C I R C L E M U D 2 . 0 CircleMUD was developed from DikuMUD (Gamma 0.0) by Jeremy "Ras" Elson at Johns Hopkins University's Department of Computer Science. All code unique to CircleMUD is protected under a copyright by the Trustees of the Johns Hopkins University. Many, many people contributed to CircleMUD in one way or another throughout the course of its development. Although it's impossible for me to remember them all, I'd like to extend special thanks to (in alphabetical order): Danny Baker, Bill Bogstad, Harold Ervin, Fenris, Furey, Gnort, Sharon Goza, Bryan Jolson, Steven Lacher, Jay Levino, Fred Merkel, Catherine Stanton, Naved Surve, and Tim Stearns. Circle would be different in some way without the contributions of any of these people. CircleMUD is available for anonymous FTP at ftp.cs.jhu.edu in pub/CircleMUD. ========================================================================== Original game idea, concept, and design: Katja Nyboe [Superwoman] (katz@freja.diku.dk) Tom Madsen [Stormbringer] (noop@freja.diku.dk) Hans Henrik Staerfeldt [God] (bombman@freja.diku.dk) Michael Seifert [Papi] (seifert@freja.diku.dk) Sebastian Hammer [Quinn] (quinn@freja.diku.dk) ------------------------------------------------------------------------------ Additional contributions from Michael Curran, Bill Wisner, Mads Haar, and Stephan Dahl. Originally developed at: DIKU - The Department of Computer Science at the University of Copenhagen.