smaug1.8/area/imc/
smaug1.8/boards/
smaug1.8/councils/
smaug1.8/deity/
smaug1.8/doc/mudprogs/
smaug1.8/gods/
smaug1.8/houses/
smaug1.8/log/
smaug1.8/vault/
#AREA   Limbo~



#AUTHOR RoD~

#RANGES
0 60 0 60
$

#FLAGS
0

#ECONOMY 0 45260000

#MOBILES
#1
Puff~
Puff~
Puff the Fractal Dragon is here, contemplating a higher reality.
~
~
3 4194856 1000 C
50 20 -30 5d10+30550 4d10+200
10000 1000
8 8 2
13 13 13 13 13 13 13
0 0 0 0 0
31 0 0 0 3420515 3420515 0
0 0 0 0 3156992 0 2 3
> speech_prog test~
say triggered by (name):	$n
say triggered by (name&title): 	$N
say triggerer is (he,she,it):	$e
say triggerer is (him,her,it):	$m
say triggerer is (his,hers,its):$s
say random char (name):		$r
say random char (name&title or short): 	$R
say random char  (he,she,it):	$J
say random char (him,her,it):	$L
say random char (his,hers,its):	$K
~
> speech_prog test2~
say firstname of obj:	 	$i
say short_desc/title of obj: 	$I
say he/she/it of obj:	 	$j
say him/her/it of obj:	 	$k
say his/hers/its of obj:	$l
say firstname of victim: 	$t
say short_desc/title of victim:	$T
say he/she/it of victim: 	$E
say him/her/it of victim: 	$M
say his/hers/its of victim:	$S
~
|
#2
demon imp~
A demon imp~
A demon imp hovers nearby...drooling constantly with a fiendish grin.
~
This demon is clearly something that you don't want to mess with...
It appears to be very agile, and very strong.  
~
3 40 -1000 S
50 1 -300 5d10+31550 1d2+2
10000 155000
8 8 0
> act_prog p is dying~
mpforce $n drink
c heal $n
~
> act_prog p is starved~
mpoload 20
give mushroom $n
mpforce $n eat mushroom
cast heal $n
~
> act_prog p bashes against~
cast heal $n
cast heal $n
~
> act_prog p shivers and~
cast 'cure poison' $n
cast heal $n
~
> act_prog p wears~
c heal $n
c heal $n
~
> act_prog p wields~
c heal $n
c heal $n
~
> act_prog p is DEAD!!~
mptrans $n 6
~
|
#3
supermob~
the supermob~
The supermob is here.  He looks busy as hell.
~
How clever he looks!
~
2105345 4259882 -1000 S
50 1 -300 5d10+31550 1d2+2
10000 155000
8 8 0
> rand_prog 25~
mpinvis 51
~
|
#5
undead animated corpse~
an animated corpse~
An animated corpse struggles with the horror of its undeath.
~
Denied its rightful death, this animated corpse has been infused with the
powerful energies of its master.  It exists on the precipice between life
and unlife, even as its physical body rots and decays under the strain of
its tasks.
~
1 0 0 C
1 0 0 0d0+0 0d0+0
0 0
8 8 0
13 13 13 13 13 13 13
0 0 0 0 0
0 3 0 0 1 1 0
0 0 7 0 0 0 0 0
#10
wolf~
a deadly wolf~
A deadly wolf prowls around you with a vengeance
~
While this large beast circles you, you have a chance to see its large          
fangs and its sharp claws.  The wolf's eyes are small, black and have           
the aura of a deadly intent.  Its raggedy coat tells of a recent battle         
with something.
~
1073741825 0 0 C
1 0 0 0d0+0 0d0+0
0 0
8 8 0
13 13 13 13 13 13 13
0 0 0 0 0
69 3 0 0 135445263 135445263 2
0 0 0 0 0 0 3 0
#11
mist~
mist~
A thick mist plays with your senses.
~
Is it the fog you see?  Or are your eyes playing deadly tricks on you.  The
