rm4/
rm4/boards/
rm4/clans/
rm4/councils/
rm4/deity/
rm4/gods/
rm4/guilds/
rm4/player/a/
rm4/src/utils/
rm4/watch/
rm4/web/public_html/
#AREA   Limbo~



#VERSION 1
#AUTHOR ResortMUD~

#RANGES
0 115 0 115
$

#RESETMSG ~

#FLAGS
0

#ECONOMY 0 45100000

#CLIMATE 2 2 2

#MOBILES
#1
Puff~
Puff~
Puff the Fractal Dragon is here, contemplating a higher reality.
~
~
3&1 4194856 1000 C
50 20 -30 5d10+30550 4d10+200
10000 1000
112 112 2
13 13 13 13 13 13 13
0 0 0 0 0
31 0 0 0 3420515 3420515 0
0 0 0 0 3156992 0 2 3
> speech_prog test2~
say firstname of obj:	 	$i
say short_desc/title of obj: 	$I
say he/she/it of obj:	 	$j
say him/her/it of obj:	 	$k
say his/hers/its of obj:	$l
say firstname of victim: 	$t
say short_desc/title of victim:	$T
say he/she/it of victim: 	$E
say him/her/it of victim: 	$M
say his/hers/its of victim:	$S
~
> speech_prog test~
say triggered by (name):	$n
say triggered by (name&title): 	$N
say triggerer is (he,she,it):	$e
say triggerer is (him,her,it):	$m
say triggerer is (his,hers,its):$s
say random char (name):		$r
say random char (name&title or short): 	$R
say random char  (he,she,it):	$J
say random char (him,her,it):	$L
say random char (his,hers,its):	$K
~
|
#2
demon imp~
A demon imp~
A demon imp hovers nearby...drooling constantly with a fiendish grin.
~
This demon is clearly something that you don't want to mess with...
It appears to be very agile, and very strong.  
~
3 40 -1000 S
50 1 -300 5d10+31550 1d2+2
10000 155000
112 112 0
> act_prog p is DEAD!!~
mptrans $n 6
~
> act_prog p wields~
c heal $n
c heal $n
~
> act_prog p wears~
c heal $n
c heal $n
~
> act_prog p shivers and~
cast 'cure poison' $n
cast heal $n
~
> act_prog p bashes against~
cast heal $n
cast heal $n
~
> act_prog p is starved~
mpoload 20
give mushroom $n
mpforce $n eat mushroom
cast heal $n
~
> act_prog p is dying~
mpforce $n drink
c heal $n
~
|
#3
supermob~
the supermob~
The supermob is here.  He looks busy as hell.
~
How clever he looks!
~
2105345 4259882 -1000 S
50 1 -300 5d10+31550 1d2+2
10000 155000
112 112 0
> rand_prog 25~
mpinvis 51
~
|
#5
undead animated corpse~
an animated corpse~
An animated corpse struggles with the horror of its undeath.
~
Denied its rightful death, this animated corpse has been infused with the
powerful energies of its master.  It exists on the precipice between life
and unlife, even as its physical body rots and decays under the strain of
its tasks.
~
1 0 0 C
1 0 0 0d0+0 0d0+0
0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
0 3 0 0 1 1 0
0 0 7 0 0 0 0 0
#10
wolf~
a deadly wolf~
A deadly wolf prowls around you with a vengeance
~
While this large beast circles you, you have a chance to see its large          
fangs and its sharp claws.  The wolf's eyes are small, black and have           
the aura of a deadly intent.  Its raggedy coat tells of a recent battle         
with something.
~
1073741825 0 0 C
1 0 0 0d0+0 0d0+0
0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
69 3 0 0 135445263 135445263 2
0 0 0 0 0 0 3 0
#11
mist~
mist~
A thick mist plays with your senses.
~
Is it the fog you see?  Or are your eyes playing deadly tricks on you.  The
