#include "copyright.h" /* Prototypes for externs not defined elsewhere */ #include "db.h" /* From create.c */ extern void do_open(dbref player, const char *direction, const char *linkto); extern void do_link(dbref player, const char *name, const char *room_name); extern void do_dig(dbref player, const char *name); extern void do_create(dbref player, char *name, int cost); /* From game.c */ extern void do_dump(dbref player); extern void do_shutdown(dbref player); extern void writelog(const char *, ...); /* From help.c */ int spit_file(dbref player, const char *filename); extern void do_help(dbref player); extern void do_news(dbref player); /* From look.c */ extern void look_room(dbref player, dbref room); extern void do_look_around(dbref player); extern void do_look_at(dbref player, const char *name); extern void do_examine(dbref player, const char *name); extern void do_inventory(dbref player); extern void do_find(dbref player, const char *name); /* From move.c */ extern void moveto(dbref what, dbref where); extern void enter_room(dbref player, dbref loc); extern void send_home(dbref thing); extern int can_move(dbref player, const char *direction); extern void do_move(dbref player, const char *direction); extern void do_get(dbref player, const char *what); extern void do_drop(dbref player, const char *name); #ifdef RECYCLE extern void do_recycle(dbref player, const char *name); #endif /* From player.c */ extern dbref lookup_player(const char *name); extern void do_password(dbref player, const char *old, const char *newobj); /* From predicates.h */ extern int can_link_to(dbref who, object_flag_type what, dbref where); extern int could_doit(dbref player, dbref thing); extern int can_doit(dbref player, dbref thing, const char *default_fail_msg); extern int can_see(dbref player, dbref thing, int can_see_location); extern int controls(dbref who, dbref what); extern int payfor(dbref who, int cost); /* From rob.c */ extern void do_kill(dbref player, const char *what, int cost); extern void do_give(dbref player, char *recipient, int amount); extern void do_rob(dbref player, const char *what); /* From set.c */ extern void do_name(dbref player, const char *name, char *newname); extern void do_describe(dbref player, const char *name, const char *description); extern void do_fail(dbref player, const char *name, const char *message); extern void do_success(dbref player, const char *name, const char *message); extern void do_osuccess(dbref player, const char *name, const char *message); extern void do_ofail(dbref player, const char *name, const char *message); extern void do_lock(dbref player, const char *name, const char *keyname); extern void do_unlock(dbref player, const char *name); extern void do_unlink(dbref player, const char *name); extern void do_chown(dbref player, const char *name, const char *newobj); extern void do_set(dbref player, const char *name, const char *flag); /* From speech.c */ extern void do_wall(dbref player, const char *arg1, const char *arg2); extern void do_gripe(dbref player, const char *arg1, const char *arg2); extern void do_say(dbref player, const char *arg1, const char *arg2); extern void do_page(dbref player, const char *arg1, const char *arg2); extern void notify_except(dbref first, dbref exception, const char *msg); extern void notify_except2(dbref first, dbref ex1, dbref ex2, const char *msg); /* From stringutil.c */ extern int string_compare(const char *s1, const char *s2); extern int string_prefix(const char *string, const char *prefix); extern const char *string_match(const char *src, const char *sub); /* From utils.c */ extern int member(dbref thing, dbref list); extern dbref remove_first(dbref first, dbref what); /* From wiz.c */ extern void do_teleport(dbref player, const char *arg1, const char *arg2); extern void do_force(dbref player, const char *what, char *command); extern void do_stats(dbref player, const char *name); /* From boolexp.c */ extern int eval_boolexp(dbref player, struct boolexp *b); extern struct boolexp *parse_boolexp(dbref player, const char *string); /* From unparse.c */ extern const char *unparse_object(dbref player, dbref object); extern const char *unparse_boolexp(dbref player, struct boolexp *); /* From compress.c */ #ifdef COMPRESS extern const char *compress(const char *); extern const char *uncompress(const char *); extern void init_compress(void); #endif /* COMPRESS */