mist swirls around you and then quickly disappears before you can blink.  You
suddenly find yourself overcome with an unknown power.
~
1073741825 2129920 0 C
1 0 0 0d0+0 0d0+0
0 0
8 8 0
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 135447947 135447947 2
0 0 0 0 0 0 35651584 0
#12
bat~
bat~
A bat hovers nearby with bloody fangs.
~
As this bloodsucking creature flies past you, you notice the tiny black
eyes that stare at your jugular vein.  This little black bat has the
intentions of drinking your blood until there is none left in your body.
~
1073741825 524288 0 C
1 0 0 0d0+0 0d0+0
0 0
8 8 0
13 13 13 13 13 13 13
0 0 0 0 0
23 3 0 0 1996514925 1996514924 2
0 0 0 0 0 0 3 0
#13
hawk~
hawk~
A hawk watches you with predatory eyes from its perch.
~
This proud creature stands upon its perch watching you with unblinking
eyes.  Any movement made by you could make it flare its wings in disapproval
and open its beak to scream its intent.  Its long beak open and before you
know what has happened, it comes flying towards you.
~
1073741825 524288 0 C
1 0 0 0d0+0 0d0+0
0 0
8 8 0
13 13 13 13 13 13 13
0 0 0 0 0
78 3 0 0 135448667 135448666 2
0 0 0 0 0 0 2 0
#14
black cat~
black cat~
A black cat has crossed your path with deadly intent.
~
With a furry black coat, and big yellow eyes, this cat gracefully walks
across your path, bringing you several years of bad luck.  Its tail moves
slowly to tell you that it is laughing at your misfortune.
~
1073741825 8 0 C
1 0 0 0d0+0 0d0+0
0 0
8 8 0
13 13 13 13 13 13 13
0 0 0 0 0
29 3 0 0 6645091 6645090 2
0 0 0 0 0 0 3 0
#15
dove~
dove~
A beautiful dove sings a melancholy melody from its nest.
~
With feathers the colour of soft grey and soft loving black eyes, this small
delicate creature sings you a tune full of romance.  The tune it sings comes
from the small breast that rises and falls with every chorus it sings.  You
are at peace as you listen to this lovable creature.
~
1073741825 524288 0 C
1 0 0 0d0+0 0d0+0
0 0
8 8 0
13 13 13 13 13 13 13
0 0 0 0 0
78 3 0 0 135448667 135448666 1
0 0 0 0 0 0 2 0
#16
fish~
fish~
A fish blows large bubbles as it quickly swims past you.
~
With fins, teeth and gills, this slippery little thing is hard to catch.
It swims with a speed no beast, human or animal can compete with.  It's
tiny eyes, move with every breath.  It blows several large bubbles as it
quickly swims past you.
~
1073741825 -2147483648 0 C
1 0 0 0d0+0 0d0+0
0 0
8 8 0
13 13 13 13 13 13 13
0 0 0 0 0
81 3 0 0 135448379 135448378 1
0 0 0 0 0 0 0 0
#80
guardian vampire~
a guardian vampire~
A vampire is here hiding his face from your light source.
~
Before you stands a guardian vampire, looking quite evil to say the least.
The hair on your arms is raised by its presence alone, and it seems to you
that he appears too formidable to be a minor minion.
~
35 40 -1000 C
25 0 -4 1d1+385 4d5+15
0 105000
8 8 1
13 13 13 13 13 13 13
0 0 0 0 0
67 3 0 0 0 0 0
0 0 1735 0 0 0 33558528 0
#99
final mob~
a newly created final mob~
Some god abandoned a newly created final mob here.
~
~
1073741825 0 0 S
1 0 0 0d0+0 0d0+0
0 0
8 8 0
#0