mist swirls around you and then quickly disappears before you can blink.  You
suddenly find yourself overcome with an unknown power.
~
1073741825 2129920 0 C
1 0 0 0d0+0 0d0+0
0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 135447947 135447947 2
0 0 0 0 0 0 35651584 0
#12
bat~
bat~
A bat hovers nearby with bloody fangs.
~
As this bloodsucking creature flies past you, you notice the tiny black
eyes that stare at your jugular vein.  This little black bat has the
intentions of drinking your blood until there is none left in your body.
~
1073741825 524288 0 C
1 0 0 0d0+0 0d0+0
0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
23 3 0 0 1996514925 1996514924 2
0 0 0 0 0 0 3 0
#13
hawk~
hawk~
A hawk watches you with predatory eyes from its perch.
~
This proud creature stands upon its perch watching you with unblinking
eyes.  Any movement made by you could make it flare its wings in disapproval
and open its beak to scream its intent.  Its long beak open and before you
know what has happened, it comes flying towards you.
~
1073741825 524288 0 C
1 0 0 0d0+0 0d0+0
0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
78 3 0 0 135448667 135448666 2
0 0 0 0 0 0 2 0
#14
black cat~
black cat~
A black cat has crossed your path with deadly intent.
~
With a furry black coat, and big yellow eyes, this cat gracefully walks
across your path, bringing you several years of bad luck.  Its tail moves
slowly to tell you that it is laughing at your misfortune.
~
1073741825 8 0 C
1 0 0 0d0+0 0d0+0
0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
29 3 0 0 6645091 6645090 2
0 0 0 0 0 0 3 0
#15
dove~
dove~
A beautiful dove sings a melancholy melody from its nest.
~
With feathers the colour of soft grey and soft loving black eyes, this small
delicate creature sings you a tune full of romance.  The tune it sings comes
from the small breast that rises and falls with every chorus it sings.  You
are at peace as you listen to this lovable creature.
~
1073741825 524288 0 C
1 0 0 0d0+0 0d0+0
0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
78 3 0 0 135448667 135448666 1
0 0 0 0 0 0 2 0
#16
fish~
fish~
A fish blows large bubbles as it quickly swims past you.
~
With fins, teeth and gills, this slippery little thing is hard to catch.
It swims with a speed no beast, human or animal can compete with.  It's
tiny eyes, move with every breath.  It blows several large bubbles as it
quickly swims past you.
~
1073741825 -2147483648 0 C
1 0 0 0d0+0 0d0+0
0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
81 3 0 0 135448379 135448378 1
0 0 0 0 0 0 0 0
#80
guardian vampire~
a guardian vampire~
A vampire is here hiding his face from your light source.
~
Before you stands a guardian vampire, looking quite evil to say the least.
The hair on your arms is raised by its presence alone, and it seems to you
that he appears too formidable to be a minor minion.
~
35 40 -1000 C
25 0 -4 1d1+385 4d5+15
0 105000
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
67 3 0 0 6645601 6645601 0
0 0 1735 0 0 0 33558528 0
#99
final mob~
a newly created final mob~
Some god abandoned a newly created final mob here.
~
~
1073741825 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
#0


