rm4/
rm4/boards/
rm4/clans/
rm4/councils/
rm4/deity/
rm4/gods/
rm4/guilds/
rm4/player/a/
rm4/src/utils/
rm4/watch/
rm4/web/public_html/
/****************************************************************************
 * ResortMUD 4.0 Beta by Ntanel, Garinan, Badastaz, Josh, Digifuzz, Senir,  *
 * Kratas, Scion, Shogar and Tagith.  Special thanks to Thoric, Nivek,      *
 * Altrag, Arlorn, Justice, Samson, Dace, HyperEye and Yakkov.              *
 ****************************************************************************
 * Copyright (C) 1996 - 2001 Haslage Net Electronics: MudWorld              *
 * of Lorain, Ohio - ALL RIGHTS RESERVED                                    *
 * The text and pictures of this publication, or any part thereof, may not  *
 * be reproduced or transmitted in any form or by any means, electronic or  *
 * mechanical, includes photocopying, recording, storage in a information   *
 * retrieval system, or otherwise, without the prior written or e-mail      *
 * consent from the publisher.                                              *
 ****************************************************************************
 * GREETING must mention ResortMUD programmers and the help file named      *
 * CREDITS must remain completely intact as listed in the SMAUG license.    *
 ****************************************************************************/

/****************************************************************************
 * [S]imulated [M]edieval [A]dventure multi[U]ser [G]ame      |   \\._.//   *
 * -----------------------------------------------------------|   (0...0)   *
 * SMAUG 1.4 (C) 1994, 1995, 1996, 1998  by Derek Snider      |    ).:.(    *
 * -----------------------------------------------------------|    {o o}    *
 * SMAUG code team: Thoric, Altrag, Blodkai, Narn, Haus,      |   / ' ' \   *
 * Scryn, Rennard, Swordbearer, Gorog, Grishnakh, Nivek,      |~'~.VxvxV.~'~*
 * Tricops and Fireblade                                      |             *
 * ------------------------------------------------------------------------ *
 * Merc 2.1 Diku Mud improvments copyright (C) 1992, 1993 by Michael        *
 * Chastain, Michael Quan, and Mitchell Tse.                                *
 * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,          *
 * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.     *
 ****************************************************************************/

#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include "mud.h"


int get_npc_race args( ( char *type ) );
int get_actflag args( ( char *flag ) );
int get_risflag args( ( char *flag ) );
int get_partflag args( ( char *flag ) );
int get_attackflag args( ( char *flag ) );
int get_defenseflag args( ( char *flag ) );
int get_langflag args( ( char *flag ) );
int get_langnum args( ( char *flag ) );
int get_trigflag args( ( char *flag ) );

extern int top_affect;


void do_mpmset( CHAR_DATA * ch, char *argument )
{
   char arg1[MAX_INPUT_LENGTH];
   char arg2[MAX_INPUT_LENGTH];
   char arg3[MAX_INPUT_LENGTH];
   char buf[MAX_STRING_LENGTH];
   char outbuf[MAX_STRING_LENGTH];
   CHAR_DATA *victim;
   int value, v2;
   int minattr, maxattr;

   /*
    * A desc means switched.. too many loopholes if we allow that.. 
    */
   if( !IS_NPC( ch ) || IS_AFFECTED( ch, AFF_CHARM ) || ch->desc )
   {
      send_to_char( "Huh?\r\n", ch );
      return;
   }

   smash_tilde( argument );

   argument = one_argument( argument, arg1 );
   argument = one_argument( argument, arg2 );
   strcpy( arg3, argument );

   if( !*arg1 )
   {
      progbug( "MpMset: no args", ch );
      return;
   }

   if( ( victim = get_char_room( ch, arg1 ) ) == NULL )
   {
      progbug( "MpMset: no victim", ch );
      return;
   }

   if( IS_IMMORTAL( victim ) )
   {
      send_to_char( "You can't do that!\r\n", ch );
      return;
   }

   if( IS_NPC( victim ) && xIS_SET( victim->act, ACT_PROTOTYPE ) )
   {
      progbug( "MpMset: victim is proto", ch );
      return;
   }

   if( IS_NPC( victim ) )
   {
      minattr = 1;
      maxattr = 25;
   }
   else
   {
      minattr = 3;
      maxattr = 18;
   }

