/* * RAM $Id: olc_act.c 67 2009-01-05 00:39:32Z quixadhal $ */ /*************************************************************************** * File: olc_act.c * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * * * ***************************************************************************/ #include <sys/types.h> #include <ctype.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "merc.h" #include "interp.h" #include "act.h" #include "magic.h" #include "tables.h" #include "special.h" #include "strings.h" #include "random.h" #include "olc.h" #include "db.h" /*char * mprog_type_to_name ( int type );*/ #define ALT_FLAGVALUE_SET( _blargh, _table, _arg ) \ { \ int blah = flag_value( _table, _arg ); \ _blargh = (blah == NO_FLAG) ? 0 : blah; \ } #define ALT_FLAGVALUE_TOGGLE( _blargh, _table, _arg ) \ { \ int blah = flag_value( _table, _arg ); \ _blargh ^= (blah == NO_FLAG) ? 0 : blah; \ } /* Return TRUE if area changed, FALSE if not. */ #define REDIT( fun ) bool fun( CHAR_DATA *ch, char *argument ) #define OEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument ) #define MEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument ) #define AEDIT( fun ) bool fun( CHAR_DATA *ch, char *argument ) struct olc_help_type { const char *command; const void *structure; const char *desc; }; bool show_version( CHAR_DATA *ch, const char *argument ) { ch_printf( ch, "%s", VERSION ); ch_printf( ch, "\r\n" ); ch_printf( ch, "%s", AUTHOR ); ch_printf( ch, "\r\n" ); ch_printf( ch, "%s", DATE ); ch_printf( ch, "\r\n" ); ch_printf( ch, "%s", CREDITS ); ch_printf( ch, "\r\n" ); return FALSE; } /* * This table contains help commands and a brief description of each. * ------------------------------------------------------------------ */ const struct olc_help_type help_table[] = { {"area", area_flags, "Area attributes."}, {"room", room_flags, "Room attributes."}, {"sector", sector_flags, "Sector types, terrain."}, {"exit", exit_flags, "Exit types."}, {"type", type_flags, "Types of objects."}, {"extra", extra_flags, "Object attributes."}, {"wear", wear_flags, "Where to wear object."}, {"spec", spec_table, "Available special programs."}, {"sex", sex_flags, "Sexes."}, {"act", act_flags, "Mobile attributes."}, {"affect", affect_flags, "Mobile affects."}, {"wear-loc", wear_loc_flags, "Where mobile wears object."}, {"spells", skill_table, "Names of current spells."}, {"container", container_flags, "Container status."}, /* ROM specific bits: */ {"armor", ac_type, "Ac for different attacks."}, {"apply", apply_flags, "Apply flags"}, {"form", form_flags, "Mobile body form."}, {"part", part_flags, "Mobile body parts."}, {"imm", imm_flags, "Mobile immunity."}, {"res", res_flags, "Mobile resistance."}, {"vuln", vuln_flags, "Mobile vulnerability."}, {"off", off_flags, "Mobile offensive behaviour."}, {"size", size_flags, "Mobile size."}, {"position", position_flags, "Mobile positions."}, {"wclass", weapon_class, "Weapon class."}, {"wtype", weapon_type2, "Special weapon type."}, {"portal", portal_flags, "Portal types."}, {"furniture", furniture_flags, "Furniture types."}, {"liquid", liq_table, "Liquid types."}, {"apptype", apply_types, "Apply types."}, {"weapon", attack_table, "Weapon types."}, {"mprog", mprog_flags, "MobProgram flags."}, {NULL, NULL, NULL} }; /***************************************************************************** Name: show_flag_cmds Purpose: Displays settable flags and stats. Called by: show_help(olc_act.c). ****************************************************************************/ void show_flag_cmds( CHAR_DATA *ch, const struct flag_type *flag_table ) { char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char buf1[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int flag = 0; int col = 0; for ( flag = 0; flag_table[flag].name != NULL; flag++ ) { if ( flag_table[flag].settable ) { sprintf( buf, "%-19.18s", flag_table[flag].name ); strcat( buf1, buf ); if ( ++col % 4 == 0 ) strcat( buf1, "\r\n" ); } } if ( col % 4 != 0 ) strcat( buf1, "\r\n" ); ch_printf( ch, "%s", buf1 ); return; } /***************************************************************************** Name: show_skill_cmds Purpose: Displays all skill functions. Does remove those damn immortal commands from the list. Could be improved by: (1) Adding a check for a particular class. (2) Adding a check for a level range. Called by: show_help(olc_act.c). ****************************************************************************/ void show_skill_cmds( CHAR_DATA *ch, int tar ) { char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char buf1[MAX_STRING_LENGTH * 2] = "\0\0\0\0\0\0\0"; int sn = 0; int col = 0; for ( sn = 0; sn < MAX_SKILL; sn++ ) { if ( !skill_table[sn].name ) break; if ( !str_cmp( skill_table[sn].name, "reserved" ) || skill_table[sn].spell_fun == spell_null ) continue; if ( tar == -1 || skill_table[sn].target == tar ) { sprintf( buf, "%-19.18s", skill_table[sn].name ); strcat( buf1, buf ); if ( ++col % 4 == 0 ) strcat( buf1, "\r\n" ); } } if ( col % 4 != 0 ) strcat( buf1, "\r\n" ); ch_printf( ch, "%s", buf1 ); return; } /***************************************************************************** Name: show_spec_cmds Purpose: Displays settable special functions. Called by: show_help(olc_act.c). ****************************************************************************/ void show_spec_cmds( CHAR_DATA *ch ) { char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char buf1[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int spec = 0; int col = 0; ch_printf( ch, "Preceed special functions with 'spec_'\r\n\r\n" ); for ( spec = 0; spec_table[spec].function != NULL; spec++ ) { sprintf( buf, "%-19.18s", &spec_table[spec].name[5] ); strcat( buf1, buf ); if ( ++col % 4 == 0 ) strcat( buf1, "\r\n" ); } if ( col % 4 != 0 ) strcat( buf1, "\r\n" ); ch_printf( ch, "%s", buf1 ); return; } /***************************************************************************** Name: show_help Purpose: Displays help for many tables used in OLC. Called by: olc interpreters. ****************************************************************************/ bool show_help( CHAR_DATA *ch, const char *argument ) { char arg[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char spell[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; int cnt = 0; argument = one_argument( argument, arg ); one_argument( argument, spell ); /* * Display syntax. */ if ( arg[0] == '\0' ) { ch_printf( ch, "Syntax: ? [command]\r\n\r\n" ); ch_printf( ch, "[command] [description]\r\n" ); for ( cnt = 0; help_table[cnt].command != NULL; cnt++ ) { ch_printf( ch, "%-10.10s -%s\r\n", capitalize( help_table[cnt].command ), help_table[cnt].desc ); } return false; } /* * Find the command, show changeable data. * --------------------------------------- */ for ( cnt = 0; help_table[cnt].command != NULL; cnt++ ) { if ( arg[0] == help_table[cnt].command[0] && !str_prefix( arg, help_table[cnt].command ) ) { if ( help_table[cnt].structure == spec_table ) { show_spec_cmds( ch ); return false; } else if ( help_table[cnt].structure == liq_table ) { show_liqlist( ch ); return false; } else if ( help_table[cnt].structure == attack_table ) { show_damlist( ch ); return false; } else if ( help_table[cnt].structure == skill_table ) { if ( spell[0] == '\0' ) { ch_printf( ch, "Syntax: ? spells " "[ignore/attack/defend/self/object/all]\r\n" ); return false; } if ( !str_prefix( spell, "all" ) ) show_skill_cmds( ch, -1 ); else if ( !str_prefix( spell, "ignore" ) ) show_skill_cmds( ch, TAR_IGNORE ); else if ( !str_prefix( spell, "attack" ) ) show_skill_cmds( ch, TAR_CHAR_OFFENSIVE ); else if ( !str_prefix( spell, "defend" ) ) show_skill_cmds( ch, TAR_CHAR_DEFENSIVE ); else if ( !str_prefix( spell, "self" ) ) show_skill_cmds( ch, TAR_CHAR_SELF ); else if ( !str_prefix( spell, "object" ) ) show_skill_cmds( ch, TAR_OBJ_INV ); else ch_printf( ch, "Syntax: ? spell " "[ignore/attack/defend/self/object/all]\r\n" ); return false; } else { show_flag_cmds( ch, ( const struct flag_type * ) help_table[cnt].structure ); return false; } } } show_help( ch, "" ); return FALSE; } bool redit_rlist( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoomIndex = NULL; AREA_DATA *pArea = NULL; char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; BUFFER *buf1 = NULL; char arg[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; bool found = false; int vnum = 0; int col = 0; one_argument( argument, arg ); pArea = ch->in_room->area; buf1 = new_buf( ); found = false; for ( vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++ ) { if ( ( pRoomIndex = get_room_index( vnum ) ) ) { found = true; sprintf( buf, "[%5d] %-17.16s", vnum, capitalize( pRoomIndex->name ) ); add_buf( buf1, buf ); if ( ++col % 3 == 0 ) add_buf( buf1, "\r\n" ); } } if ( !found ) { ch_printf( ch, "Room(s) not found in this area.