################################################################# # # Makefile for TinyMUD source code...June 6, 1990 # converted to Makefile for OIFextract # ################################################################# # # Whatever you put in for $(CC) must be able to grok ANSI C. # # GCC: #CC=gcc #OPTIM= -g -W -Wreturn-type -Wunused -Wcomment -Wwrite-strings # Systems with 'cc' built from GCC (IBM RT, NeXT): CC=cc OPTIM=-g # Dec 3100 C compiler #CC=cc #OPTIM= -g -Dconst= # # To log failed commands (HUH's) to stderr, include -DLOG_FAILED_COMMANDS # To restrict object-creating commands to users with the BUILDER bit, # include -DRESTRICTED_BUILDING # To log all commands, include -DLOG_COMMANDS # To force fork_and_dump() to use vfork() instead of fork(), include # -DUSE_VFORK. # To force grow_database() to be clever about its memory management, # include -DDB_DOUBLING. Use this only if your realloc does not allocate # in powers of 2 (if you already have a clever realloc, this option will # only cost you extra space). # By default, db.c initially allocates enough space for 10000 objects, then # grows the space if needed. To change this value, include # -DDB_INITIAL_SIZE=xxxx where xxxx is the new value (minimum 1). # To include code for keeping track of the number of blocks allocated, # include -DTEST_MALLOC. # To include code which attempts to compress string data, include -DCOMPRESS. # To eliminate the message third parties see when a player whispers, include # -DQUIET_WHISPER. # To include Stephen White's gender flags and pronoun substitution code, # include -DGENDER. # To give set (!)WIZARD and extended WHO privs only to id #1, # include -DGOD_PRIV. When this option is set, two other options # become meanigful # -DGOD_MODE Restricts host names some commands to #1 # -DGOD_ONLY_PCREATE Restricts @pcreate to player #1 # To have logs and WHO use hostnames instead of addresses, include # -DHOST_NAME. # To have messages for connect and disconnect, include -DCONNECT_MESSAGES. # To use a hashed player list for player name lookups, # include -DPLAYER_LIST. # To disable login-time creation of players, include -DREGISTRATION. # see GOD_ONLY_PCREATE above. # To cause netmud to detach itself from the terminal on startup, include # -DDETACH. The log file appears on LOG_FILE, set in config.h. # To add the @count & @recycle command, include -DRECYCLE # To disable core dump on errors, include -DNODUMPCORE # To add the ROBOT flag (allowing robots to be excluded from some rooms # at each player's request), include -DROBOT_MODE # To use Tinker instead of Wizard, Bobble instead of Toad, and # donate instead of sacrifice, include -DTINKER # To prevent users from using confusing names # (currently A, An, The, You, Your, Going, Huh?), include -DNOFAKES # To include code for marking all things with a timestamp/usecnt, # include -DTIMESTAMPS # # To Use Islandia values in config.h, include -DISLANDIA # To Use TinyHELL values in config.h, include -DTINYHELL #DEFS= -DGOD_PRIV -DCOMPRESS -DQUIET_WHISPER -DGENDER -DHOST_NAME \ # -DCONNECT_MESSAGES -DPLAYER_LIST -DDETACH -DREGISTRATION \ # -DGOD_ONLY_PCREATE -DROBOT_MODE -DRECYCLE -DNOFAKES \ # -DTINYHELL DEFS= -DGOD_PRIV -DQUIET_WHISPER -DGENDER -DHOST_NAME \ -DCONNECT_MESSAGES -DPLAYER_LIST -DDETACH \ -DRECYCLER=\"Recycler\" -DNOFAKES \ -DTINHELL CFLAGS= $(OPTIM) $(DEFS) # Everything needed to use db.c DBFILES= db.c compress.c player_list.c stringutil.c DBOFILES= db.o compress.o player_list.o stringutil.o # Everything except interface.c --- allows for multiple interfaces CFILES= create.c game.c help.c look.c match.c move.c player.c