   value = is_number( arg3 ) ? atoi( arg3 ) : -1;
   if( atoi( arg3 ) < -1 && value == -1 )
      value = atoi( arg3 );

   if( !str_cmp( arg2, "str" ) )
   {
      if( value < minattr || value > maxattr )
      {
         progbug( "MpMset: Invalid str", ch );
         return;
      }
      victim->perm_str = value;
      return;
   }

   if( !str_cmp( arg2, "int" ) )
   {
      if( value < minattr || value > maxattr )
      {
         progbug( "MpMset: Invalid int", ch );
         return;
      }
      victim->perm_int = value;
      return;
   }

   if( !str_cmp( arg2, "wis" ) )
   {
      if( value < minattr || value > maxattr )
      {
         progbug( "MpMset: Invalid wis", ch );
         return;
      }
      victim->perm_wis = value;
      return;
   }

   if( !str_cmp( arg2, "dex" ) )
   {
      if( value < minattr || value > maxattr )
      {
         progbug( "MpMset: Invalid dex", ch );
         return;
      }
      victim->perm_dex = value;
      return;
   }

   if( !str_cmp( arg2, "con" ) )
   {
      if( value < minattr || value > maxattr )
      {
         progbug( "MpMset: Invalid con", ch );
         return;
      }
      victim->perm_con = value;
      return;
   }

   if( !str_cmp( arg2, "cha" ) )
   {
      if( value < minattr || value > maxattr )
      {
         progbug( "MpMset: Invalid cha", ch );
         return;
      }
      victim->perm_cha = value;
      return;
   }

   if( !str_cmp( arg2, "lck" ) )
   {
      if( value < minattr || value > maxattr )
      {
         progbug( "MpMset: Invalid lck", ch );
         return;
      }
      victim->perm_lck = value;
      return;
   }

   if( !str_cmp( arg2, "sav1" ) )
   {
      if( value < -30 || value > 30 )
      {
         progbug( "MpMset: Invalid sav1", ch );
         return;
      }
      victim->saving_poison_death = value;
      return;
   }

   if( !str_cmp( arg2, "sav2" ) )
   {
      if( value < -30 || value > 30 )
      {
         progbug( "MpMset: Invalid sav2", ch );
         return;
      }
      victim->saving_wand = value;
      return;
   }

   if( !str_cmp( arg2, "sav3" ) )
   {
      if( value < -30 || value > 30 )
      {
         progbug( "MpMset: Invalid sav3", ch );
         return;
      }
      victim->saving_para_petri = value;
      return;
   }

   if( !str_cmp( arg2, "sav4" ) )
   {
      if( value < -30 || value > 30 )
      {
         progbug( "MpMset: Invalid sav4", ch );
         return;
      }
      victim->saving_breath = value;
      return;
   }

   if( !str_cmp( arg2, "sav5" ) )
   {
      if( value < -30 || value > 30 )
      {
         progbug( "MpMset: Invalid sav5", ch );
         return;
      }
      victim->saving_spell_staff = value;
      return;
   }

   if( !str_cmp( arg2, "sex" ) )
   {
      if( value < 0 || value > 2 )
      {
         progbug( "MpMset: Invalid sex", ch );
         return;
      }
      victim->sex = value;
      return;
   }

   if( !str_cmp( arg2, "class" ) )
   {
      if( IS_NPC( victim ) )  /* Broken by Haus... fixed by Thoric */
      {
         if( value >= MAX_NPC_CLASS || value < 0 )
         {
            progbug( "MpMset: Invalid npc class", ch );
            return;
         }
         victim->class = value;
         return;
      }
      progbug( "MpMset: can't set pc class", ch );
   }

   if( !str_cmp( arg2, "race" ) )
   {
      value = get_npc_race( arg3 );
      if( value < 0 )
         value = atoi( arg3 );
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc race", ch );
         return;
      }
      if( value < 0 || value >= MAX_NPC_RACE )
      {
         progbug( "MpMset: Invalid npc race", ch );
         return;
      }
      victim->race = value;
      return;
   }

   if( !str_cmp( arg2, "armor" ) )
   {
      if( value < -300 || value > 300 )
      {
         send_to_char( "AC range is -300 to 300.\r\n", ch );
         return;
      }
      victim->armor = value;
      return;
   }

   if( !str_cmp( arg2, "level" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc level", ch );
         return;
      }