\r\n" ); return false; } if ( col % 3 != 0 ) add_buf( buf1, "\r\n" ); page_to_char( buf_string( buf1 ), ch ); free_buf( buf1 ); return false; } bool redit_mlist( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMobIndex = NULL; AREA_DATA *pArea = NULL; char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; BUFFER *buf1 = NULL; char arg[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; bool fAll = false; bool found = false; int vnum = 0; int col = 0; one_argument( argument, arg ); if ( arg[0] == '\0' ) { ch_printf( ch, "Syntax: mlist <all/name>\r\n" ); return false; } buf1 = new_buf( ); pArea = ch->in_room->area; fAll = !str_cmp( arg, "all" ); found = false; for ( vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++ ) { if ( ( pMobIndex = get_mob_index( vnum ) ) != NULL ) { if ( fAll || is_name( arg, pMobIndex->player_name ) ) { found = true; sprintf( buf, "[%5d] %-17.16s", pMobIndex->vnum, capitalize( pMobIndex->short_descr ) ); add_buf( buf1, buf ); if ( ++col % 3 == 0 ) add_buf( buf1, "\r\n" ); } } } if ( !found ) { ch_printf( ch, "Mobile(s) not found in this area.\r\n" ); return false; } if ( col % 3 != 0 ) add_buf( buf1, "\r\n" ); page_to_char( buf_string( buf1 ), ch ); free_buf( buf1 ); return false; } bool redit_olist( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObjIndex = NULL; AREA_DATA *pArea = NULL; char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; BUFFER *buf1 = NULL; char arg[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; bool fAll = false; bool found = false; int vnum = 0; int col = 0; one_argument( argument, arg ); if ( arg[0] == '\0' ) { ch_printf( ch, "Syntax: olist <all/name/item_type>\r\n" ); return false; } pArea = ch->in_room->area; buf1 = new_buf( ); fAll = !str_cmp( arg, "all" ); found = false; for ( vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++ ) { if ( ( pObjIndex = get_obj_index( vnum ) ) ) { if ( fAll || is_name( arg, pObjIndex->name ) || flag_value( type_flags, arg ) == pObjIndex->item_type ) { found = true; sprintf( buf, "[%5d] %-17.16s", pObjIndex->vnum, capitalize( pObjIndex->short_descr ) ); add_buf( buf1, buf ); if ( ++col % 3 == 0 ) add_buf( buf1, "\r\n" ); } } } if ( !found ) { ch_printf( ch, "Object(s) not found in this area.\r\n" ); return false; } if ( col % 3 != 0 ) add_buf( buf1, "\r\n" ); page_to_char( buf_string( buf1 ), ch ); free_buf( buf1 ); return false; } bool redit_mshow( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: mshow <vnum>\r\n" ); return false; } if ( !is_number( argument ) ) { ch_printf( ch, "REdit: Enter a number.\r\n" ); return false; } if ( is_number( argument ) ) { value = atoi( argument ); if ( !( pMob = get_mob_index( value ) ) ) { ch_printf( ch, "REdit: That mobile does not exist.\r\n" ); return false; } ch->desc->pEdit = ( void * ) pMob; } medit_show( ch, argument ); ch->desc->pEdit = ( void * ) ch->in_room; return false; } bool redit_oshow( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; int value = 0; if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: oshow <vnum>\r\n" ); return false; } if ( !is_number( argument ) ) { ch_printf( ch, "REdit: Enter a number.\r\n" ); return false; } if ( is_number( argument ) ) { value = atoi( argument ); if ( !( pObj = get_obj_index( value ) ) ) { ch_printf( ch, "REdit: That object does not exist.\r\n" ); return false; } ch->desc->pEdit = ( void * ) pObj; } oedit_show( ch, argument ); ch->desc->pEdit = ( void * ) ch->in_room; return false; } /***************************************************************************** Name: check_range( lower vnum, upper vnum ) Purpose: Ensures the range spans only one area. Called by: aedit_vnum(olc_act.c). ****************************************************************************/ bool check_range( int lower, int upper ) { AREA_DATA *pArea = NULL; int cnt = 0; for ( pArea = area_first; pArea; pArea = pArea->next ) { /* * lower < area < upper */ if ( ( lower <= pArea->min_vnum && pArea->min_vnum <= upper ) || ( lower <= pArea->max_vnum && pArea->max_vnum <= upper ) ) ++cnt; if ( cnt > 1 ) return false; } return true; } AREA_DATA *get_vnum_area( int vnum ) { AREA_DATA *pArea; for ( pArea = area_first; pArea; pArea = pArea->next ) { if ( vnum >= pArea->min_vnum && vnum <= pArea->max_vnum ) return pArea; } return 0; } /* * Area Editor Functions. */ bool aedit_show( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; EDIT_AREA( ch, pArea ); ch_printf( ch, "Name: [%5d] %s\r\n", pArea->vnum, pArea->name ); #if 0 /* ROM OLC */ sprintf( buf, "Recall: [%5d] %s\r\n", pArea->recall, get_room_index( pArea->recall ) ? get_room_index( pArea->recall )->name : "none" ); send_to_char( buf, ch ); #endif /* ROM */ ch_printf( ch, "File: %s\r\n", pArea->file_name ); ch_printf( ch, "Vnums: [%d-%d]\r\n", pArea->min_vnum, pArea->max_vnum ); ch_printf( ch, "Age: [%d]\r\n", pArea->age ); ch_printf( ch, "Players: [%d]\r\n", pArea->nplayer ); ch_printf( ch, "Security: [%d]\r\n", pArea->security ); ch_printf( ch, "Builders: [%s]\r\n", pArea->builders ); ch_printf( ch, "Credits : [%s]\r\n", pArea->credits ); ch_printf( ch, "Flags: [%s]\r\n", flag_string( area_flags, pArea->area_flags ) ); return false; } bool aedit_reset( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; EDIT_AREA( ch, pArea ); reset_area( pArea ); ch_printf( ch, "Area reset.\r\n" ); return false; } bool aedit_create( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; pArea = new_area( ); area_last->next = pArea; area_last = pArea; /* Thanks, Walker. */ ch->desc->pEdit = ( void * ) pArea; SET_BIT( pArea->area_flags, AREA_ADDED ); ch_printf( ch, "Area Created.\r\n" ); return false; } bool aedit_name( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; EDIT_AREA( ch, pArea ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: name [$name]\r\n" ); return false; } free_string( pArea->name ); pArea->name = str_dup( argument ); ch_printf( ch, "Name set.\r\n" ); return true; } bool aedit_credits( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; EDIT_AREA( ch, pArea ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: credits [$credits]\r\n" ); return false; } free_string( pArea->credits ); pArea->credits = str_dup( argument ); ch_printf( ch, "Credits set.\r\n" ); return true; } bool aedit_file( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; char file[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int i = 0; int length = 0; EDIT_AREA( ch, pArea ); one_argument( argument, file ); /* Forces Lowercase */ if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: filename [$file]\r\n" ); return false; } /* * Simple Syntax Check. */ length = strlen( argument ); if ( length > 8 ) { ch_printf( ch, "No more than eight characters allowed.\r\n" ); return false; } /* * Allow only letters and numbers. */ for ( i = 0; i < length; i++ ) { if ( !isalnum( file[i] ) ) { ch_printf( ch, "Only letters and numbers are valid.\r\n" ); return false; } } free_string( pArea->file_name ); strcat( file, ".are" ); pArea->file_name = str_dup( file ); ch_printf( ch, "Filename set.\r\n" ); return true; } bool aedit_age( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; char age[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; EDIT_AREA( ch, pArea ); one_argument( argument, age ); if ( !is_number( age ) || age[0] == '\0' ) { ch_printf( ch, "Syntax: age [#xage]\r\n" ); return false; } pArea->age = atoi( age ); ch_printf( ch, "Age set.\r\n" ); return true; } #if 0 /* ROM OLC */ AEDIT( aedit_recall ) { AREA_DATA *pArea = NULL; char room[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int value = 0; EDIT_AREA( ch, pArea ); one_argument( argument, room ); if ( !is_number( argument ) || argument[0] == '\0' ) { send_to_char( "Syntax: recall [#xrvnum]\r\n", ch ); return FALSE; } value = atoi( room ); if ( !get_room_index( value ) ) { send_to_char( "AEdit: Room vnum does not exist.\r\n", ch ); return FALSE; } pArea->recall = value; send_to_char( "Recall set.\r\n", ch ); return TRUE; } #endif /* ROM OLC */ bool aedit_security( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; char sec[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int value = 0; EDIT_AREA( ch, pArea ); one_argument( argument, sec ); if ( !is_number( sec ) || sec[0] == '\0' ) { ch_printf( ch, "Syntax: security [#xlevel]\r\n" ); return false; } value = atoi( sec ); if ( value > ch->pcdata->security || value < 0 ) { if ( ch->pcdata->security != 0 ) { ch_printf( ch, "Security is 0-%d.\r\n", ch->pcdata->security ); } else ch_printf( ch, "Security is 0 only.\r\n" ); return false; } pArea->security = value; ch_printf( ch, "Security set.