#OBJECTS
#2
coin gold~
a gold coin~
One miserable gold coin.~
~
20 0 1
1 0 0 0
1 0 0
#3
coins gold~
%d gold coins~
A pile of gold coins.~
~
20 0 1
0 0 0 0
1 0 0
#10
corpse~
the corpse of %s~
The corpse of %s lies here.~
~
23 0 1
0 0 0 1
100 0 0
#11
corpse~
the corpse of %s~
The corpse of %s is lying here.~
~
24 0 0
0 0 0 1
100 0 0
#12
head~
the head of %s~
The severed head of %s is lying here.~
%s gobble$q down $p with gusto... disgusting!~
19 0 1
10 0 0 0
5 0 0
#13
heart~
the heart of %s~
The torn-out heart of %s is lying here.~
%s savagely devour$q $p!~
19 0 1
16 0 0 0
2 0 0
#14
arm~
the arm of %s~
The sliced-off arm of %s is lying here.~
%s chomp$q on $p.~
19 0 1
20 0 0 0
5 0 0
#15
leg~
the leg of %s~
The sliced-off leg of %s is lying here.~
%s chomp$q on $p.~
19 0 1
20 0 0 0
5 0 0
#16
guts~
the spilled guts of %s~
The spilled guts of %s makes you lose your appetite.~
~
13 0 0
5 0 0 1
1 0 0
#17
blood~
the spilled blood~
A pool of spilled blood lies here.~
~
27 0 0
5 0 0 1
1 0 0
#18
bloodstain~
the bloodstain~
Blood stains the ground.~
~
28 0 0
5 0 0 1
1 0 0
#19
scraps~
the scraps of %s~
The scraps of %s lie here.~
~
29 0 1
5 0 0 1
1 0 0
#20
mushroom~
a magic mushroom~
A delicious magic mushroom is here.~
%s enjoy$q $p.~
19 0 1
5 0 0 0
1 10 1
#21
ball light~
a bright ball of light~
A bright ball of light shimmers in the air.~
~
1 0 1
0 0 -1 0
1 0 0
#22
spring~
a magical spring~
A magical spring flows here.~
~
25 64 0
100000 100000 0 0
10 10 1
#24
meat fresh slice~
a slice of raw meat from %s~
A slice of raw meat from %s lies lies on the ground.~
~
19 262144 1
15 0 0 0
2 0 0
#25
shopping bag~
a bag~
A shopping bag lies discarded on the ground nearby.~
~
15 0 1
50 0 0 0
2 20 2
#30
fire~
a magical fire~
A magical fire burns brightly.~
~
34 64 0
0 0 0 0
10 10 1
#31
trap~
a trap~
You detect a trap.~
~
44 0 0
0 0 0 0
100 10 1
#32
portal~
a portal~
A misty portal beckons you to the unknown.~
~
46 64 0
0 0 0 0
100 10 1
#33
black poison powder~
black poisoning powder~
A small amount of black poisoning powder sits in a small container on the ground.~
~
13 0 16385
0 0 0 0
1 48000 4800
#34
scroll scribing blank~
a blank scroll~
A blank scroll lays here gathering dust.~
~
2 0 16385
0 -1 -1 -1
2 10000 1000
#35
flask empty~
an empty flask~
An empty flask lays here gathering dust.~
~
10 0 16385
1 -1 -1 -1
1 15000 1500
#36
parchment paper note~
a note~
A note has been discarded here.~
~
47 0 16385
0 0 0 0
1 1500 150
#37
quill pen~
a quill~
A feather dipped in ink here lies.~
~
21 0 1
15 15 0 0
2 2000 200
#43
holy symbol faith~
a symbol of faith~
A holy symbol lies here, shining.~
~
9 0 16385
5 5 0 0
5 0 0
A
4 2
#99
final object~
a newly created final object~
Some god dropped a newly created final object here.~
~
13 1073741824 0
0 0 0 0
1 0 0
#0


