahn. * * * * Original DikuMUD code by: Hans Staerfeldt, Katja Nyboe, Tom Madsen, * * Michael Seifert, and Sebastian Hammer. * ***************************************************************************** * Hotboot support headers * ****************************************************************************/ #ifndef CH #define CH( d ) ( (d)->character ) #endif #define HOTBOOT_FILE SYSTEM_DIR "copyover.dat" /* for hotboots */ #define EXE_FILE "smaug" #define HOTBOOT_DIR "hotboot/" /* For storing objects across hotboots */ #define MOB_FILE SYSTEM_DIR "mobs.dat" /* For storing mobs across hotboots */ /* warmboot code */ void hotboot_recover( void ); void load_world( void ); DECLARE_DO_FUN( do_hotboot ); /* Hotboot command - Samson 3-31-01 */