\r\n" ); return true; } bool aedit_builder( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; char name[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; EDIT_AREA( ch, pArea ); one_argument( argument, name ); if ( name[0] == '\0' ) { ch_printf( ch, "Syntax: builder [$name] -toggles builder\r\n" ); ch_printf( ch, "Syntax: builder All -allows everyone\r\n" ); return false; } name[0] = UPPER( name[0] ); if ( strstr( pArea->builders, name ) != '\0' ) { pArea->builders = string_replace( pArea->builders, name, "\0" ); pArea->builders = string_unpad( pArea->builders ); if ( pArea->builders[0] == '\0' ) { free_string( pArea->builders ); pArea->builders = str_dup( "None" ); } ch_printf( ch, "Builder removed.\r\n" ); return true; } else { buf[0] = '\0'; if ( strstr( pArea->builders, "None" ) != '\0' ) { pArea->builders = string_replace( pArea->builders, "None", "\0" ); pArea->builders = string_unpad( pArea->builders ); } if ( pArea->builders[0] != '\0' ) { strcat( buf, pArea->builders ); strcat( buf, " " ); } strcat( buf, name ); free_string( pArea->builders ); pArea->builders = string_proper( str_dup( buf ) ); ch_printf( ch, "Builder added.\r\n" ); ch_printf( ch, "%s", pArea->builders ); return true; } return FALSE; } bool aedit_vnum( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; char lower[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char upper[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int ilower = 0; int iupper = 0; EDIT_AREA( ch, pArea ); argument = one_argument( argument, lower ); one_argument( argument, upper ); if ( !is_number( lower ) || lower[0] == '\0' || !is_number( upper ) || upper[0] == '\0' ) { ch_printf( ch, "Syntax: vnum [#xlower] [#xupper]\r\n" ); return false; } if ( ( ilower = atoi( lower ) ) > ( iupper = atoi( upper ) ) ) { ch_printf( ch, "AEdit: Upper must be larger then lower.\r\n" ); return false; } if ( !check_range( atoi( lower ), atoi( upper ) ) ) { ch_printf( ch, "AEdit: Range must include only this area.\r\n" ); return false; } if ( get_vnum_area( ilower ) && get_vnum_area( ilower ) != pArea ) { ch_printf( ch, "AEdit: Lower vnum already assigned.\r\n" ); return false; } pArea->min_vnum = ilower; ch_printf( ch, "Lower vnum set.\r\n" ); if ( get_vnum_area( iupper ) && get_vnum_area( iupper ) != pArea ) { ch_printf( ch, "AEdit: Upper vnum already assigned.\r\n" ); return true; /* The lower value has been set. */ } pArea->max_vnum = iupper; ch_printf( ch, "Upper vnum set.\r\n" ); return true; } bool aedit_lvnum( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; char lower[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int ilower = 0; int iupper = 0; EDIT_AREA( ch, pArea ); one_argument( argument, lower ); if ( !is_number( lower ) || lower[0] == '\0' ) { ch_printf( ch, "Syntax: min_vnum [#xlower]\r\n" ); return false; } if ( ( ilower = atoi( lower ) ) > ( iupper = pArea->max_vnum ) ) { ch_printf( ch, "AEdit: Value must be less than the max_vnum.\r\n" ); return false; } if ( !check_range( ilower, iupper ) ) { ch_printf( ch, "AEdit: Range must include only this area.\r\n" ); return false; } if ( get_vnum_area( ilower ) && get_vnum_area( ilower ) != pArea ) { ch_printf( ch, "AEdit: Lower vnum already assigned.\r\n" ); return false; } pArea->min_vnum = ilower; ch_printf( ch, "Lower vnum set.\r\n" ); return true; } bool aedit_uvnum( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; char upper[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int ilower = 0; int iupper = 0; EDIT_AREA( ch, pArea ); one_argument( argument, upper ); if ( !is_number( upper ) || upper[0] == '\0' ) { ch_printf( ch, "Syntax: max_vnum [#xupper]\r\n" ); return false; } if ( ( ilower = pArea->min_vnum ) > ( iupper = atoi( upper ) ) ) { ch_printf( ch, "AEdit: Upper must be larger then lower.\r\n" ); return false; } if ( !check_range( ilower, iupper ) ) { ch_printf( ch, "AEdit: Range must include only this area.\r\n" ); return false; } if ( get_vnum_area( iupper ) && get_vnum_area( iupper ) != pArea ) { ch_printf( ch, "AEdit: Upper vnum already assigned.\r\n" ); return false; } pArea->max_vnum = iupper; ch_printf( ch, "Upper vnum set.\r\n" ); return true; } /* * Room Editor Functions. */ bool redit_show( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char buf1[2 * MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; OBJ_DATA *obj = NULL; CHAR_DATA *rch = NULL; int door = 0; bool fcnt = false; EDIT_ROOM( ch, pRoom ); buf1[0] = '\0'; sprintf( buf, "Description:\r\n%s", pRoom->description ); strcat( buf1, buf ); sprintf( buf, "Name: [%s]\r\nArea: [%5d] %s\r\n", pRoom->name, pRoom->area->vnum, pRoom->area->name ); strcat( buf1, buf ); sprintf( buf, "Vnum: [%5d]\r\nSector: [%s]\r\n", pRoom->vnum, flag_string( sector_flags, pRoom->sector_type ) ); strcat( buf1, buf ); sprintf( buf, "Room flags: [%s]\r\n", flag_string( room_flags, pRoom->room_flags ) ); strcat( buf1, buf ); if ( pRoom->heal_rate != 100 || pRoom->mana_rate != 100 ) { sprintf( buf, "Health rec: [%d]\r\nMana rec : [%d]\r\n", pRoom->heal_rate, pRoom->mana_rate ); strcat( buf1, buf ); } if ( pRoom->clan > 0 ) { sprintf( buf, "Clan : [%d] %s\r\n", pRoom->clan, clan_table[pRoom->clan].name ); strcat( buf1, buf ); } if ( !IS_NULLSTR( pRoom->owner ) ) { sprintf( buf, "Owner : [%s]\r\n", pRoom->owner ); strcat( buf1, buf ); } if ( pRoom->extra_descr ) { EXTRA_DESCR_DATA *ed = NULL; strcat( buf1, "Desc Kwds: [" ); for ( ed = pRoom->extra_descr; ed; ed = ed->next ) { strcat( buf1, ed->keyword ); if ( ed->next ) strcat( buf1, " " ); } strcat( buf1, "]\r\n" ); } strcat( buf1, "Characters: [" ); fcnt = false; for ( rch = pRoom->people; rch; rch = rch->next_in_room ) { one_argument( rch->name, buf ); strcat( buf1, buf ); strcat( buf1, " " ); fcnt = true; } if ( fcnt ) { int end = 0; end = strlen( buf1 ) - 1; buf1[end] = ']'; strcat( buf1, "\r\n" ); } else strcat( buf1, "none]\r\n" ); strcat( buf1, "Objects: [" ); fcnt = false; for ( obj = pRoom->contents; obj; obj = obj->next_content ) { one_argument( obj->name, buf ); strcat( buf1, buf ); strcat( buf1, " " ); fcnt = true; } if ( fcnt ) { int end = 0; end = strlen( buf1 ) - 1; buf1[end] = ']'; strcat( buf1, "\r\n" ); } else strcat( buf1, "none]\r\n" ); for ( door = 0; door < MAX_DIR; door++ ) { EXIT_DATA *pexit = NULL; if ( ( pexit = pRoom->exit[door] ) ) { char word[MAX_INPUT_LENGTH]; char reset_state[MAX_STRING_LENGTH]; const char *state; int i; int length; sprintf( buf, "-%-5s to [%5d] Key: [%5d] ", capitalize( dir_name[door] ), pexit->u1.to_room ? pexit->u1.to_room->vnum : 0, pexit->key ); strcat( buf1, buf ); /* * Format up the exit info. * Capitalize all flags that are not part of the reset info. */ strcpy( reset_state, flag_string( exit_flags, pexit->rs_flags ) ); state = flag_string( exit_flags, pexit->exit_info ); strcat( buf1, " Exit flags: [" ); for ( ;; ) { state = one_argument( state, word ); if ( word[0] == '\0' ) { int end = 0; end = strlen( buf1 ) - 1; buf1[end] = ']'; strcat( buf1, "\r\n" ); break; } if ( str_infix( word, reset_state ) ) { length = strlen( word ); for ( i = 0; i < length; i++ ) word[i] = UPPER( word[i] ); } strcat( buf1, word ); strcat( buf1, " " ); } if ( pexit->keyword && pexit->keyword[0] != '\0' ) { sprintf( buf, "Kwds: [%s]\r\n", pexit->keyword ); strcat( buf1, buf ); } if ( pexit->description && pexit->description[0] != '\0' ) { sprintf( buf, "%s", pexit->description ); strcat( buf1, buf ); } } } ch_printf( ch, "%s", buf1 ); return false; } /* Local function. */ bool change_exit( CHAR_DATA *ch, const char *argument, int door ) { ROOM_INDEX_DATA *pRoom = NULL; char command[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char arg[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; int value = 0; EDIT_ROOM( ch, pRoom ); /* * Set the exit flags, needs full argument. * ---------------------------------------- */ if ( ( value = flag_value( exit_flags, argument ) ) != NO_FLAG ) { ROOM_INDEX_DATA *pToRoom = NULL; int rev = 0; /* ROM OLC */ if ( !pRoom->exit[door] ) { ch_printf( ch, "Exit does not exist.\r\n" ); return false; } /* * This room. */ TOGGLE_BIT( pRoom->exit[door]->rs_flags, value ); /* * Don't toggle exit_info because it can be changed by players. */ pRoom->exit[door]->exit_info = pRoom->exit[door]->rs_flags; /* * Connected room. */ pToRoom = pRoom->exit[door]->u1.to_room; /* ROM OLC */ rev = rev_dir[door]; if ( pToRoom->exit[rev] != NULL ) { pToRoom->exit[rev]->rs_flags = pRoom->exit[door]->rs_flags; pToRoom->exit[rev]->exit_info = pRoom->exit[door]->exit_info; } ch_printf( ch, "Exit flag toggled.\r\n" ); return true; } /* * Now parse the arguments. */ argument = one_argument( argument, command ); one_argument( argument, arg ); if ( command[0] == '\0' && argument[0] == '\0' ) /* Move command. */ { move_char( ch, door, TRUE ); /* ROM OLC */ return false; } if ( command[0] == '?' ) { do_help( ch, "EXIT" ); return false; } if ( !str_cmp( command, "delete" ) ) { ROOM_INDEX_DATA *pToRoom = NULL; int rev = 0; /* ROM OLC */ if ( !pRoom->exit[door] ) { ch_printf( ch, "REdit: Cannot delete a null exit.