      if( value < 0 || value > LEVEL_AVATAR + 5 )
      {
         progbug( "MpMset: Invalid npc level", ch );
         return;
      }
      victim->level = value;
      return;
   }

   if( !str_cmp( arg2, "numattacks" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc numattacks", ch );
         return;
      }

      if( value < 0 || value > 20 )
      {
         progbug( "MpMset: Invalid npc numattacks", ch );
         return;
      }
      victim->numattacks = value;
      return;
   }

   if( !str_cmp( arg2, "gold" ) )
   {
      victim->gold = value;
      return;
   }

   if( !str_cmp( arg2, "hitroll" ) )
   {
      victim->hitroll = URANGE( 0, value, 85 );
      return;
   }

   if( !str_cmp( arg2, "damroll" ) )
   {
      victim->damroll = URANGE( 0, value, 65 );
      return;
   }

   if( !str_cmp( arg2, "wedto" ) )
   {
      one_argument( argument, arg3 );
      if( IS_NPC( ch ) )
      {
         send_to_char( "You cannot do this on a mob.\r\n", ch );
         return;
      }
      if( ch->pcdata->wedto )
         STRFREE( ch->pcdata->wedto );
      ch->pcdata->wedto = str_dup( arg3 );
      send_to_char( "Done.\r\n", ch );
      return;
   }

   if( !str_cmp( arg2, "hp" ) )
   {
      if( value < 1 || value > 32700 )
      {
         progbug( "MpMset: Invalid hp", ch );
         return;
      }
      victim->max_hit = value;
      return;
   }

   if( !str_cmp( arg2, "mana" ) )
   {
      if( value < 0 || value > 30000 )
      {
         progbug( "MpMset: Invalid mana", ch );
         return;
      }
      victim->max_mana = value;
      return;
   }

   if( !str_cmp( arg2, "move" ) )
   {
      if( value < 0 || value > 30000 )
      {
         progbug( "MpMset: Invalid move", ch );
         return;
      }
      victim->max_move = value;
      return;
   }

   if( !str_cmp( arg2, "practice" ) )
   {
      if( value < 0 || value > 100 )
      {
         progbug( "MpMset: Invalid practice", ch );
         return;
      }
      victim->practice = value;
      return;
   }

   if( !str_cmp( arg2, "align" ) )
   {
      if( value < -1000 || value > 1000 )
      {
         progbug( "MpMset: Invalid align", ch );
         return;
      }
      victim->alignment = value;
      return;
   }

/* non-functional for now -- Blod
    if ( !str_cmp( arg2, "quest" ) )
    {
	if ( IS_NPC(victim) )
	{
	    progbug("MpMset: can't set npc quest", ch);
	    return;
	}

	if ( value < 0 || value > 500 )
	{
	    progbug("MpMset: Invalid pc quest", ch);
	    return;
	}

	victim->pcdata->quest = value;
	return;
    }
*/

   if( !str_cmp( arg2, "questplus" ) )
   {
      if( IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set npc qp", ch );
         return;
      }

      if( value < 0 || value > 5000 )
      {
         progbug( "MpMset: Invalid pc qp", ch );
         return;
      }
      sprintf( log_buf, "%s raising glory of %s by %d ...", ch->name, victim->name, value );
      log_string( log_buf );
      victim->pcdata->quest_curr += value;
      victim->pcdata->quest_accum += value;
      return;
   }

   if( !str_cmp( arg2, "favor" ) )
   {
      if( IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set npc favor", ch );
         return;
      }

      if( value < -2500 || value > 2500 )
      {
         progbug( "MpMset: Invalid pc favor", ch );
         return;
      }

      victim->pcdata->favor = value;
      return;
   }

   if( !str_cmp( arg2, "mentalstate" ) )
   {
      if( value < -100 || value > 100 )
      {
         progbug( "MpMset: Invalid mentalstate", ch );
         return;
      }
      victim->mental_state = value;
      return;
   }

   if( !str_cmp( arg2, "emotion" ) )
   {
      if( value < -100 || value > 100 )
      {
         progbug( "MpMset: Invalid emotion", ch );
         return;
      }
      victim->emotional_state = value;
      return;
   }

   if( !str_cmp( arg2, "thirst" ) )
   {
      if( IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set npc thirst", ch );
         return;
      }

      if( value < -1 || value > 100 )
      {
         progbug( "MpMset: Invalid pc thirst", ch );
         return;
      }