#ROOMS
#1
The Void~
You are floating in nothing.
~
0 1076887564 1
M 9500 0 2 b
> speech_prog test~
say triggered by (name):	$n
say triggered by (name&title): 	$N
say triggerer is (he,she,it):	$e
say triggerer is (him,her,it):	$m
say triggerer is (his,hers,its):$s
say random char (name):		$r
say random char (name&title or short): 	$R
say random char  (he,she,it):	$J
say random char (him,her,it):	$K
say random char (his,hers,its):	$L
~
> speech_prog test2~
say firstname of room:	 	$i
say short_desc/title of room: 	$I
say he/she/it of room:	 	$j
say him/her/it of room:	 	$k
say his/hers/its of room:	$l
say firstname of victim: 	$t
say short_desc/title of victim:	$T
say he/she/it of victim: 	$E
say him/her/it of victim: 	$M
say his/hers/its of victim:	$S
~
|
S
#2
Limbo~
You float in a formless void, detached from all sensation of physical
matter, surrounded by swirling glowing light which fades into the
relative darkness around you without any trace of edge or shadow.
~
0 3146764 1
D5
Into the world...
~
~
0 -1 21194
M 9500 0 1 a
S
#3
Storage~
This room is reserved for storage of polymorphed players.
~
0 3156486 1
M 9500 0 0 z
S
#4
Storage~
This room is reserved for future use.
~
0 3153932 0
S
#6
Hell~
Now you've done it... the gods must have truly forsaken you, to have sent
you straight to hell!
   It is highly advised to wait here to make your appeal to the wrath of the
gods... or face being damned to hell for all eternity!  
~
0 3286092 1
S
#29
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 30
D1
~
~
0 -1 37
D2
~
~
0 -1 36
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#30
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D1
~
~
0 -1 31
D2
~
~
0 -1 29
D5
~
~
128 -1 34
D8
~
~
0 -1 37
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#31
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D1
~
~
0 -1 32
D2
~
~
0 -1 37
D3
~
~
0 -1 30
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#32
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D2
~
~
0 -1 33
D3
~
~
0 -1 31
D5
~
~
128 -1 36
D9
~
~
0 -1 37
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#33
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 32
D2
~
~
0 -1 34
D3
~
~
0 -1 37
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#34
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 33
D3
~
~
0 -1 35
D4
~
~
128 -1 30
D7
~
~
0 -1 37
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#35
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 37
D1
~
~
0 -1 34
D3
~
~
0 -1 36
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#36
The Arena~
You find yourself on the Arena floor.  The roar of the crowd above you
is overwhelming, while around you ... your opponent awaits your coming.
~
0 1076895756 1
D0
~
~
0 -1 29
D1
~
~
0 -1 35
D4
~
~
128 -1 32
D6
~
~
0 -1 37
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#37
The Arena~
You stand in the direct center of the Arena.  Blood pools around your
feet, and you almost slip in this morbid mess.  The stench of death
surrounds you, momentarily blocking from your mind the realization
that you could be attacked from any conceivable direction.  Spinning
slowly about, you realize the poor tactical position you hold.
~
0 1076895756 1
D0
~
~
0 -1 31
D1
~
~
0 -1 33
D2
~
~
0 -1 35
D3
~
~
0 -1 29
D4
~
~
128 -1 39
D5
~
~
128 -1 38
D6
~
~
0 -1 32
D7
~
~
0 -1 30
D8
~
~
0 -1 34
D9
~
~
0 -1 36
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#38
The Arena~
You find yourself beneath the floor of the great Arena.  The crowd's roar
above is overwhelming, while somewhere ahead ... your opponent awaits.
~
0 1076895756 1
D0
~
~
0 -1 40
D4
~
~
128 -1 37
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#39
The Arena~
You find yourself above the floor of the Arena.  The roar of the crowd
is overwhelming, while somewhere ahead of you ... your opponent awaits.
~
0 1076895756 1
D2
~
~
0 -1 40
D5
~
~
128 -1 37
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#40
The Arena~
You are somewhere above or below the arena floor.  The sound of the crowd
around you is overwhelming, while somewhere ... your opponent awaits.
~
0 1076895756 1
D0
~
~
0 -1 39
D2
~
~
0 -1 38
> death_prog 100~
mpecho A deafening clamor of gleeful shouts rain down from above!
mpechoaround $n Trinkets, spittle and half-eaten food pelt down on your head.
mpechoaround $n Tokens of favor from an appreciative crowd.
~
> rand_prog 15~
mpecho A slow chant floats down to you:  "Two man enter ... one man leave."
~
|
S
#41
The Halls of Combat~
You stand in a massive hallway before the great Arena.  Cheers and jeers
from the assembled throngs rise and fall through the corridors.  Lounging
around the hall with you are several other individuals awaiting their own
chance at glory, honor, and spoils beyond the great doors.  The Arena is
dangerous, though, and battles are often to the death.  Once you leave
this room, there is no turning back.....
 
~
0 1076897288 1
D4
~
~
0 -1 42
D5
~
~
0 -1 43
> rand_prog 20~
mpecho A slow chant floats in to you:  "Two man enter ... one man leave."
~
|
S
#42
First Combatant's Chamber~
You stand in a long hallway leading out into the Arena proper.  About
you are stacked all manner of weaponry and armor.  Choose your armament
properly, as it will be all that stands between you and death.
~
0 3154952 1
D0
~
~
0 -1 30
D1
~
~
0 -1 32
D2
~
~
0 -1 34
D3
~
~
0 -1 36
S
#43
Second Combatant's Chamber~
You stand in a long hallway leading out into the Arena proper.  About
you are stacked all manner of weaponry and armor.  Choose your armament
properly, as it will be all that stands between you and death.
~
0 3154952 1
D0
~
~
0 -1 31
D1
~
~
0 -1 33
D2
~
~
0 -1 35
D3
~
~
0 -1 29
S
#0


#RESETS
M 0 1 1 2
M 0 2 1 6
S


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$