\r\n" ); return false; } /* * Remove ToRoom Exit. */ rev = rev_dir[door]; pToRoom = pRoom->exit[door]->u1.to_room; /* ROM OLC */ if ( pToRoom->exit[rev] ) { free_exit( pToRoom->exit[rev] ); pToRoom->exit[rev] = NULL; } /* * Remove this exit. */ free_exit( pRoom->exit[door] ); pRoom->exit[door] = NULL; ch_printf( ch, "Exit unlinked.\r\n" ); return true; } if ( !str_cmp( command, "link" ) ) { EXIT_DATA *pExit = NULL; ROOM_INDEX_DATA *toRoom = NULL; if ( arg[0] == '\0' || !is_number( arg ) ) { ch_printf( ch, "Syntax: [direction] link [vnum]\r\n" ); return false; } value = atoi( arg ); if ( !( toRoom = get_room_index( value ) ) ) { ch_printf( ch, "REdit: Cannot link to non-existant room.\r\n" ); return false; } if ( !IS_BUILDER( ch, toRoom->area ) ) { ch_printf( ch, "REdit: Cannot link to that area.\r\n" ); return false; } if ( toRoom->exit[rev_dir[door]] ) { ch_printf( ch, "REdit: Remote side's exit already exists.\r\n" ); return false; } if ( !pRoom->exit[door] ) pRoom->exit[door] = new_exit( ); pRoom->exit[door]->u1.to_room = toRoom; pRoom->exit[door]->orig_door = door; door = rev_dir[door]; pExit = new_exit( ); pExit->u1.to_room = pRoom; pExit->orig_door = door; toRoom->exit[door] = pExit; ch_printf( ch, "Two-way link established.\r\n" ); return true; } if ( !str_cmp( command, "dig" ) ) { char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; if ( arg[0] == '\0' || !is_number( arg ) ) { ch_printf( ch, "Syntax: [direction] dig <vnum>\r\n" ); return false; } redit_create( ch, arg ); sprintf( buf, "link %s", arg ); change_exit( ch, buf, door ); return true; } if ( !str_cmp( command, "room" ) ) { ROOM_INDEX_DATA *toRoom = NULL; if ( arg[0] == '\0' || !is_number( arg ) ) { ch_printf( ch, "Syntax: [direction] room [vnum]\r\n" ); return false; } value = atoi( arg ); if ( !( toRoom = get_room_index( value ) ) ) { ch_printf( ch, "REdit: Cannot link to non-existant room.\r\n" ); return false; } if ( !pRoom->exit[door] ) pRoom->exit[door] = new_exit( ); pRoom->exit[door]->u1.to_room = toRoom; /* ROM OLC */ pRoom->exit[door]->orig_door = door; ch_printf( ch, "One-way link established.\r\n" ); return true; } if ( !str_cmp( command, "key" ) ) { OBJ_INDEX_DATA *key = NULL; if ( arg[0] == '\0' || !is_number( arg ) ) { ch_printf( ch, "Syntax: [direction] key [vnum]\r\n" ); return false; } if ( !pRoom->exit[door] ) { ch_printf( ch, "Exit does not exist.\r\n" ); return false; } value = atoi( arg ); if ( !( key = get_obj_index( value ) ) ) { ch_printf( ch, "REdit: Key doesn't exist.\r\n" ); return false; } if ( key->item_type != ITEM_KEY ) { ch_printf( ch, "REdit: Object is not key.\r\n" ); return false; } pRoom->exit[door]->key = value; ch_printf( ch, "Exit key set.\r\n" ); return true; } if ( !str_cmp( command, "name" ) ) { if ( arg[0] == '\0' ) { ch_printf( ch, "Syntax: [direction] name [string]\r\n" ); ch_printf( ch, " [direction] name none\r\n" ); return false; } if ( !pRoom->exit[door] ) { ch_printf( ch, "Exit does not exist.\r\n" ); return false; } free_string( pRoom->exit[door]->keyword ); if ( str_cmp( arg, "none" ) ) pRoom->exit[door]->keyword = str_dup( arg ); else pRoom->exit[door]->keyword = str_dup( "" ); ch_printf( ch, "Exit name set.\r\n" ); return true; } if ( !str_prefix( command, "description" ) ) { if ( arg[0] == '\0' ) { if ( !pRoom->exit[door] ) { ch_printf( ch, "Exit does not exist.\r\n" ); return false; } string_append( ch, &pRoom->exit[door]->description ); return true; } ch_printf( ch, "Syntax: [direction] desc\r\n" ); return false; } return false; } bool redit_north( CHAR_DATA *ch, const char *argument ) { if ( change_exit( ch, argument, DIR_NORTH ) ) return true; return false; } bool redit_south( CHAR_DATA *ch, const char *argument ) { if ( change_exit( ch, argument, DIR_SOUTH ) ) return true; return false; } bool redit_east( CHAR_DATA *ch, const char *argument ) { if ( change_exit( ch, argument, DIR_EAST ) ) return true; return false; } bool redit_west( CHAR_DATA *ch, const char *argument ) { if ( change_exit( ch, argument, DIR_WEST ) ) return true; return false; } bool redit_up( CHAR_DATA *ch, const char *argument ) { if ( change_exit( ch, argument, DIR_UP ) ) return true; return false; } bool redit_down( CHAR_DATA *ch, const char *argument ) { if ( change_exit( ch, argument, DIR_DOWN ) ) return true; return false; } bool redit_ed( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; EXTRA_DESCR_DATA *ed = NULL; char command[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char keyword[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; EDIT_ROOM( ch, pRoom ); argument = one_argument( argument, command ); one_argument( argument, keyword ); if ( command[0] == '\0' || keyword[0] == '\0' ) { ch_printf( ch, "Syntax: ed add [keyword]\r\n" ); ch_printf( ch, " ed edit [keyword]\r\n" ); ch_printf( ch, " ed delete [keyword]\r\n" ); ch_printf( ch, " ed format [keyword]\r\n" ); return false; } if ( !str_cmp( command, "add" ) ) { if ( keyword[0] == '\0' ) { ch_printf( ch, "Syntax: ed add [keyword]\r\n" ); return false; } ed = new_extra_descr( ); ed->keyword = str_dup( keyword ); ed->description = str_dup( "" ); ed->next = pRoom->extra_descr; pRoom->extra_descr = ed; string_append( ch, &ed->description ); return true; } if ( !str_cmp( command, "edit" ) ) { if ( keyword[0] == '\0' ) { ch_printf( ch, "Syntax: ed edit [keyword]\r\n" ); return false; } for ( ed = pRoom->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; } if ( !ed ) { ch_printf( ch, "REdit: Extra description keyword not found.\r\n" ); return false; } string_append( ch, &ed->description ); return true; } if ( !str_cmp( command, "delete" ) ) { EXTRA_DESCR_DATA *ped = NULL; if ( keyword[0] == '\0' ) { ch_printf( ch, "Syntax: ed delete [keyword]\r\n" ); return false; } for ( ed = pRoom->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; ped = ed; } if ( !ed ) { ch_printf( ch, "REdit: Extra description keyword not found.\r\n" ); return false; } if ( !ped ) pRoom->extra_descr = ed->next; else ped->next = ed->next; free_extra_descr( ed ); ch_printf( ch, "Extra description deleted.\r\n" ); return true; } if ( !str_cmp( command, "format" ) ) { if ( keyword[0] == '\0' ) { ch_printf( ch, "Syntax: ed format [keyword]\r\n" ); return false; } for ( ed = pRoom->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; } if ( !ed ) { ch_printf( ch, "REdit: Extra description keyword not found.\r\n" ); return false; } ed->description = format_string( ed->description ); ch_printf( ch, "Extra description formatted.\r\n" ); return true; } redit_ed( ch, "" ); return false; } bool redit_create( CHAR_DATA *ch, const char *argument ) { AREA_DATA *pArea = NULL; ROOM_INDEX_DATA *pRoom = NULL; int value = 0; int iHash = 0; EDIT_ROOM( ch, pRoom ); value = atoi( argument ); if ( argument[0] == '\0' || value <= 0 ) { ch_printf( ch, "Syntax: create [vnum > 0]\r\n" ); return false; } pArea = get_vnum_area( value ); if ( !pArea ) { ch_printf( ch, "REdit: That vnum is not assigned an area.\r\n" ); return false; } if ( !IS_BUILDER( ch, pArea ) ) { ch_printf( ch, "REdit: Vnum in an area you cannot build in.\r\n" ); return false; } if ( get_room_index( value ) ) { ch_printf( ch, "REdit: Room vnum already exists.\r\n" ); return false; } pRoom = new_room_index( ); pRoom->area = pArea; pRoom->vnum = value; if ( value > top_vnum_room ) top_vnum_room = value; iHash = value % MAX_KEY_HASH; pRoom->next = room_index_hash[iHash]; room_index_hash[iHash] = pRoom; ch->desc->pEdit = ( void * ) pRoom; ch_printf( ch, "Room created.\r\n" ); return true; } bool redit_name( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; EDIT_ROOM( ch, pRoom ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: name [name]\r\n" ); return false; } free_string( pRoom->name ); pRoom->name = str_dup( argument ); ch_printf( ch, "Name set.\r\n" ); return true; } bool redit_desc( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; EDIT_ROOM( ch, pRoom ); if ( argument[0] == '\0' ) { string_append( ch, &pRoom->description ); return true; } ch_printf( ch, "Syntax: desc\r\n" ); return false; } bool redit_heal( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; EDIT_ROOM( ch, pRoom ); if ( is_number( argument ) ) { pRoom->heal_rate = atoi( argument ); ch_printf( ch, "Heal rate set.\r\n" ); return true; } ch_printf( ch, "Syntax : heal <#xnumber>\r\n" ); return false; } bool redit_mana( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; EDIT_ROOM( ch, pRoom ); if ( is_number( argument ) ) { pRoom->mana_rate = atoi( argument ); ch_printf( ch, "Mana rate set.\r\n" ); return true; } ch_printf( ch, "Syntax : mana <#xnumber>\r\n" ); return false; } bool redit_clan( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; EDIT_ROOM( ch, pRoom ); pRoom->clan = clan_lookup( argument ); ch_printf( ch, "Clan set.\r\n" ); return true; } bool redit_format( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; EDIT_ROOM( ch, pRoom ); pRoom->description = format_string( pRoom->description ); ch_printf( ch, "String formatted.