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NODEP_CPP_COMBA=\
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!IF  "$(CFG)" == "mordor - Win32 Release"
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!IF  "$(CFG)" == "mordor - Win32 Release"
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!IF  "$(CFG)" == "mordor - Win32 Release"
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NODEP_CPP_DM2_C=\
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!IF  "$(CFG)" == "mordor - Win32 Release"
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"$(INTDIR)\dm7.obj" : $(SOURCE) $(DEP_CPP_DM7_C) "$(INTDIR)"
!ENDIF 
# End Source File
################################################################################
# Begin Source File
SOURCE=.\screen.c
DEP_CPP_SCREE=\
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	".\mstruct.h"\
	".\mtype.h"\
	
!IF  "$(CFG)" == "mordor - Win32 Release"
"$(INTDIR)\screen.obj" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Debug"
"$(INTDIR)\screen.obj" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Service"
"$(INTDIR)\screen.obj" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)"
!ENDIF 
# End Source File
################################################################################
# Begin Source File
SOURCE=.\magic9.c
DEP_CPP_MAGIC9=\
	".\mextern.h"\
	".\mstruct.h"\
	".\mtype.h"\
	
NODEP_CPP_MAGIC9=\
	".\..\..\..\usr\local\include\dmalloc.h"\
	
!IF  "$(CFG)" == "mordor - Win32 Release"
"$(INTDIR)\magic9.obj" : $(SOURCE) $(DEP_CPP_MAGIC9) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Debug"
"$(INTDIR)\magic9.obj" : $(SOURCE) $(DEP_CPP_MAGIC9) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Service"
"$(INTDIR)\magic9.obj" : $(SOURCE) $(DEP_CPP_MAGIC9) "$(INTDIR)"
!ENDIF 
# End Source File
################################################################################
# Begin Source File
SOURCE=.\Readini.c
DEP_CPP_READI=\
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	".\mstruct.h"\
	".\mtype.h"\
	
NODEP_CPP_READI=\
	".\..\..\..\usr\local\include\dmalloc.h"\
	
!IF  "$(CFG)" == "mordor - Win32 Release"
"$(INTDIR)\Readini.obj" : $(SOURCE) $(DEP_CPP_READI) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Debug"
"$(INTDIR)\Readini.obj" : $(SOURCE) $(DEP_CPP_READI) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Service"
"$(INTDIR)\Readini.obj" : $(SOURCE) $(DEP_CPP_READI) "$(INTDIR)"
!ENDIF 
# End Source File
################################################################################
# Begin Source File
SOURCE=.\Errhandl.c
!IF  "$(CFG)" == "mordor - Win32 Release"
"$(INTDIR)\Errhandl.obj" : $(SOURCE) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Debug"
"$(INTDIR)\Errhandl.obj" : $(SOURCE) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Service"
"$(INTDIR)\Errhandl.obj" : $(SOURCE) "$(INTDIR)"
!ENDIF 
# End Source File
################################################################################
# Begin Source File
SOURCE=.\files4.c
DEP_CPP_FILES4=\
	".\mextern.h"\
	".\mstruct.h"\
	".\mtype.h"\
	
!IF  "$(CFG)" == "mordor - Win32 Release"
"$(INTDIR)\files4.obj" : $(SOURCE) $(DEP_CPP_FILES4) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Debug"
"$(INTDIR)\files4.obj" : $(SOURCE) $(DEP_CPP_FILES4) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Service"
"$(INTDIR)\files4.obj" : $(SOURCE) $(DEP_CPP_FILES4) "$(INTDIR)"
!ENDIF 
# End Source File
################################################################################
# Begin Source File
SOURCE=.\talk.c
DEP_CPP_TALK_=\
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	".\mstruct.h"\
	".\mtype.h"\
	
NODEP_CPP_TALK_=\
	".\..\..\..\usr\local\include\dmalloc.h"\
	
!IF  "$(CFG)" == "mordor - Win32 Release"
"$(INTDIR)\talk.obj" : $(SOURCE) $(DEP_CPP_TALK_) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Debug"
"$(INTDIR)\talk.obj" : $(SOURCE) $(DEP_CPP_TALK_) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Service"
"$(INTDIR)\talk.obj" : $(SOURCE) $(DEP_CPP_TALK_) "$(INTDIR)"
!ENDIF 
# End Source File
################################################################################
# Begin Source File
SOURCE=.\bank.c
DEP_CPP_BANK_=\
	".\mextern.h"\
	".\mstruct.h"\
	".\mtype.h"\
	
NODEP_CPP_BANK_=\
	".\..\..\..\usr\local\include\dmalloc.h"\
	
!IF  "$(CFG)" == "mordor - Win32 Release"
"$(INTDIR)\bank.obj" : $(SOURCE) $(DEP_CPP_BANK_) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Debug"
"$(INTDIR)\bank.obj" : $(SOURCE) $(DEP_CPP_BANK_) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "mordor - Win32 Service"
"$(INTDIR)\bank.obj" : $(SOURCE) $(DEP_CPP_BANK_) "$(INTDIR)"
!ENDIF 
# End Source File
# End Target
################################################################################
# Begin Target
# Name "makecf - Win32 Release"
# Name "makecf - Win32 Debug"
!IF  "$(CFG)" == "makecf - Win32 Release"
!ELSEIF  "$(CFG)" == "makecf - Win32 Debug"
!ENDIF 
################################################################################
# Begin Source File
SOURCE=.\makecf.c
!IF  "$(CFG)" == "makecf - Win32 Release"
DEP_CPP_MAKEC=\
	".\mtype.h"\
	".\utsname.h"\
	
"$(INTDIR)\makecf.obj" : $(SOURCE) $(DEP_CPP_MAKEC) "$(INTDIR)"
!ELSEIF  "$(CFG)" == "makecf - Win32 Debug"
DEP_CPP_MAKEC=\
	".\mtype.h"\
	".\utsname.h"\
	
"$(INTDIR)\makecf.obj" : $(SOURCE) $(DEP_CPP_MAKEC) "$(INTDIR)"
!ENDIF 
# End Source File
# End Target
################################################################################
# Begin Target
# Name "Service - Win32 Release"
# Name "Service - Win32 Debug"
!IF  "$(CFG)" == "Service - Win32 Release"
!ELSEIF  "$(CFG)" == "Service - Win32 Debug"
!ENDIF 
################################################################################
# Begin Source File
SOURCE=.\Service.c
"$(INTDIR)\Service.obj" : $(SOURCE) "$(INTDIR)"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\Errhandl.c
"$(INTDIR)\Errhandl.obj" : $(SOURCE) "$(INTDIR)"
# End Source File
# End Target
# End Project
################################################################################