/* Insert from line 392 in act.informative.c to "continue;" */

      /* hide npcs whose description starts with a '.' from non-holylighted people - Idea from Elaseth of TBA */

      /* or use a character string like a trailing ". ". 
       * It can be copied to four other places in this file, originally lines 90, 207, 394, 608 and 736,
       * and utilized to create "levels" of secrecy, such as one space, two spaces, three spaces, etc.
       */

/* http://www.java2s.com/Code/C/String/Findingoccurrencesofonestringinanotherstrstr.htm */

       char stringSearch[] = ". ";
       int j = 1;
       bool secret;

       for(j = 0 ; i->player.long_descr[j] != '\0' ; j++);
       for(j = 0 ; stringSearch[j] != '\0' ; j++);

       if ((strstr(i->player.long_descr, stringSearch)) != NULL)
       secret = true;  

/* http://www.java2s.com/Code/C/String/Findingoccurrencesofonestringinanotherstrstr.htm */

      if (!IS_NPC(ch) && !PRF_FLAGGED(ch, PRF_HOLYLIGHT) &&
      	   IS_NPC(i) && i->player.long_descr 
           && ((*i->player.long_descr == '.') || secret))
        continue;