\r\n" ); return true; } bool redit_mreset( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; MOB_INDEX_DATA *pMobIndex = NULL; CHAR_DATA *newmob = NULL; char arg[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char arg2[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; RESET_DATA *pReset = NULL; EDIT_ROOM( ch, pRoom ); argument = one_argument( argument, arg ); argument = one_argument( argument, arg2 ); if ( arg[0] == '\0' || !is_number( arg ) ) { ch_printf( ch, "Syntax: mreset <vnum> <max #x> <mix #x>\r\n" ); return false; } if ( !( pMobIndex = get_mob_index( atoi( arg ) ) ) ) { ch_printf( ch, "REdit: No mobile has that vnum.\r\n" ); return false; } if ( pMobIndex->area != pRoom->area ) { ch_printf( ch, "REdit: No such mobile in this area.\r\n" ); return false; } /* * Create the mobile reset. */ pReset = new_reset_data( ); pReset->command = 'M'; pReset->arg1 = pMobIndex->vnum; pReset->arg2 = is_number( arg2 ) ? atoi( arg2 ) : MAX_MOB; pReset->arg3 = pRoom->vnum; pReset->arg4 = is_number( argument ) ? atoi( argument ) : 1; add_reset( pRoom, pReset, 0 /* Last slot */ ); /* * Create the mobile. */ newmob = create_mobile( pMobIndex ); char_to_room( newmob, pRoom ); ch_printf( ch, "%s (%d) has been loaded and added to resets.\r\n" "There will be a maximum of %d loaded to this room.\r\n", capitalize( pMobIndex->short_descr ), pMobIndex->vnum, pReset->arg2 ); act( "$n has created $N!", ch, NULL, newmob, TO_ROOM ); return true; } struct wear_type { int wear_loc; int wear_bit; }; const struct wear_type wear_table[] = { {WEAR_NONE, ITEM_TAKE}, {WEAR_LIGHT, ITEM_LIGHT}, {WEAR_FINGER_L, ITEM_WEAR_FINGER}, {WEAR_FINGER_R, ITEM_WEAR_FINGER}, {WEAR_NECK_1, ITEM_WEAR_NECK}, {WEAR_NECK_2, ITEM_WEAR_NECK}, {WEAR_BODY, ITEM_WEAR_BODY}, {WEAR_HEAD, ITEM_WEAR_HEAD}, {WEAR_LEGS, ITEM_WEAR_LEGS}, {WEAR_FEET, ITEM_WEAR_FEET}, {WEAR_HANDS, ITEM_WEAR_HANDS}, {WEAR_ARMS, ITEM_WEAR_ARMS}, {WEAR_SHIELD, ITEM_WEAR_SHIELD}, {WEAR_ABOUT, ITEM_WEAR_ABOUT}, {WEAR_WAIST, ITEM_WEAR_WAIST}, {WEAR_WRIST_L, ITEM_WEAR_WRIST}, {WEAR_WRIST_R, ITEM_WEAR_WRIST}, {WEAR_WIELD, ITEM_WIELD}, {WEAR_HOLD, ITEM_HOLD}, {NO_FLAG, NO_FLAG} }; /***************************************************************************** Name: wear_loc Purpose: Returns the location of the bit that matches the count. 1 = first match, 2 = second match etc. Called by: oedit_reset(olc_act.c). ****************************************************************************/ int wear_loc( int bits, int count ) { int flag = 0; for ( flag = 0; wear_table[flag].wear_bit != NO_FLAG; flag++ ) { if ( IS_SET( bits, wear_table[flag].wear_bit ) && --count < 1 ) return wear_table[flag].wear_loc; } return NO_FLAG; } /***************************************************************************** Name: wear_bit Purpose: Converts a wear_loc into a bit. Called by: redit_oreset(olc_act.c). ****************************************************************************/ int wear_bit( int loc ) { int flag = 0; for ( flag = 0; wear_table[flag].wear_loc != NO_FLAG; flag++ ) { if ( loc == wear_table[flag].wear_loc ) return wear_table[flag].wear_bit; } return 0; } bool redit_oreset( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; OBJ_INDEX_DATA *pObjIndex = NULL; OBJ_DATA *newobj = NULL; OBJ_DATA *to_obj = NULL; CHAR_DATA *to_mob = NULL; char arg1[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char arg2[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; int olevel = 0; RESET_DATA *pReset = NULL; EDIT_ROOM( ch, pRoom ); argument = one_argument( argument, arg1 ); argument = one_argument( argument, arg2 ); if ( arg1[0] == '\0' || !is_number( arg1 ) ) { ch_printf( ch, "Syntax: oreset <vnum> <args>\r\n" ); ch_printf( ch, " -no_args = into room\r\n" ); ch_printf( ch, " -<obj_name> = into obj\r\n" ); ch_printf( ch, " -<mob_name> <wear_loc> = into mob\r\n" ); return false; } if ( !( pObjIndex = get_obj_index( atoi( arg1 ) ) ) ) { ch_printf( ch, "REdit: No object has that vnum.\r\n" ); return false; } if ( pObjIndex->area != pRoom->area ) { ch_printf( ch, "REdit: No such object in this area.\r\n" ); return false; } /* * Load into room. */ if ( arg2[0] == '\0' ) { pReset = new_reset_data( ); pReset->command = 'O'; pReset->arg1 = pObjIndex->vnum; pReset->arg2 = 0; pReset->arg3 = pRoom->vnum; pReset->arg4 = 0; add_reset( pRoom, pReset, 0 /* Last slot */ ); newobj = create_object( pObjIndex, number_fuzzy( olevel ) ); obj_to_room( newobj, pRoom ); ch_printf( ch, "%s (%d) has been loaded and added to resets.\r\n", capitalize( pObjIndex->short_descr ), pObjIndex->vnum ); } else /* * Load into object's inventory. */ if ( argument[0] == '\0' && ( ( to_obj = get_obj_list( ch, arg2, pRoom->contents ) ) != NULL ) ) { pReset = new_reset_data( ); pReset->command = 'P'; pReset->arg1 = pObjIndex->vnum; pReset->arg2 = 0; pReset->arg3 = to_obj->pIndexData->vnum; pReset->arg4 = 1; add_reset( pRoom, pReset, 0 /* Last slot */ ); newobj = create_object( pObjIndex, number_fuzzy( olevel ) ); newobj->cost = 0; obj_to_obj( newobj, to_obj ); ch_printf( ch, "%s (%d) has been loaded into " "%s (%d) and added to resets.\r\n", capitalize( newobj->short_descr ), newobj->pIndexData->vnum, to_obj->short_descr, to_obj->pIndexData->vnum ); } else /* * Load into mobile's inventory. */ if ( ( to_mob = get_char_room( ch, arg2 ) ) != NULL ) { int the_wear_loc; /* * Make sure the location on mobile is valid. */ if ( ( the_wear_loc = flag_value( wear_loc_flags, argument ) ) == NO_FLAG ) { ch_printf( ch, "REdit: Invalid wear_loc. '? wear-loc'\r\n" ); return false; } /* * Disallow loading a sword(WEAR_WIELD) into WEAR_HEAD. */ if ( !IS_SET( pObjIndex->wear_flags, wear_bit( the_wear_loc ) ) ) { ch_printf( ch, "%s (%d) has wear flags: [%s]\r\n", capitalize( pObjIndex->short_descr ), pObjIndex->vnum, flag_string( wear_flags, pObjIndex->wear_flags ) ); return false; } /* * Can't load into same position. */ if ( get_eq_char( to_mob, the_wear_loc ) ) { ch_printf( ch, "REdit: Object already equipped.\r\n" ); return false; } pReset = new_reset_data( ); pReset->arg1 = pObjIndex->vnum; pReset->arg2 = the_wear_loc; if ( pReset->arg2 == WEAR_NONE ) pReset->command = 'G'; else pReset->command = 'E'; pReset->arg3 = the_wear_loc; add_reset( pRoom, pReset, 0 /* Last slot */ ); olevel = URANGE( 0, to_mob->level - 2, LEVEL_HERO ); newobj = create_object( pObjIndex, number_fuzzy( olevel ) ); if ( to_mob->pIndexData->pShop ) /* Shop-keeper? */ { switch ( pObjIndex->item_type ) { default: olevel = 0; break; case ITEM_PILL: olevel = number_range( 0, 10 ); break; case ITEM_POTION: olevel = number_range( 0, 10 ); break; case ITEM_SCROLL: olevel = number_range( 5, 15 ); break; case ITEM_WAND: olevel = number_range( 10, 20 ); break; case ITEM_STAFF: olevel = number_range( 15, 25 ); break; case ITEM_ARMOR: olevel = number_range( 5, 15 ); break; case ITEM_WEAPON: if ( pReset->command == 'G' ) olevel = number_range( 5, 15 ); else olevel = number_fuzzy( olevel ); break; } newobj = create_object( pObjIndex, olevel ); if ( pReset->arg2 == WEAR_NONE ) SET_BIT( newobj->extra_flags, ITEM_INVENTORY ); } else newobj = create_object( pObjIndex, number_fuzzy( olevel ) ); obj_to_char( newobj, to_mob ); if ( pReset->command == 'E' ) equip_char( to_mob, newobj, pReset->arg3 ); ch_printf( ch, "%s (%d) has been loaded " "%s of %s (%d) and added to resets.\r\n", capitalize( pObjIndex->short_descr ), pObjIndex->vnum, flag_string( wear_loc_strings, pReset->arg3 ), to_mob->short_descr, to_mob->pIndexData->vnum ); } else /* Display Syntax */ { ch_printf( ch, "REdit: That mobile isn't here.