#OBJECTS
#2
coin gold~
a gold coin~
One miserable gold coin.~
~
20 0 1
1 0 0 0
1 0 0
#3
coins gold~
%d gold coins~
A pile of gold coins.~
~
20 0 1
0 0 0 0
1 0 0
#5
locker~
%s's locker~
%s's locker has been placed here.~
~
15 0 0
999 0 0 0
1 0 0
#10
corpse~
the corpse of %s~
The corpse of %s lies here.~
~
23 0 1
0 0 0 1
100 0 0
#11
corpse~
the corpse of %s~
The corpse of %s is lying here.~
~
24 0 0
0 0 0 1
100 0 0
#12
head~
the head of %s~
The severed head of %s is lying here.~
%s gobble$q down $p with gusto... disgusting!~
19 0 1
10 0 0 0
5 0 0
#13
heart~
the heart of %s~
The torn-out heart of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#14
arm~
the arm of %s~
The sliced-off arm of %s is lying here.~
%s chomp$q on $p.~
19 0 1
20 0 0 0
5 0 0
#15
leg~
the leg of %s~
The sliced-off leg of %s is lying here.~
%s chomp$q on $p.~
19 0 1
20 0 0 0
5 0 0
#16
guts~
the spilled guts of %s~
The spilled guts of %s makes you lose your appetite.~
~
13 0 0
5 0 0 1
1 0 0
#17
blood~
the spilled blood~
A pool of spilled blood lies here.~
~
27 0 0
5 0 0 1
1 0 0
#18
bloodstain~
the bloodstain~
Blood stains the ground.~
~
28 0 0
5 0 0 1
1 0 0
#19
scraps~
the scraps of %s~
The scraps of %s lie here.~
~
29 0 1
5 0 0 1
1 0 0
#20
mushroom~
a magic mushroom~
A delicious magic mushroom is here.~
%s enjoy$q $p.~
19 0 1
5 0 0 0
1 10 1
#21
ball light~
a bright ball of light~
A bright ball of light shimmers in the air.~
~
1 0 1
0 0 -1 0
1 0 0
#22
spring~
a magical spring~
A magical spring flows here.~
~
25 64 0
100000 100000 0 0
10 10 1
#24
meat fresh slice~
a slice of raw meat from %s~
A slice of raw meat from %s lies lies on the ground.~
~
19 262144 1
15 0 0 0
2 0 0
#25
shopping bag~
a bag~
A shopping bag lies discarded on the ground nearby.~
~
15 0 1
50 0 0 0
2 20 2
#26
trickle of blood~
A small trickle of blood~
A small trickle blood lies here on the ground.~
~
27 0 0
5 5 0 0
1 0 0
#30
fire~
a magical fire~
A magical fire burns brightly.~
~
34 64 0
0 0 0 0
10 10 1
#31
trap~
a trap~
You detect a trap.~
~
44 0 0
0 0 0 0
100 10 1
#32
portal~
a portal~
A misty portal beckons you to the unknown.~
~
46 64 0
0 0 0 0
100 10 1
#33
black poison powder~
black poisoning powder~
A small amount of black poisoning powder sits in a small container on the ground.~
~
13 0 16385
0 0 0 0
1 48000 4800
#34
scroll scribing blank~
a blank scroll~
A blank scroll lays here gathering dust.~
~
2 0 16385
0 -1 -1 -1
2 10000 1000
'NONE' 'NONE' 'NONE'
#35
flask empty~
an empty flask~
An empty flask lays here gathering dust.~
~
10 0 16385
1 -1 -1 -1
1 15000 1500
'NONE' 'NONE' 'NONE'
#36
parchment paper note~
a note~
A note has been discarded here.~
~
47 0 16385
0 0 0 0
1 1500 150
#37
quill pen~
a quill~
A feather dipped in ink here lies.~
~
21 0 1
15 15 0 0
2 2000 200
#43
holy symbol faith~
a symbol of faith~
A holy symbol lies here, shining.~
~
9 0 16385
5 5 0 0
5 0 0
A
4 2
#44
mace academy~
a finely wrought mace~
You see a finely wrought mace here.~
~
5 64 8193
12 3 6 7
2 0 0
E
mace~
Made of decent quality this weapon shall servre you well in the battles
to come.
~
A
18 2
A
19 1
#45
academy dagger~
a finely honed dagger~
You see a finely honed dagger here.~
~
5 64 8193
12 1 6 11
2 0 0
A
18 2
A
19 1
#46
sword academy~
a finely honed sword~
You see a finely honed sword here.~
~
5 64 8193
12 0 0 3
2 0 0
E
sword~
Made of decent quality, this sword should serve you well in your battles
