#include "path.h"; inherit CITYROOM; void setup() { set_short("Fruitbat Avenue"); set_long("This is Fruitbat Avenue at the junction with Crumpet Circle.\n"); set_light( 80 ); add_exit("east", FRUITBAT + "fruitbat2", "road"); add_exit("north", CRUMPT + "crumpt8", "road"); set_monster(1, "city"); }