      victim->pcdata->condition[COND_THIRST] = value;
      return;
   }

   if( !str_cmp( arg2, "drunk" ) )
   {
      if( IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set npc drunk", ch );
         return;
      }

      if( value < 0 || value > 100 )
      {
         progbug( "MpMset: Invalid pc drunk", ch );
         return;
      }

      victim->pcdata->condition[COND_DRUNK] = value;
      return;
   }

   if( !str_cmp( arg2, "full" ) )
   {
      if( IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set npc full", ch );
         return;
      }

      if( value < -1 || value > 100 )
      {
         progbug( "MpMset: Invalid pc full", ch );
         return;
      }

      victim->pcdata->condition[COND_FULL] = value;
      return;
   }

   if( !str_cmp( arg2, "blood" ) )
   {
      if( IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set npc blood", ch );
         return;
      }

      if( value < 0 || value > MAX_LEVEL + 10 )
      {
         progbug( "MpMset: Invalid pc blood", ch );
         return;
      }

      victim->pcdata->condition[COND_BLOODTHIRST] = value;
      return;
   }

   if( !str_cmp( arg2, "name" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc name", ch );
         return;
      }

      STRFREE( victim->name );
      victim->name = STRALLOC( arg3 );
      return;
   }

   if( !str_cmp( arg2, "deity" ) )
   {
      DEITY_DATA *deity;

      if( IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set npc deity", ch );
         return;
      }

      if( !arg3 || arg3[0] == '\0' )
      {
         STRFREE( victim->pcdata->deity_name );
         victim->pcdata->deity_name = STRALLOC( "" );
         victim->pcdata->deity = NULL;
         return;
      }

      deity = get_deity( arg3 );
      if( !deity )
      {
         progbug( "MpMset: Invalid deity", ch );
         return;
      }
      STRFREE( victim->pcdata->deity_name );
      victim->pcdata->deity_name = QUICKLINK( deity->name );
      victim->pcdata->deity = deity;
      return;
   }

   if( !str_cmp( arg2, "short" ) )
   {
      STRFREE( victim->short_descr );
      victim->short_descr = STRALLOC( arg3 );
      return;
   }

   if( !str_cmp( arg2, "long" ) )
   {
      STRFREE( victim->long_descr );
      strcpy( buf, arg3 );
      strcat( buf, "\r\n" );
      victim->long_descr = STRALLOC( buf );
      return;
   }

   if( !str_cmp( arg2, "title" ) )
   {
      if( IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set npc title", ch );
         return;
      }

      set_title( victim, arg3 );
      return;
   }

   if( !str_cmp( arg2, "spec" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc spec", ch );
         return;
      }

      if( !str_cmp( arg3, "none" ) )
      {
         victim->spec_fun = NULL;
         return;
      }

      if( ( victim->spec_fun = spec_lookup( arg3 ) ) == 0 )
      {
         progbug( "MpMset: Invalid spec", ch );
         return;
      }
      return;
   }

   if( !str_cmp( arg2, "flags" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc flags", ch );
         return;
      }

      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no flags", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_actflag( arg3 );
         if( value < 0 || value > MAX_BITS )
            progbug( "MpMset: Invalid flag", ch );
         else
         {
            if( value == ACT_PROTOTYPE )
               progbug( "MpMset: can't set prototype flag", ch );
            else if( value == ACT_IS_NPC )
               progbug( "MpMset: can't remove npc flag", ch );
/*
	     else if ( value == ACT_POLYMORPHED )
		progbug("MpMset: can't change polymorphed flag", ch);
*/
            else
               xTOGGLE_BIT( victim->act, value );
         }
      }
      return;
   }

   if( !str_cmp( arg2, "affected" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't modify pc affected", ch );
         return;
      }

      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no affected", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_aflag( arg3 );
         if( value < 0 || value > MAX_BITS )
            progbug( "MpMset: Invalid affected", ch );
         else
            xTOGGLE_BIT( victim->affected_by, value );
      }
      return;
   }