to come.
~
A
18 2
A
19 1
#47
plate armour academy~
a plate of armour~
A plate of armour from the Academy lies here~
~
9 0 9
2 2 0 0
5 0 0
E
plate armour~
This plate of armour will give you protection until you can find
something better. 
~
#48
shield crest academy~
a shield with the Darkhaven Academy crest~
A shield with the Darkhaven Academy crest lies here~
~
9 0 513
2 2 0 0
5 0 0
E
shield crest~
This is your first shield, it will help keep you safe until you can
find something better.
~
#49
orb eye enlightenment academy.~
an eye of enlightenment~
A glistening orbs shines as a guiding light to new adventurers.~
~
1 65 1
0 0 -1 0
1 0 0
A
24 -1
#75
brains~
the brains of %s~
The bashed-out brains of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
14 0 0 0
5 0 0
#76
hand~
the hand of %s~
The severed hand of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
8 0 0 0
2 0 0
#77
foot~
the foot of %s~
The severed foot of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
12 0 0 0
3 0 0
#78
finger~
the finger of %s~
The severed finger of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
2 0 0 0
1 0 0
#79
ear~
the ear of %s~
The torn-off ear of %s is lying here.~
~
9 0 5
10 9 0 0
2 0 0
A
56 44
#80
eye~
the eye of %s~
The plucked out eye of %s is lying here.~
%s savagely devour$q $p!~
26 0 1
10 -1 -1 -1 -1 -1
1 100 10
'NONE' 'NONE' 'NONE'
#81
long tongue~
the long tongue of %s~
The pulled out long tongue of %s is lying here.~
~
9 0 2049
8 10 0 0
2 10 1
#82
eye stalk eyestalk~
the eyestalk of %s~
The ripped off eyestalk of %s is lying here.~
%s savagely devour$q $p!~
19 1073741824 1
16 0 0 0
2 0 0
#83
tentacle~
the tentacle of %s~
The chopped off tentacle of %s is lying here.~
~
5 0 8193
9 0 0 12
6 100 10
#84
fin~
the fin of %s~
The torn off fin of %s is lying here.~
~
9 0 1025
12 5 0 0
5 500 50
A
56 236
#85
wing~
the wing of %s~
The torn off wing of %s is lying here.~
~
9 0 1025
12 8 0 0
5 500 50
A
56 56
#86
tail~
the tail of %s~
The severed tail of %s is lying here.~
~
5 0 8193
10 0 0 4
4 100 10
#87
scales~
the scales of %s~
The scales of %s is lying here.~
~
9 0 513
0 5 0 0
6 300 30
A
1 1
A
4 -1
#88
tusks~
the tusks of %s~
The tusks of %s is lying here.~
~
5 0 8193
9 0 0 7
8 300 30
A
1 1
A
2 -1
#89
horns~
the horns of %s~
The horns of %s is lying here.~
~
9 0 17
11 5 0 0
4 0 0
#90
claw~
the claw of %s~
The claw of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#91
feather~
the feather of %s~
The feather of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#92
foreleg~
the foreleg of %s~
The foreleg of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#93
paw~
the paw of %s~
The paw of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#94
hoof~
the hoof of %s~
The hoof of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#95
beak~
the beak of %s~
The beak of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#96
sharp scales~
the sharp scales of %s~
The sharp scales of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#97
haunch ~
the haunch of %s~
The haunch of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#98
fangs ~
the fangs of %s~
The fangs of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#99
final object~
a newly created final object~
Some god dropped a newly created final object here.~
~
13 1073741824 0
0 0 0 0
1 0 0
#0


