Rot/deity/
Rot/player/
Rot/src/utils/pfiles/
Rot/src/utils/www/
#AREA	
ROT v2.0 format~
test.are~
Test~
{ ALL } Veng    Test Area~
31000 31099

#MOBILES
#0

#OBJECTS
#31000
key iron~
a key~
An iron key has been left here.~
iron~
key 0 A
0 0 0 0 0
0 10 0 G
#0

#ROOMS
#31000
Central Test Room 1~
There are 6 exits in this room, up leads back to market square. Down
leads to Central Test Room 2.  Both of these exits are normal.
The other four exits require you to have an affect or object to even
see the exit:
                  North: Detect Magic Affect
                  South: Detect Invisible Affect
                   East: Fly Affect
                   West: A Boat or Fly Affect
~
0 DS 0
D0
~
~
P -1 31001
D1
~
~
N -1 31002
D2
~
~
M -1 31003
D3
~
~
O -1 31004
D4
~
~
0 -1 3014
D5
~
~
0 -1 31005
S
#31001
Detect Magic Room~
If you entered this room, then you must have Detect Magic.
~
0 DS 0
D2
~
~
0 -1 31000
S
#31002
Fly Room~
If you entered this room, then you must be Flying.
~
0 DS 0
D3
~
~
0 -1 31000
S
#31003
Detect Invisible Room~
If you entered this room, then you must have Detect Invisible.
~
0 DS 0
D0
~
~
0 -1 31000
S
#31004
Boat Room~
If you entered this room, then you must have a Boat or be Flying.
~
0 DS 0
D1
~
~
0 -1 31000
S
#31005
Central Test Room 1~
There are 6 exits in this room, up leads back to Central Test Room 1.
The other five exits have doors that are locked, and have the following
pick levels:
                  North: Easy (those without picklock have a small chance)
                  South: Normal
                   East: Hard
                   West: Infuriating
                   Down: PickProof (no-one should be able to pick)
~
0 DS 0
D0
~
~
AH 31000 31006
D1
~
~
AI 31000 31007
D2
~
~
A 31000 31008
D3
~
~
AJ 31000 31009
D4
~
~
0 -1 31000
D5
~
~
AF 31000 31010
S
#31006
Easy Room~
This room has an easy lock to pick.
~
0 DS 0
D2
~
~
0 -1 31005
S
#31007
Hard Room~
This room has a hard lock to pick.
~
0 DS 0
D3
~
~
0 -1 31005
S
#31008
Normal Room~
This room has a normal lock to pick.
~
0 DS 0
D0
~
~
0 -1 31005
S
#31009
Infuriating Room~
This room has an infuriating lock to pick.
~
0 DS 0
D1
~
~
0 -1 31005
S
#31010
PickProof Room~
If you entered this room, then you must have used something other
than pick.
~
0 DS 0
D4
~
~
0 -1 31005
S
#0

#RESETS
D 0  31005   0 2
D 0  31005   1 2
D 0  31005   2 2
D 0  31005   3 2
D 0  31005   5 2
S

#SHOPS
0

#SPECIALS
S

#$