   /*
    * save some more finger-leather for setting RIS stuff
    * Why there's can_modify checks here AND in the called function, Ill
    * never know, so I removed them.. -- Alty
    */
   if( !str_cmp( arg2, "r" ) )
   {
      sprintf( outbuf, "%s resistant %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      return;
   }
   if( !str_cmp( arg2, "i" ) )
   {
      sprintf( outbuf, "%s immune %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      return;
   }
   if( !str_cmp( arg2, "s" ) )
   {
      sprintf( outbuf, "%s susceptible %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      return;
   }
   if( !str_cmp( arg2, "ri" ) )
   {
      sprintf( outbuf, "%s resistant %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      sprintf( outbuf, "%s immune %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      return;
   }

   if( !str_cmp( arg2, "rs" ) )
   {
      sprintf( outbuf, "%s resistant %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      sprintf( outbuf, "%s susceptible %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      return;
   }
   if( !str_cmp( arg2, "is" ) )
   {
      sprintf( outbuf, "%s immune %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      sprintf( outbuf, "%s susceptible %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      return;
   }
   if( !str_cmp( arg2, "ris" ) )
   {
      sprintf( outbuf, "%s resistant %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      sprintf( outbuf, "%s immune %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      sprintf( outbuf, "%s susceptible %s", arg1, arg3 );
      do_mpmset( ch, outbuf );
      return;
   }

   if( !str_cmp( arg2, "resistant" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc resistant", ch );
         return;
      }
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no resistant", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_risflag( arg3 );
         if( value < 0 || value > 31 )
            progbug( "MpMset: Invalid resistant", ch );
         else
            TOGGLE_BIT( victim->resistant, 1 << value );
      }
      return;
   }

   if( !str_cmp( arg2, "immune" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc immune", ch );
         return;
      }
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no immune", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_risflag( arg3 );
         if( value < 0 || value > 31 )
            progbug( "MpMset: Invalid immune", ch );
         else
            TOGGLE_BIT( victim->immune, 1 << value );
      }
      return;
   }

   if( !str_cmp( arg2, "susceptible" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc susceptible", ch );
         return;
      }
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no susceptible", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_risflag( arg3 );
         if( value < 0 || value > 31 )
            progbug( "MpMset: Invalid susceptible", ch );
         else
            TOGGLE_BIT( victim->susceptible, 1 << value );
      }
      return;
   }

   if( !str_cmp( arg2, "part" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc part", ch );
         return;
      }
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no part", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_partflag( arg3 );
         if( value < 0 || value > 31 )
            progbug( "MpMset: Invalid part", ch );
         else
            TOGGLE_BIT( victim->xflags, 1 << value );
      }
      return;
   }

   if( !str_cmp( arg2, "attack" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc attack", ch );
         return;
      }
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no attack", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_attackflag( arg3 );
         if( value < 0 )
            progbug( "MpMset: Invalid attack", ch );
         else
            xTOGGLE_BIT( victim->attacks, value );
      }
      return;
   }

   if( !str_cmp( arg2, "defense" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc defense", ch );
         return;
      }
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no defense", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_defenseflag( arg3 );
         if( value < 0 || value > MAX_BITS )
            progbug( "MpMset: Invalid defense", ch );
         else
            xTOGGLE_BIT( victim->defenses, value );
      }
      return;
   }

   if( !str_cmp( arg2, "pos" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc pos", ch );
         return;
      }
      if( value < 0 || value > POS_STANDING )
      {
         progbug( "MpMset: Invalid pos", ch );
         return;
      }
      victim->position = value;
      return;
   }

   if( !str_cmp( arg2, "defpos" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc defpos", ch );
         return;
      }
      if( value < 0 || value > POS_STANDING )
      {
         progbug( "MpMset: Invalid defpos", ch );
         return;
      }
      victim->defposition = value;
      return;
   }

   if( !str_cmp( arg2, "speaks" ) )
   {
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no speaks", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_langflag( arg3 );
         v2 = get_langnum( arg3 );
         if( value == LANG_UNKNOWN )
            progbug( "MpMset: Invalid speaks", ch );
         else if( !IS_NPC( victim ) )
         {
            if( !( value &= VALID_LANGS ) )
            {
               progbug( "MpMset: Invalid player language", ch );
               continue;
            }
            if( v2 == -1 )
               ch_printf( ch, "Unknown language: %s\r\n", arg3 );
            else
               TOGGLE_BIT( victim->speaks, 1 << v2 );
         }
         else
         {
            if( v2 == -1 )
               ch_printf( ch, "Unknown language: %s\r\n", arg3 );
            else
               TOGGLE_BIT( victim->speaks, 1 << v2 );
         }
      }
      if( !IS_NPC( victim ) )
      {
         REMOVE_BIT( victim->speaks, race_table[victim->race]->language );
         if( !knows_language( victim, victim->speaking, victim ) )
            victim->speaking = race_table[victim->race]->language;
      }
      return;
   }