#ROOMS
#1
The Void~
You are floating in nothing.
~
0 1076887564 1
> speech_prog test2~
say firstname of room:	 	$i
say short_desc/title of room: 	$I
say he/she/it of room:	 	$j
say him/her/it of room:	 	$k
say his/hers/its of room:	$l
say firstname of victim: 	$t
say short_desc/title of victim:	$T
say he/she/it of victim: 	$E
say him/her/it of victim: 	$M
say his/hers/its of victim:	$S
~
> speech_prog test~
say triggered by (name):	$n
say triggered by (name&title): 	$N
say triggerer is (he,she,it):	$e
say triggerer is (him,her,it):	$m
say triggerer is (his,hers,its):$s
say random char (name):		$r
say random char (name&title or short): 	$R
say random char  (he,she,it):	$J
say random char (him,her,it):	$K
say random char (his,hers,its):	$L
~
|
S
#2
Limbo~
You float in a formless void, detached from all sensation of physical
matter, surrounded by swirling glowing light which fades into the
relative darkness around you without any trace of edge or shadow.
~
0 3146764 1
D5
Into the world...
~
~
0 -1 21194
R M 0 1 1 2
S
#3
Storage~
This room is reserved for storage of polymorphed players.
~
0 3156486 1
S
#4
Storage~
This room is reserved for future use.
~
0 3153932 0
S
#5
Locker Room~
You stand in a locker room.  This is where users may store thier goods.  As you
can see, the walls of the room is completely covered by tiles.  The air is very
musty and humid, almost like it is a sewer.
~
0 537920524 0
S
#6
Hell~
Now you've done it... the gods must have truly forsaken you, to have sent
you straight to hell!
   It is highly advised to wait here to make your appeal to the wrath of the
gods... or face being damned to hell for all eternity!  
~
0 3286092 1
R M 0 2 1 6
S
#29
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 30
D1
~
~
0 -1 37
D2
~
~
0 -1 36
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#30
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D1
~
~
0 -1 31
D2
~
~
0 -1 29
D5
~
~
128 -1 34
D8
~
~
0 -1 37
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#31
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D1
~
~
0 -1 32
D2
~
~
0 -1 37
D3
~
~
0 -1 30
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#32
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D2
~
~
0 -1 33
D3
~
~
0 -1 31
D5
~
~
128 -1 36
D9
~
~
0 -1 37
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#33
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 32
D2
~
~
0 -1 34
D3
~
~
0 -1 37
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#34
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 33
D3
~
~
0 -1 35
D4
~
~
128 -1 30
D7
~
~
0 -1 37
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#35
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 37
D1
~
~
0 -1 34
D3
~
~
0 -1 36
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#36
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 29
D1
~
~
0 -1 35
D4
~
~
128 -1 32
D6
~
~
0 -1 37
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#37
The Arena~
You stand in the direct center of the Arena.  Blood pools around your
feet, and you almost slip in this morbid mess.  The stench of death
surrounds you, momentarily blocking from your mind the realization
that you could be attacked from any conceivable direction.  Spinning
slowly about, you realize the poor tactical position you hold.
~
0 1076895756 1
D0
~
~
0 -1 31
D1
~
~
0 -1 33
D2
~
~
0 -1 35
D3
~
~
0 -1 29
D4
~
~
128 -1 39
D5
~
~
128 -1 38
D6
~
~
0 -1 32
D7
~
~
0 -1 30
D8
~
~
0 -1 34
D9
~
~
0 -1 36
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#38
The Arena~
You find yourself beneath the floor of the great Arena.  The crowd's roar
above is overwhelming, while somewhere ahead ... your opponent awaits.
~
0 1076895756 1
D0
~
~
0 -1 40
D4
~
~
128 -1 37
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#39
The Arena~
You find yourself above the floor of the Arena.  The roar of the crowd
is overwhelming, while somewhere ahead of you ... your opponent awaits.
~
0 1076895756 1
D2
~
~
0 -1 40
D5
~
~
128 -1 37
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#40
The Arena~
You are somewhere above or below the arena floor.  The sound of the crowd
around you is overwhelming, while somewhere ... your opponent awaits.
~
0 1076895756 1
D0
~
~
0 -1 39
D2
~
~
0 -1 38
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
|
S
#41
The Halls of Combat~
You stand in a massive hallway before the great Arena.  Cheers and jeers
from the assembled throngs rise and fall through the corridors.  Lounging
around the hall with you are several other individuals awaiting their own
chance at glory, honor, and spoils beyond the great doors.  The Arena is
dangerous, though, and battles are often to the death.  Once you leave
this room, there is no turning back.....
 
~
0 1076897288 1
D4
~
~
0 -1 42
D5
~
~
0 -1 43
> rand_prog 20~
mpecho A slow chant floats in to you:  "Two man enter ... one man leave."
~
|
S
#42
First Combatant's Chamber~
You stand in a long hallway leading out into the Arena proper.  About
you are stacked all manner of weaponry and armor.  Choose your armament
properly, as it will be all that stands between you and death.
~
0 3154952 1
D0
~
~
0 -1 30
D1
~
~
0 -1 32
D2
~
~
0 -1 34
D3
~
~
0 -1 36
S
#43
Second Combatant's Chamber~
You stand in a long hallway leading out into the Arena proper.  About
you are stacked all manner of weaponry and armor.  Choose your armament
properly, as it will be all that stands between you and death.
~
0 3154952 1
D0
~
~
0 -1 31
D1
~
~
0 -1 33
D2
~
~
0 -1 35
D3
~
~
0 -1 29
S
#99
Final Room~
You are floating in a void.~
0 4 0
S
#0


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$