\r\n" ); return false; } act( "$n has created $p!", ch, newobj, NULL, TO_ROOM ); return true; } /* * Object Editor Functions. */ void show_obj_values( CHAR_DATA *ch, OBJ_INDEX_DATA *obj ) { switch ( obj->item_type ) { default: /* No values. */ break; case ITEM_LIGHT: if ( obj->value[2] == -1 || obj->value[2] == 999 ) /* ROM OLC */ ch_printf( ch, "[v2] Light: Infinite[-1]\r\n" ); else ch_printf( ch, "[v2] Light: [%d]\r\n", obj->value[2] ); break; case ITEM_WAND: case ITEM_STAFF: ch_printf( ch, "[v0] Level: [%d]\r\n" "[v1] Charges Total: [%d]\r\n" "[v2] Charges Left: [%d]\r\n" "[v3] Spell: %s\r\n", obj->value[0], obj->value[1], obj->value[2], obj->value[3] != -1 ? skill_table[obj->value[3]].name : "none" ); break; case ITEM_PORTAL: ch_printf( ch, "[v0] Charges: [%d]\r\n" "[v1] Exit Flags: %s\r\n" "[v2] Portal Flags: %s\r\n" "[v3] Goes to (vnum): [%d]\r\n", obj->value[0], flag_string( exit_flags, obj->value[1] ), flag_string( portal_flags, obj->value[2] ), obj->value[3] ); break; case ITEM_FURNITURE: ch_printf( ch, "[v0] Max people: [%d]\r\n" "[v1] Max weight: [%d]\r\n" "[v2] Furniture Flags: %s\r\n" "[v3] Heal bonus: [%d]\r\n" "[v4] Mana bonus: [%d]\r\n", obj->value[0], obj->value[1], flag_string( furniture_flags, obj->value[2] ), obj->value[3], obj->value[4] ); break; case ITEM_SCROLL: case ITEM_POTION: case ITEM_PILL: ch_printf( ch, "[v0] Level: [%d]\r\n" "[v1] Spell: %s\r\n" "[v2] Spell: %s\r\n" "[v3] Spell: %s\r\n" "[v4] Spell: %s\r\n", obj->value[0], obj->value[1] != -1 ? skill_table[obj->value[1]].name : "none", obj->value[2] != -1 ? skill_table[obj->value[2]].name : "none", obj->value[3] != -1 ? skill_table[obj->value[3]].name : "none", obj->value[4] != -1 ? skill_table[obj->value[4]].name : "none" ); break; /* ARMOR for ROM */ case ITEM_ARMOR: ch_printf( ch, "[v0] Ac pierce [%d]\r\n" "[v1] Ac bash [%d]\r\n" "[v2] Ac slash [%d]\r\n" "[v3] Ac exotic [%d]\r\n", obj->value[0], obj->value[1], obj->value[2], obj->value[3] ); break; /* WEAPON changed in ROM: */ /* I had to split the output here, I have no idea why, but it helped -- Hugin */ /* It somehow fixed a bug in showing scroll/pill/potions too ?! */ case ITEM_WEAPON: ch_printf( ch, "[v0] Weapon class: %s\r\n", flag_string( weapon_class, obj->value[0] ) ); ch_printf( ch, "[v1] Number of dice: [%d] (average %d)\r\n", obj->value[1], ( 1 + obj->value[2] ) * obj->value[1] / 2 ); ch_printf( ch, "[v2] Type of dice: [%d]\r\n", obj->value[2] ); ch_printf( ch, "[v3] Type: %s\r\n", attack_table[obj->value[3]].name ); ch_printf( ch, "[v4] Special type: %s\r\n", flag_string( weapon_type2, obj->value[4] ) ); break; case ITEM_CONTAINER: ch_printf( ch, "[v0] Weight: [%d kg]\r\n" "[v1] Flags: [%s]\r\n" "[v2] Key: %s [%d]\r\n" "[v3] Capacity [%d]\r\n" "[v4] Weight Mult [%d]\r\n", obj->value[0], flag_string( container_flags, obj->value[1] ), get_obj_index( obj->value[2] ) ? get_obj_index( obj->value[2] )->short_descr : "none", obj->value[2], obj->value[3], obj->value[4] ); break; case ITEM_DRINK_CON: ch_printf( ch, "[v0] Liquid Total: [%d]\r\n" "[v1] Liquid Left: [%d]\r\n" "[v2] Liquid: %s\r\n" "[v3] Poisoned: %s\r\n", obj->value[0], obj->value[1], liq_table[obj->value[2]].liq_name, obj->value[3] != 0 ? "Yes" : "No" ); break; case ITEM_FOUNTAIN: ch_printf( ch, "[v0] Liquid Total: [%d]\r\n" "[v1] Liquid Left: [%d]\r\n" "[v2] Liquid: %s\r\n", obj->value[0], obj->value[1], liq_table[obj->value[2]].liq_name ); break; case ITEM_FOOD: ch_printf( ch, "[v0] Food hours: [%d]\r\n" "[v1] Full hours: [%d]\r\n" "[v3] Poisoned: %s\r\n", obj->value[0], obj->value[1], obj->value[3] != 0 ? "Yes" : "No" ); break; case ITEM_MONEY: ch_printf( ch, "[v0] Gold: [%d]\r\n", obj->value[0] ); break; } return; } bool set_obj_values( CHAR_DATA *ch, OBJ_INDEX_DATA *pObj, int value_num, const char *argument ) { switch ( pObj->item_type ) { default: break; case ITEM_LIGHT: switch ( value_num ) { default: do_help( ch, "ITEM_LIGHT" ); return false; case 2: ch_printf( ch, "HOURS OF LIGHT SET.\r\n\r\n" ); pObj->value[2] = atoi( argument ); break; } break; case ITEM_WAND: case ITEM_STAFF: switch ( value_num ) { default: do_help( ch, "ITEM_STAFF_WAND" ); return false; case 0: ch_printf( ch, "SPELL LEVEL SET.\r\n\r\n" ); pObj->value[0] = atoi( argument ); break; case 1: ch_printf( ch, "TOTAL NUMBER OF CHARGES SET.\r\n\r\n" ); pObj->value[1] = atoi( argument ); break; case 2: ch_printf( ch, "CURRENT NUMBER OF CHARGES SET.\r\n\r\n" ); pObj->value[2] = atoi( argument ); break; case 3: ch_printf( ch, "SPELL TYPE SET.\r\n" ); pObj->value[3] = skill_lookup( argument ); break; } break; case ITEM_SCROLL: case ITEM_POTION: case ITEM_PILL: switch ( value_num ) { default: do_help( ch, "ITEM_SCROLL_POTION_PILL" ); return false; case 0: ch_printf( ch, "SPELL LEVEL SET.\r\n\r\n" ); pObj->value[0] = atoi( argument ); break; case 1: ch_printf( ch, "SPELL TYPE 1 SET.\r\n\r\n" ); pObj->value[1] = skill_lookup( argument ); break; case 2: ch_printf( ch, "SPELL TYPE 2 SET.\r\n\r\n" ); pObj->value[2] = skill_lookup( argument ); break; case 3: ch_printf( ch, "SPELL TYPE 3 SET.\r\n\r\n" ); pObj->value[3] = skill_lookup( argument ); break; case 4: ch_printf( ch, "SPELL TYPE 4 SET.\r\n\r\n" ); pObj->value[4] = skill_lookup( argument ); break; } break; /* ARMOR for ROM: */ case ITEM_ARMOR: switch ( value_num ) { default: do_help( ch, "ITEM_ARMOR" ); return false; case 0: ch_printf( ch, "AC PIERCE SET.\r\n\r\n" ); pObj->value[0] = atoi( argument ); break; case 1: ch_printf( ch, "AC BASH SET.\r\n\r\n" ); pObj->value[1] = atoi( argument ); break; case 2: ch_printf( ch, "AC SLASH SET.\r\n\r\n" ); pObj->value[2] = atoi( argument ); break; case 3: ch_printf( ch, "AC EXOTIC SET.\r\n\r\n" ); pObj->value[3] = atoi( argument ); break; } break; /* WEAPONS changed in ROM */ case ITEM_WEAPON: switch ( value_num ) { default: do_help( ch, "ITEM_WEAPON" ); return false; case 0: ch_printf( ch, "WEAPON CLASS SET.\r\n\r\n" ); ALT_FLAGVALUE_SET( pObj->value[0], weapon_class, argument ); break; case 1: ch_printf( ch, "NUMBER OF DICE SET.\r\n\r\n" ); pObj->value[1] = atoi( argument ); break; case 2: ch_printf( ch, "TYPE OF DICE SET.\r\n\r\n" ); pObj->value[2] = atoi( argument ); break; case 3: ch_printf( ch, "WEAPON TYPE SET.\r\n\r\n" ); pObj->value[3] = attack_lookup( argument ); break; case 4: ch_printf( ch, "SPECIAL WEAPON TYPE TOGGLED.\r\n\r\n" ); ALT_FLAGVALUE_TOGGLE( pObj->value[4], weapon_type2, argument ); break; } break; case ITEM_PORTAL: switch ( value_num ) { default: do_help( ch, "ITEM_PORTAL" ); return false; case 0: ch_printf( ch, "CHARGES SET.\r\n\r\n" ); pObj->value[0] = atoi( argument ); break; case 1: ch_printf( ch, "EXIT FLAGS SET.\r\n\r\n" ); ALT_FLAGVALUE_SET( pObj->value[1], exit_flags, argument ); break; case 2: ch_printf( ch, "PORTAL FLAGS SET.\r\n\r\n" ); ALT_FLAGVALUE_SET( pObj->value[2], portal_flags, argument ); break; case 3: ch_printf( ch, "EXIT VNUM SET.\r\n\r\n" ); pObj->value[3] = atoi( argument ); break; } break; case ITEM_FURNITURE: switch ( value_num ) { default: do_help( ch, "ITEM_FURNITURE" ); return false; case 0: send_to_char( "NUMBER OF PEOPLE SET.\r\n\r\n", ch ); pObj->value[0] = atoi( argument ); break; case 1: send_to_char( "MAX WEIGHT SET.\r\n\r\n", ch ); pObj->value[1] = atoi( argument ); break; case 2: send_to_char( "FURNITURE FLAGS TOGGLED.\r\n\r\n", ch ); ALT_FLAGVALUE_TOGGLE( pObj->value[2], furniture_flags, argument ); break; case 3: send_to_char( "HEAL BONUS SET.\r\n\r\n", ch ); pObj->value[3] = atoi( argument ); break; case 4: send_to_char( "MANA BONUS SET.\r\n\r\n", ch ); pObj->value[4] = atoi( argument ); break; } break; case ITEM_CONTAINER: switch ( value_num ) { int value; default: do_help( ch, "ITEM_CONTAINER" ); return false; case 0: ch_printf( ch, "WEIGHT CAPACITY SET.\r\n\r\n" ); pObj->value[0] = atoi( argument ); break; case 1: if ( ( value = flag_value( container_flags, argument ) ) != NO_FLAG ) TOGGLE_BIT( pObj->value[1], value ); else { do_help( ch, "ITEM_CONTAINER" ); return false; } ch_printf( ch, "CONTAINER TYPE SET.\r\n\r\n" ); break; case 2: if ( atoi( argument ) != 0 ) { if ( !get_obj_index( atoi( argument ) ) ) { ch_printf( ch, "THERE IS NO SUCH ITEM.\r\n\r\n" ); return false; } if ( get_obj_index( atoi( argument ) )->item_type != ITEM_KEY ) { ch_printf( ch, "THAT ITEM IS NOT A KEY.\r\n\r\n" ); return false; } } ch_printf( ch, "CONTAINER KEY SET.\r\n\r\n" ); pObj->value[2] = atoi( argument ); break; case 3: ch_printf( ch, "CONTAINER MAX WEIGHT SET.\r\n" ); pObj->value[3] = atoi( argument ); break; case 4: ch_printf( ch, "WEIGHT MULTIPLIER SET.\r\n\r\n" ); pObj->value[4] = atoi( argument ); break; } break; case ITEM_DRINK_CON: switch ( value_num ) { default: do_help( ch, "ITEM_DRINK" ); /* OLC do_help( ch, "liquids" ); */ return FALSE; case 0: ch_printf( ch, "MAXIMUM AMOUT OF LIQUID HOURS SET.\r\n\r\n" ); pObj->value[0] = atoi( argument ); break; case 1: ch_printf( ch, "CURRENT AMOUNT OF LIQUID HOURS SET.\r\n\r\n" ); pObj->value[1] = atoi( argument ); break; case 2: ch_printf( ch, "LIQUID TYPE SET.\r\n\r\n" ); pObj->value[2] = ( liq_lookup( argument ) != -1 ? liq_lookup( argument ) : 0 ); break; case 3: ch_printf( ch, "POISON VALUE TOGGLED.\r\n\r\n" ); pObj->value[3] = ( pObj->value[3] == 0 ) ? 1 : 0; break; } break; case ITEM_FOUNTAIN: switch ( value_num ) { default: do_help( ch, "ITEM_FOUNTAIN" ); /* OLC do_help( ch, "liquids" ); */ return false; case 0: ch_printf( ch, "MAXIMUM AMOUT OF LIQUID HOURS SET.\r\n\r\n" ); pObj->value[0] = atoi( argument ); break; case 1: ch_printf( ch, "CURRENT AMOUNT OF LIQUID HOURS SET.\r\n\r\n" ); pObj->value[1] = atoi( argument ); break; case 2: ch_printf( ch, "LIQUID TYPE SET.\r\n\r\n" ); pObj->value[2] = ( liq_lookup( argument ) != -1 ? liq_lookup( argument ) : 0 ); break; } break; case ITEM_FOOD: switch ( value_num ) { default: do_help( ch, "ITEM_FOOD" ); return false; case 0: ch_printf( ch, "HOURS OF FOOD SET.\r\n\r\n" ); pObj->value[0] = atoi( argument ); break; case 1: ch_printf( ch, "HOURS OF FULL SET.\r\n\r\n" ); pObj->value[1] = atoi( argument ); break; case 3: ch_printf( ch, "POISON VALUE TOGGLED.