   if( !str_cmp( arg2, "speaking" ) )
   {
      if( !IS_NPC( victim ) )
      {
         progbug( "MpMset: can't set pc speaking", ch );
         return;
      }
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpMset: no speaking", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_langflag( arg3 );
         if( value == LANG_UNKNOWN )
            progbug( "MpMset: Invalid speaking", ch );
         else
         {
            v2 = get_langnum( arg3 );
            if( v2 == -1 )
               ch_printf( ch, "Unknown language: %s\r\n", arg3 );
            else
               TOGGLE_BIT( victim->speaks, 1 << v2 );
         }
      }
      return;
   }

   progbug( "MpMset: Invalid field", ch );
   return;
}

void do_mposet( CHAR_DATA * ch, char *argument )
{
   char arg1[MAX_INPUT_LENGTH];
   char arg2[MAX_INPUT_LENGTH];
   char arg3[MAX_INPUT_LENGTH];
   char buf[MAX_STRING_LENGTH];
   OBJ_DATA *obj;
   char outbuf[MAX_STRING_LENGTH];
   int value, tmp;

   /*
    * A desc means switched.. too many loopholes if we allow that.. 
    */
   if( !IS_NPC( ch ) || IS_AFFECTED( ch, AFF_CHARM ) || ch->desc )
   {
      send_to_char( "Huh?\r\n", ch );
      return;
   }

   smash_tilde( argument );

   argument = one_argument( argument, arg1 );
   argument = one_argument( argument, arg2 );
   strcpy( arg3, argument );

   if( !*arg1 )
   {
      progbug( "MpOset: no args", ch );
      return;
   }

   if( ( obj = get_obj_here( ch, arg1 ) ) == NULL )
   {
      progbug( "MpOset: no object", ch );
      return;
   }

   if( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
   {
      progbug( "MpOset: can't set prototype items", ch );
      return;
   }
   separate_obj( obj );
   value = atoi( arg3 );

   if( !str_cmp( arg2, "value0" ) || !str_cmp( arg2, "v0" ) )
   {
      obj->value[0] = value;
      return;
   }

   if( !str_cmp( arg2, "value1" ) || !str_cmp( arg2, "v1" ) )
   {
      obj->value[1] = value;
      return;
   }

   if( !str_cmp( arg2, "value2" ) || !str_cmp( arg2, "v2" ) )
   {
      obj->value[2] = value;
      return;
   }

   if( !str_cmp( arg2, "value3" ) || !str_cmp( arg2, "v3" ) )
   {
      obj->value[3] = value;
      return;
   }

   if( !str_cmp( arg2, "value4" ) || !str_cmp( arg2, "v4" ) )
   {
      obj->value[4] = value;
      return;
   }

   if( !str_cmp( arg2, "value5" ) || !str_cmp( arg2, "v5" ) )
   {
      obj->value[5] = value;
      return;
   }

   if( !str_cmp( arg2, "type" ) )
   {
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpOset: no type", ch );
         return;
      }
      value = get_otype( argument );
      if( value < 1 )
      {
         progbug( "MpOset: Invalid type", ch );
         return;
      }
      obj->item_type = ( short ) value;
      return;
   }

   if( !str_cmp( arg2, "flags" ) )
   {
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpOset: no flags", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_oflag( arg3 );
         if( value < 0 || value > MAX_BITS )
            progbug( "MpOset: Invalid flag", ch );
         else
         {
            if( value == ITEM_PROTOTYPE )
               progbug( "MpOset: can't set prototype flag", ch );
            else
               xTOGGLE_BIT( obj->extra_flags, value );
         }
      }
      return;
   }

   if( !str_cmp( arg2, "wear" ) )
   {
      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpOset: no wear", ch );
         return;
      }
      while( argument[0] != '\0' )
      {
         argument = one_argument( argument, arg3 );
         value = get_wflag( arg3 );
         if( value < 0 || value > 31 )
            progbug( "MpOset: Invalid wear", ch );
         else
            TOGGLE_BIT( obj->wear_flags, 1 << value );
      }

