/* ************************************************************************
*  Copyright (C) 1990, 1991                                               *
*  All Rights Reserved                                                    *
************************************************************************* */

                             DikuMud License

                      Program & Concept created by


Sebastian Hammer
Prss. Maries Alle 15, 1
1908 Frb. C.
DENMARK
(email quinn@freja.diku.dk)

Michael Seifert
Nr. Soeg. 37C, 1, doer 3
1370 Copenhagen K.
DENMARK
(email seifert@freja.diku.dk)

Hans Henrik St{rfeldt
Langs} 19
3500 V{rl|se
DENMARK
(email bombman@freja.diku.dk)

Tom Madsen
R|de Mellemvej 94B, 64
2300 Copenhagen S.
DENMARK
(email noop@freja.diku.dk)

Katja Nyboe
Kildeg}rdsvej 2
2900 Hellerup
31 62 82 84
DENMARK
(email katz@freja.diku.dk)


This document contains the rules by which you can use, alter or publish
parts of DikuMud. DikuMud has been created by the above five listed persons
in their spare time, at DIKU (Computer Science Instutute at Copenhagen
University). You are legally bound to follow the rules described in this
document.

Rules:

   !! DikuMud is NOT Public Domain, shareware, careware or the like !!

   You may under no circumstances make profit on *ANY* part of DikuMud in
   any possible way. You may under no circumstances charge money for
   distributing any part of dikumud - this includes the usual $5 charge
   for "sending the disk" or "just for the disk" etc.
   By breaking these rules you violate the agreement between us and the
   University, and hence will be sued.

   You may not remove any copyright notices from any of the documents or
   sources given to you.

   This license must *always* be included "as is" if you copy or give
   away any part of DikuMud (which is to be done as described in this
   document).

   If you publish *any* part of dikumud, we as creators must appear in the
   article, and the article must be clearly copyrighted subject to this
   license. Before publishing you must first send us a message, by
   snail-mail or e-mail, and inform us what, where and when you are
   publishing (remember to include your address, name etc.)

   If you wish to setup a version of DikuMud on any computer system, you
   must send us a message , by snail-mail or e-mail, and inform us where
   and when you are running the game. (remember to include 
   your address, name etc.)


   Any running version of DikuMud must include our names in the login
   sequence. Furthermore the "credits" command shall always cointain
   our name, addresses, and a notice which states we have created DikuMud.

   You are allowed to alter DikuMud, source and documentation as long as
   you do not violate any of the above stated rules.


Regards,



The DikuMud Group


Note:

We hope you will enjoy DikuMud, and encourage you to send us any reports
on bugs (when you find 'it'). Remember that we are all using our spare
time to write and improve DikuMud, bugs, etc. - and changes will take their
time. We have so far put extremely many programming hours into this project.
If you make any major improvements on DikuMud we would be happy to
hear from you. As you will naturally honor the above rules, you will receive
new updates and improvements made to the game.