/
MudOS_0.9.18/bin/
MudOS_0.9.18/doc/concepts/
MudOS_0.9.18/doc/driver/
MudOS_0.9.18/doc/efuns/bitstrings/
MudOS_0.9.18/doc/efuns/communication/
MudOS_0.9.18/doc/efuns/core/
MudOS_0.9.18/doc/efuns/mappings/
MudOS_0.9.18/doc/efuns/math/
MudOS_0.9.18/doc/efuns/security/
MudOS_0.9.18/doc/lpc/constructs/
MudOS_0.9.18/doc/lpc/types/
MudOS_0.9.18/doc/platforms/
MudOS_0.9.18/etc/
MudOS_0.9.18/mudlib/
MudOS_0.9.18/mudlib/lil/
MudOS_0.9.18/mudlib/lil/clone/
MudOS_0.9.18/mudlib/lil/command/
MudOS_0.9.18/mudlib/lil/data/
MudOS_0.9.18/mudlib/lil/etc/
MudOS_0.9.18/mudlib/lil/include/
MudOS_0.9.18/mudlib/lil/inherit/
MudOS_0.9.18/mudlib/lil/inherit/master/
MudOS_0.9.18/mudlib/lil/log/
MudOS_0.9.18/mudlib/lil/single/
MudOS_0.9.18/mudlib/lil/u/
MudOS_0.9.18/src/amiga/src/amiga/
.\"find a player by name
.TH find_player() 3

.SH NAME
find_player() - find a player by name

.SH SYNOPSIS
object find_player( string str );

.SH DESCRIPTION
Similar to find_living(), but only searches through objects that are
interactive, or were once interactive.

.SH SEE ALSO
lower_case(3), find_living(3), set_living_name(3)