      return;
   }

   if( !str_cmp( arg2, "level" ) )
   {
      obj->level = value;
      return;
   }

   if( !str_cmp( arg2, "weight" ) )
   {
      obj->weight = value;
      return;
   }

   if( !str_cmp( arg2, "cost" ) )
   {
      obj->cost = value;
      return;
   }

   if( !str_cmp( arg2, "timer" ) )
   {
      obj->timer = value;
      return;
   }

   if( !str_cmp( arg2, "name" ) )
   {
      STRFREE( obj->name );
      obj->name = STRALLOC( arg3 );
      return;
   }

   if( !str_cmp( arg2, "short" ) )
   {
      STRFREE( obj->short_descr );
      obj->short_descr = STRALLOC( arg3 );
      /*
       * Feature added by Narn, Apr/96 
       * * If the item is not proto, add the word 'rename' to the keywords
       * * if it is not already there.
       */
      if( str_infix( "mprename", obj->name ) )
      {
         sprintf( buf, "%s %s", obj->name, "mprename" );
         STRFREE( obj->name );
         obj->name = STRALLOC( buf );
      }
      return;
   }

   if( !str_cmp( arg2, "long" ) )
   {
      STRFREE( obj->description );
      strcpy( buf, arg3 );
      obj->description = STRALLOC( buf );
      return;
   }

   if( !str_cmp( arg2, "actiondesc" ) )
   {
      if( strstr( arg3, "%n" ) || strstr( arg3, "%d" ) || strstr( arg3, "%l" ) )
      {
         progbug( "MpOset: Illegal actiondesc", ch );
         return;
      }
      STRFREE( obj->action_desc );
      obj->action_desc = STRALLOC( arg3 );
      return;
   }

   if( !str_cmp( arg2, "affect" ) )
   {
      AFFECT_DATA *paf;
      short loc;
      int bitv;

      argument = one_argument( argument, arg2 );
      if( arg2[0] == '\0' || !argument || argument[0] == 0 )
      {
         progbug( "MpOset: Bad affect syntax", ch );
         send_to_char( "Usage: oset <object> affect <field> <value>\r\n", ch );
         return;
      }
      loc = get_atype( arg2 );
      if( loc < 1 )
      {
         progbug( "MpOset: Invalid affect field", ch );
         return;
      }
      if( loc >= APPLY_AFFECT && loc < APPLY_WEAPONSPELL )
      {
         bitv = 0;
         while( argument[0] != '\0' )
         {
            argument = one_argument( argument, arg3 );
            if( loc == APPLY_AFFECT )
               value = get_aflag( arg3 );
            else
               value = get_risflag( arg3 );
            if( value < 0 || value > 31 )
               progbug( "MpOset: bad affect flag", ch );
            else
               SET_BIT( bitv, 1 << value );
         }
         if( !bitv )
            return;
         value = bitv;
      }
      else
      {
         argument = one_argument( argument, arg3 );
         value = atoi( arg3 );
      }
      CREATE( paf, AFFECT_DATA, 1 );
      paf->type = -1;
      paf->duration = -1;
      paf->location = loc;
      paf->modifier = value;
      xCLEAR_BITS( paf->bitvector );
      paf->next = NULL;
      LINK( paf, obj->first_affect, obj->last_affect, next, prev );
      ++top_affect;
      return;
   }

   if( !str_cmp( arg2, "rmaffect" ) )
   {
      AFFECT_DATA *paf;
      short loc, count;

      if( !argument || argument[0] == '\0' )
      {
         progbug( "MpOset: no rmaffect", ch );
         return;
      }
      loc = atoi( argument );
      if( loc < 1 )
      {
         progbug( "MpOset: Invalid rmaffect", ch );
         return;
      }

      count = 0;

      for( paf = obj->first_affect; paf; paf = paf->next )
      {
         if( ++count == loc )
         {
            UNLINK( paf, obj->first_affect, obj->last_affect, next, prev );
            DISPOSE( paf );
            send_to_char( "Removed.\r\n", ch );
            --top_affect;
            return;
         }
      }
      progbug( "MpOset: rmaffect not found", ch );
      return;
   }