\r\n\r\n" ); pObj->value[3] = ( pObj->value[3] == 0 ) ? 1 : 0; break; } break; case ITEM_MONEY: switch ( value_num ) { default: do_help( ch, "ITEM_MONEY" ); return false; case 0: ch_printf( ch, "GOLD AMOUNT SET.\r\n\r\n" ); pObj->value[0] = atoi( argument ); break; case 1: ch_printf( ch, "SILVER AMOUNT SET.\r\n\r\n" ); pObj->value[1] = atoi( argument ); break; } break; } show_obj_values( ch, pObj ); return true; } bool oedit_show( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; AFFECT_DATA *paf = NULL; int cnt = 0; EDIT_OBJ( ch, pObj ); ch_printf( ch, "Name: [%s]\r\nArea: [%5d] %s\r\n", pObj->name, !pObj->area ? -1 : pObj->area->vnum, !pObj->area ? "No Area" : pObj->area->name ); ch_printf( ch, "Vnum: [%5d]\r\nType: [%s]\r\n", pObj->vnum, flag_string( type_flags, pObj->item_type ) ); ch_printf( ch, "Level: [%5d]\r\n", pObj->level ); ch_printf( ch, "Wear flags: [%s]\r\n", flag_string( wear_flags, pObj->wear_flags ) ); ch_printf( ch, "Extra flags: [%s]\r\n", flag_string( extra_flags, pObj->extra_flags ) ); ch_printf( ch, "Material: [%s]\r\n", /* ROM */ pObj->material ); ch_printf( ch, "Condition: [%5d]\r\n", /* ROM */ pObj->condition ); ch_printf( ch, "Weight: [%5d]\r\nCost: [%5d]\r\n", pObj->weight, pObj->cost ); if ( pObj->extra_descr ) { EXTRA_DESCR_DATA *ed = NULL; ch_printf( ch, "Ex desc kwd: " ); for ( ed = pObj->extra_descr; ed; ed = ed->next ) { ch_printf( ch, "[" ); ch_printf( ch, "%s", ed->keyword ); ch_printf( ch, "]" ); } ch_printf( ch, "\r\n" ); } ch_printf( ch, "Short desc: %s\r\nLong desc:\r\n %s\r\n", pObj->short_descr, pObj->description ); for ( cnt = 0, paf = pObj->affected; paf; paf = paf->next ) { if ( cnt == 0 ) { ch_printf( ch, "Number Modifier Affects\r\n" ); ch_printf( ch, "------ -------- -------\r\n" ); } ch_printf( ch, "[%4d] %-8d %s\r\n", cnt, paf->modifier, flag_string( apply_flags, paf->location ) ); cnt++; } show_obj_values( ch, pObj ); return false; } /* * Need to issue warning if flag isn't valid. -- does so now -- Hugin. */ bool oedit_addaffect( CHAR_DATA *ch, const char *argument ) { int value = 0; OBJ_INDEX_DATA *pObj = NULL; AFFECT_DATA *pAf = NULL; char loc[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char mod[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; EDIT_OBJ( ch, pObj ); argument = one_argument( argument, loc ); one_argument( argument, mod ); if ( loc[0] == '\0' || mod[0] == '\0' || !is_number( mod ) ) { ch_printf( ch, "Syntax: addaffect [location] [#xmod]\r\n" ); return false; } if ( ( value = flag_value( apply_flags, loc ) ) == NO_FLAG ) /* Hugin */ { ch_printf( ch, "Valid affects are:\r\n" ); show_help( ch, "apply" ); return false; } pAf = new_affect( ); pAf->location = value; pAf->modifier = atoi( mod ); pAf->where = TO_OBJECT; pAf->type = -1; pAf->duration = -1; pAf->bitvector = 0; pAf->level = pObj->level; pAf->next = pObj->affected; pObj->affected = pAf; ch_printf( ch, "Affect added.\r\n" ); return true; } bool oedit_addapply( CHAR_DATA *ch, const char *argument ) { int value = 0; int bv = 0; int typ = 0; OBJ_INDEX_DATA *pObj = NULL; AFFECT_DATA *pAf = NULL; char loc[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char mod[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char type[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char bvector[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; EDIT_OBJ( ch, pObj ); argument = one_argument( argument, type ); argument = one_argument( argument, loc ); argument = one_argument( argument, mod ); one_argument( argument, bvector ); if ( type[0] == '\0' || ( typ = flag_value( apply_types, type ) ) == NO_FLAG ) { ch_printf( ch, "Invalid apply type. Valid apply types are:\r\n" ); show_help( ch, "apptype" ); return false; } if ( loc[0] == '\0' || ( value = flag_value( apply_flags, loc ) ) == NO_FLAG ) { ch_printf( ch, "Valid applys are:\r\n" ); show_help( ch, "apply" ); return false; } if ( bvector[0] == '\0' || ( bv = flag_value( bitvector_type[typ].table, bvector ) ) == NO_FLAG ) { ch_printf( ch, "Invalid bitvector type.\r\n" ); ch_printf( ch, "Valid bitvector types are:\r\n" ); show_help( ch, bitvector_type[typ].help ); return false; } if ( mod[0] == '\0' || !is_number( mod ) ) { ch_printf( ch, "Syntax: addapply [type] [location] [#xmod] [bitvector]\r\n" ); return false; } pAf = new_affect( ); pAf->location = value; pAf->modifier = atoi( mod ); pAf->where = apply_types[typ].bit; pAf->type = -1; pAf->duration = -1; pAf->bitvector = bv; pAf->level = pObj->level; pAf->next = pObj->affected; pObj->affected = pAf; ch_printf( ch, "Apply added.\r\n" ); return true; } /* * My thanks to Hans Hvidsten Birkeland and Noam Krendel(Walker) * for really teaching me how to manipulate pointers. */ bool oedit_delaffect( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; AFFECT_DATA *pAf = NULL; AFFECT_DATA *pAf_next = NULL; char affect[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int value = 0; int cnt = 0; EDIT_OBJ( ch, pObj ); one_argument( argument, affect ); if ( !is_number( affect ) || affect[0] == '\0' ) { ch_printf( ch, "Syntax: delaffect [#xaffect]\r\n" ); return false; } value = atoi( affect ); if ( value < 0 ) { ch_printf( ch, "Only non-negative affect-numbers allowed.\r\n" ); return false; } if ( !( pAf = pObj->affected ) ) { ch_printf( ch, "OEdit: Non-existant affect.\r\n" ); return false; } if ( value == 0 ) /* First case: Remove first affect */ { pAf = pObj->affected; pObj->affected = pAf->next; free_affect( pAf ); } else /* Affect to remove is not the * * * first */ { while ( ( pAf_next = pAf->next ) && ( ++cnt < value ) ) pAf = pAf_next; if ( pAf_next ) /* See if it's the next affect */ { pAf->next = pAf_next->next; free_affect( pAf_next ); } else /* Doesn't exist */ { ch_printf( ch, "No such affect.\r\n" ); return false; } } ch_printf( ch, "Affect removed.\r\n" ); return true; } bool oedit_name( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; EDIT_OBJ( ch, pObj ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: name [string]\r\n" ); return false; } free_string( pObj->name ); pObj->name = str_dup( argument ); ch_printf( ch, "Name set.\r\n" ); return true; } bool oedit_short( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; EDIT_OBJ( ch, pObj ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: short [string]\r\n" ); return false; } free_string( pObj->short_descr ); pObj->short_descr = str_dup( argument ); pObj->short_descr[0] = LOWER( pObj->short_descr[0] ); ch_printf( ch, "Short description set.\r\n" ); return true; } bool oedit_long( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; EDIT_OBJ( ch, pObj ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: long [string]\r\n" ); return false; } free_string( pObj->description ); pObj->description = str_dup( argument ); pObj->description[0] = UPPER( pObj->description[0] ); ch_printf( ch, "Long description set.\r\n" ); return true; } bool set_value( CHAR_DATA *ch, OBJ_INDEX_DATA *pObj, const char *argument, int value ) { if ( argument[0] == '\0' ) { set_obj_values( ch, pObj, -1, "" ); /* '\0' changed to "" -- Hugin */ return false; } if ( set_obj_values( ch, pObj, value, argument ) ) return true; return false; } /***************************************************************************** Name: oedit_values Purpose: Finds the object and sets its value. Called by: The four valueX functions below. (now five -- Hugin ) ****************************************************************************/ bool oedit_values( CHAR_DATA *ch, const char *argument, int value ) { OBJ_INDEX_DATA *pObj = NULL; EDIT_OBJ( ch, pObj ); if ( set_value( ch, pObj, argument, value ) ) return true; return false; } bool oedit_value0( CHAR_DATA *ch, const char *argument ) { if ( oedit_values( ch, argument, 0 ) ) return true; return false; } bool oedit_value1( CHAR_DATA *ch, const char *argument ) { if ( oedit_values( ch, argument, 1 ) ) return true; return false; } bool oedit_value2( CHAR_DATA *ch, const char *argument ) { if ( oedit_values( ch, argument, 2 ) ) return true; return false; } bool oedit_value3( CHAR_DATA *ch, const char *argument ) { if ( oedit_values( ch, argument, 3 ) ) return true; return false; } bool oedit_value4( CHAR_DATA *ch, const char *argument ) { if ( oedit_values( ch, argument, 4 ) ) return true; return false; } bool oedit_weight( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj; EDIT_OBJ( ch, pObj ); if ( argument[0] == '\0' || !is_number( argument ) ) { ch_printf( ch, "Syntax: weight [number]\r\n" ); return false; } pObj->weight = atoi( argument ); ch_printf( ch, "Weight set.\r\n" ); return true; } bool oedit_cost( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; EDIT_OBJ( ch, pObj ); if ( argument[0] == '\0' || !is_number( argument ) ) { ch_printf( ch, "Syntax: cost [number]\r\n" ); return false; } pObj->cost = atoi( argument ); ch_printf( ch, "Cost set.