/* weapon.h */

#define MAX_INTENSITY 7

#define I_PUNY 0
#define I_WEAK 1
#define I_POOR 2
#define I_AVERAGE 3
#define I_GOOD 4
#define I_VERYGOOD 5
#define I_MASSACRE 6

#define I_PUNY_AMT 1
#define I_WEAK_AMT 3
#define I_POOR_AMT 5
#define I_AVERAGE_AMT 9
#define I_GOOD_AMT 17
#define I_VERYGOOD_AMT 33