   /*
    * save some finger-leather
    */
   if( !str_cmp( arg2, "ris" ) )
   {
      sprintf( outbuf, "%s affect resistant %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      sprintf( outbuf, "%s affect immune %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      sprintf( outbuf, "%s affect susceptible %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      return;
   }

   if( !str_cmp( arg2, "r" ) )
   {
      sprintf( outbuf, "%s affect resistant %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      return;
   }

   if( !str_cmp( arg2, "i" ) )
   {
      sprintf( outbuf, "%s affect immune %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      return;
   }
   if( !str_cmp( arg2, "s" ) )
   {
      sprintf( outbuf, "%s affect susceptible %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      return;
   }

   if( !str_cmp( arg2, "ri" ) )
   {
      sprintf( outbuf, "%s affect resistant %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      sprintf( outbuf, "%s affect immune %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      return;
   }

   if( !str_cmp( arg2, "rs" ) )
   {
      sprintf( outbuf, "%s affect resistant %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      sprintf( outbuf, "%s affect susceptible %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      return;
   }

   if( !str_cmp( arg2, "is" ) )
   {
      sprintf( outbuf, "%s affect immune %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      sprintf( outbuf, "%s affect susceptible %s", arg1, arg3 );
      do_mposet( ch, outbuf );
      return;
   }

   /*
    * Make it easier to set special object values by name than number
    *                  -Thoric
    */
   tmp = -1;
   switch ( obj->item_type )
   {
      case ITEM_WEAPON:
         if( !str_cmp( arg2, "weapontype" ) )
         {
            int x;

            value = -1;
            for( x = 0; x < sizeof( attack_table ) / sizeof( attack_table[0] ); x++ )
               if( !str_cmp( arg3, attack_table[x] ) )
                  value = x;
            if( value < 0 )
            {
               progbug( "MpOset: Invalid weapon type", ch );
               return;
            }
            tmp = 3;
            break;
         }
         if( !str_cmp( arg2, "condition" ) )
            tmp = 0;
         break;
      case ITEM_ARMOR:
         if( !str_cmp( arg2, "condition" ) )
            tmp = 3;
         if( !str_cmp( arg2, "ac" ) )
            tmp = 1;
         break;
      case ITEM_SALVE:
         if( !str_cmp( arg2, "slevel" ) )
            tmp = 0;
         if( !str_cmp( arg2, "maxdoses" ) )
            tmp = 1;
         if( !str_cmp( arg2, "doses" ) )
            tmp = 2;
         if( !str_cmp( arg2, "delay" ) )
            tmp = 3;
         if( !str_cmp( arg2, "spell1" ) )
            tmp = 4;
         if( !str_cmp( arg2, "spell2" ) )
            tmp = 5;
         if( tmp >= 4 && tmp <= 5 )
            value = skill_lookup( arg3 );
         break;
      case ITEM_SCROLL:
      case ITEM_POTION:
      case ITEM_PILL:
         if( !str_cmp( arg2, "slevel" ) )
            tmp = 0;
         if( !str_cmp( arg2, "spell1" ) )
            tmp = 1;
         if( !str_cmp( arg2, "spell2" ) )
            tmp = 2;
         if( !str_cmp( arg2, "spell3" ) )
            tmp = 3;
         if( tmp >= 1 && tmp <= 3 )
            value = skill_lookup( arg3 );
         break;
      case ITEM_STAFF:
      case ITEM_WAND:
         if( !str_cmp( arg2, "slevel" ) )
            tmp = 0;
         if( !str_cmp( arg2, "spell" ) )
         {
            tmp = 3;
            value = skill_lookup( arg3 );
         }
         if( !str_cmp( arg2, "maxcharges" ) )
            tmp = 1;
         if( !str_cmp( arg2, "charges" ) )
            tmp = 2;
         break;
      case ITEM_CONTAINER:
         if( !str_cmp( arg2, "capacity" ) )
            tmp = 0;
         if( !str_cmp( arg2, "cflags" ) )
            tmp = 1;
         if( !str_cmp( arg2, "key" ) )
            tmp = 2;
         break;
      case ITEM_SWITCH:
      case ITEM_LEVER:
      case ITEM_PULLCHAIN:
      case ITEM_BUTTON:
         if( !str_cmp( arg2, "tflags" ) )
         {
            tmp = 0;
            value = get_trigflag( arg3 );
         }
         break;
   }
   if( tmp >= 0 && tmp <= 3 )
   {
      obj->value[tmp] = value;
      return;
   }

   progbug( "MpOset: Invalid field", ch );
   return;
}