predicates.c \ rob.c set.c speech.c utils.c wiz.c game.c \ boolexp.c unparse.c conc.c oldinterface.c $(DBFILES) # .o versions of above OFILES= create.o game.o help.o look.o match.o move.o player.o predicates.o \ rob.o set.o speech.o utils.o wiz.o boolexp.o \ unparse.o $(DBOFILES) # Files in the standard distribution DISTFILES= $(CFILES) config.h db.h externs.h interface.h match.h \ interface.c sanity-check.c extract.c dump.c decompress.c \ help.txt small.db minimal.db restart-cmu do_gripes \ restart-day restart-night \ README small.db.README \ CHANGES Makefile copyright.h OUTFILES= OIFextract BINDIR= /clients/Islandia/bin LIBDIR= /clients/Islandia/lib LIBS= BINS= $(BINDIR)/netmud.conc $(BINDIR)/extract $(BINDIR)/sanity-check \ $(BINDIR)/dump $(BINDIR)/decompress $(BINDIR)/concentrate \ $(BINDIR)/netmud # paths is likely to remain broken all: OIFextract TAGS: *.c *.h etags *.c *.h OIFextract: $P OIFextract.o utils.o ../rot.o $(DBOFILES) -rm -f OIFextract $(CC) $(CFLAGS) -o OIFextract OIFextract.o utils.o ../rot.o $(DBOFILES) ${LIBS} paths: $P paths.o unparse.o $(DBOFILES) -rm -f paths $(CC) $(CFLAGS) -o paths paths.o unparse.o $(DBOFILES) ${LIBS} decompress: $P decompress.o compress.o -rm -f decompress $(CC) $(CFLAGS) -o decompress decompress.o compress.o ${LIBS} clean: -rm -f *.o a.out core gmon.out $(OUTFILES) dist.tar.Z: $(DISTFILES) tar cvf - $(DISTFILES) | compress -c > dist.tar.Z.NEW mv dist.tar.Z.NEW dist.tar.Z install: $(BINS) $(BINDIR)/extract: extract cp extract $(BINDIR)/extract $(BINDIR)/sanity-check: sanity-check cp sanity-check $(BINDIR)/sanity-check $(BINDIR)/concentrate: concentrate cp concentrate $(BINDIR)/concentrate $(BINDIR)/netmud.conc: netmud.conc cp netmud.conc $(BINDIR)/netmud.conc $(BINDIR)/netmud: netmud cp netmud $(BINDIR)/netmud $(BINDIR)/dump: dump cp dump $(BINDIR)/dump $(BINDIR)/decompress: decompress cp decompress $(BINDIR)/decompress # DO NOT REMOVE THIS LINE OR CHANGE ANYTHING AFTER IT # boolexp.o: boolexp.c copyright.h db.h match.h externs.h config.h interface.h compress.o: compress.c create.o: create.c copyright.h db.h config.h interface.h externs.h db.o: db.c copyright.h db.h config.h decompress.o: decompress.c dump.o: dump.c copyright.h db.h extract.o: extract.c copyright.h db.h fix.o: fix.c copyright.h db.h config.h game.o: game.c copyright.h db.h config.h interface.h match.h externs.h help.o: help.c copyright.h db.h config.h interface.h externs.h interface.o: interface.c copyright.h db.h interface.h config.h look.o: look.c copyright.h db.h config.h interface.h match.h externs.h match.o: match.c copyright.h db.h config.h match.h move.o: move.c copyright.h db.h config.h interface.h match.h externs.h oldinterface.o: oldinterface.c copyright.h db.h interface.h config.h paths.o: paths.c copyright.h db.h config.h player.o: player.c copyright.h db.h config.h interface.h externs.h player_list.o: player_list.c copyright.h db.h config.h interface.h externs.h predicates.o: predicates.c copyright.h db.h interface.h config.h externs.h rob.o: rob.c copyright.h db.h config.h interface.h match.h externs.h sanity-check.o: sanity-check.c copyright.h db.h config.h set.o: set.c copyright.h db.h config.h match.h interface.h externs.h speech.o: speech.c copyright.h db.h interface.h match.h config.h externs.h stringutil.o: stringutil.c copyright.h externs.h unparse.o: unparse.c db.h externs.h config.h interface.h utils.o: utils.c copyright.h db.h wiz.o: wiz.c copyright.h db.h interface.h match.h externs.h config.h: copyright.h copyright.h: db.h: copyright.h externs.h: copyright.h db.h interface.h: copyright.h db.h match.h: copyright.h db.h