\r\n" ); return true; } bool oedit_create( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; AREA_DATA *pArea = NULL; int value = 0; int iHash = 0; value = atoi( argument ); if ( argument[0] == '\0' || value == 0 ) { ch_printf( ch, "Syntax: oedit create [vnum]\r\n" ); return false; } pArea = get_vnum_area( value ); if ( !pArea ) { ch_printf( ch, "OEdit: That vnum is not assigned an area.\r\n" ); return false; } if ( !IS_BUILDER( ch, pArea ) ) { ch_printf( ch, "OEdit: Vnum in an area you cannot build in.\r\n" ); return false; } if ( get_obj_index( value ) ) { ch_printf( ch, "OEdit: Object vnum already exists.\r\n" ); return false; } pObj = new_obj_index( ); pObj->vnum = value; pObj->area = pArea; if ( value > top_vnum_obj ) top_vnum_obj = value; iHash = value % MAX_KEY_HASH; pObj->next = obj_index_hash[iHash]; obj_index_hash[iHash] = pObj; ch->desc->pEdit = ( void * ) pObj; ch_printf( ch, "Object Created.\r\n" ); return true; } bool oedit_ed( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; EXTRA_DESCR_DATA *ed = NULL; char command[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char keyword[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; EDIT_OBJ( ch, pObj ); argument = one_argument( argument, command ); one_argument( argument, keyword ); if ( command[0] == '\0' ) { ch_printf( ch, "Syntax: ed add [keyword]\r\n" ); ch_printf( ch, " ed delete [keyword]\r\n" ); ch_printf( ch, " ed edit [keyword]\r\n" ); ch_printf( ch, " ed format [keyword]\r\n" ); return false; } if ( !str_cmp( command, "add" ) ) { if ( keyword[0] == '\0' ) { ch_printf( ch, "Syntax: ed add [keyword]\r\n" ); return false; } ed = new_extra_descr( ); ed->keyword = str_dup( keyword ); ed->next = pObj->extra_descr; pObj->extra_descr = ed; string_append( ch, &ed->description ); return true; } if ( !str_cmp( command, "edit" ) ) { if ( keyword[0] == '\0' ) { ch_printf( ch, "Syntax: ed edit [keyword]\r\n" ); return false; } for ( ed = pObj->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; } if ( !ed ) { ch_printf( ch, "OEdit: Extra description keyword not found.\r\n" ); return false; } string_append( ch, &ed->description ); return true; } if ( !str_cmp( command, "delete" ) ) { EXTRA_DESCR_DATA *ped = NULL; if ( keyword[0] == '\0' ) { ch_printf( ch, "Syntax: ed delete [keyword]\r\n" ); return false; } for ( ed = pObj->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; ped = ed; } if ( !ed ) { ch_printf( ch, "OEdit: Extra description keyword not found.\r\n" ); return false; } if ( !ped ) pObj->extra_descr = ed->next; else ped->next = ed->next; free_extra_descr( ed ); ch_printf( ch, "Extra description deleted.\r\n" ); return true; } if ( !str_cmp( command, "format" ) ) { EXTRA_DESCR_DATA *ped = NULL; if ( keyword[0] == '\0' ) { ch_printf( ch, "Syntax: ed format [keyword]\r\n" ); return false; } for ( ed = pObj->extra_descr; ed; ed = ed->next ) { if ( is_name( keyword, ed->keyword ) ) break; ped = ed; } if ( !ed ) { ch_printf( ch, "OEdit: Extra description keyword not found.\r\n" ); return false; } ed->description = format_string( ed->description ); ch_printf( ch, "Extra description formatted.\r\n" ); return true; } oedit_ed( ch, "" ); return false; } /* ROM object functions : */ bool oedit_extra( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_OBJ( ch, pObj ); if ( ( value = flag_value( extra_flags, argument ) ) != NO_FLAG ) { TOGGLE_BIT( pObj->extra_flags, value ); ch_printf( ch, "Extra flag toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: extra [flag]\r\n" "Type '? extra' for a list of flags.\r\n" ); return false; } bool oedit_wear( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_OBJ( ch, pObj ); if ( ( value = flag_value( wear_flags, argument ) ) != NO_FLAG ) { TOGGLE_BIT( pObj->wear_flags, value ); ch_printf( ch, "Wear flag toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: wear [flag]\r\n" "Type '? wear' for a list of flags.\r\n" ); return false; } bool oedit_type( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_OBJ( ch, pObj ); if ( ( value = flag_value( type_flags, argument ) ) != NO_FLAG ) { pObj->item_type = value; ch_printf( ch, "Type set.\r\n" ); /* * Clear the values. */ pObj->value[0] = 0; pObj->value[1] = 0; pObj->value[2] = 0; pObj->value[3] = 0; pObj->value[4] = 0; /* ROM */ return true; } } ch_printf( ch, "Syntax: type [flag]\r\n" "Type '? type' for a list of flags.\r\n" ); return false; } bool oedit_material( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; EDIT_OBJ( ch, pObj ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: material [string]\r\n" ); return false; } free_string( pObj->material ); pObj->material = str_dup( argument ); ch_printf( ch, "Material set.\r\n" ); return true; } bool oedit_level( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; EDIT_OBJ( ch, pObj ); if ( argument[0] == '\0' || !is_number( argument ) ) { ch_printf( ch, "Syntax: level [number]\r\n" ); return false; } pObj->level = atoi( argument ); ch_printf( ch, "Level set.\r\n" ); return true; } bool oedit_condition( CHAR_DATA *ch, const char *argument ) { OBJ_INDEX_DATA *pObj = NULL; int value = 0; if ( argument[0] != '\0' && ( value = atoi( argument ) ) >= 0 && ( value <= 100 ) ) { EDIT_OBJ( ch, pObj ); pObj->condition = value; ch_printf( ch, "Condition set.\r\n" ); return true; } ch_printf( ch, "Syntax: condition [number]\r\n" "Where number can range from 0 (ruined) to 100 (perfect).\r\n" ); return false; } /* * Mobile Editor Functions. */ bool medit_show( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; MPROG_LIST *list = NULL; EDIT_MOB( ch, pMob ); ch_printf( ch, "Name: [%s]\r\nArea: [%5d] %s\r\n", pMob->player_name, !pMob->area ? -1 : pMob->area->vnum, !pMob->area ? "No Area" : pMob->area->name ); ch_printf( ch, "Act: [%s]\r\n", flag_string( act_flags, pMob->act ) ); ch_printf( ch, "Vnum: [%5d] Sex: [%s] Race: [%s]\r\n", pMob->vnum, pMob->sex == SEX_MALE ? "male " : pMob->sex == SEX_FEMALE ? "female " : pMob->sex == 3 ? "random " : "neutral", race_table[pMob->race].name ); ch_printf( ch, "Level: [%2d] Align: [%4d] Hitroll: [%2d] Dam Type: [%s]\r\n", pMob->level, pMob->alignment, pMob->hitroll, attack_table[pMob->dam_type].name ); if ( pMob->group ) { ch_printf( ch, "Group: [%5d]\r\n", pMob->group ); } ch_printf( ch, "Hit dice: [%2dd%-3d+%4d] ", pMob->hit[DICE_NUMBER], pMob->hit[DICE_TYPE], pMob->hit[DICE_BONUS] ); ch_printf( ch, "Damage dice: [%2dd%-3d+%4d] ", pMob->damage[DICE_NUMBER], pMob->damage[DICE_TYPE], pMob->damage[DICE_BONUS] ); ch_printf( ch, "Mana dice: [%2dd%-3d+%4d]\r\n", pMob->mana[DICE_NUMBER], pMob->mana[DICE_TYPE], pMob->mana[DICE_BONUS] ); /* ROM values end */ ch_printf( ch, "Affected by: [%s]\r\n", flag_string( affect_flags, pMob->affected_by ) ); /* ROM values: */ ch_printf( ch, "Armor: [pierce: %d bash: %d slash: %d magic: %d]\r\n", pMob->ac[AC_PIERCE], pMob->ac[AC_BASH], pMob->ac[AC_SLASH], pMob->ac[AC_EXOTIC] ); ch_printf( ch, "Form: [%s]\r\n", flag_string( form_flags, pMob->form ) ); ch_printf( ch, "Parts: [%s]\r\n", flag_string( part_flags, pMob->parts ) ); ch_printf( ch, "Imm: [%s]\r\n", flag_string( imm_flags, pMob->imm_flags ) ); ch_printf( ch, "Res: [%s]\r\n", flag_string( res_flags, pMob->res_flags ) ); ch_printf( ch, "Vuln: [%s]\r\n", flag_string( vuln_flags, pMob->vuln_flags ) ); ch_printf( ch, "Off: [%s]\r\n", flag_string( off_flags, pMob->off_flags ) ); ch_printf( ch, "Size: [%s]\r\n", flag_string( size_flags, pMob->size ) ); ch_printf( ch, "Material: [%s]\r\n", pMob->material ); ch_printf( ch, "Start pos. [%s]\r\n", flag_string( position_flags, pMob->start_pos ) ); ch_printf( ch, "Default pos [%s]\r\n", flag_string( position_flags, pMob->default_pos ) ); ch_printf( ch, "Wealth: [%5d]\r\n", pMob->wealth ); /* ROM values end */ if ( pMob->spec_fun ) { ch_printf( ch, "Spec fun: [%s]\r\n", spec_name( pMob->spec_fun ) ); } ch_printf( ch, "Short descr: %s\r\nLong descr:\r\n%s", pMob->short_descr, pMob->long_descr ); ch_printf( ch, "Description:\r\n%s", pMob->description ); if ( pMob->pShop ) { SHOP_DATA *pShop = NULL; int iTrade = 0; pShop = pMob->pShop; ch_printf( ch, "Shop data for [%5d]:\r\n" " Markup for purchaser: %d%%\r\n" " Markdown for seller: %d%%\r\n", pShop->keeper, pShop->profit_buy, pShop->profit_sell ); ch_printf( ch, " Hours: %d to %d.\r\n", pShop->open_hour, pShop->close_hour ); for ( iTrade = 0; iTrade < MAX_TRADE; iTrade++ ) { if ( pShop->buy_type[iTrade] != 0 ) { if ( iTrade == 0 ) { ch_printf( ch, " Number Trades Type\r\n" ); ch_printf( ch, " ------ -----------\r\n" ); } ch_printf( ch, " [%4d] %s\r\n", iTrade, flag_string( type_flags, pShop->buy_type[iTrade] ) ); } } } if ( pMob->mprogs ) { int cnt; ch_printf( ch, "\r\nMOBPrograms for [%5d]:\r\n", pMob->vnum ); for ( cnt = 0, list = pMob->mprogs; list; list = list->next ) { if ( cnt == 0 ) { ch_printf( ch, " Number Vnum Trigger Phrase\r\n" ); ch_printf( ch, " ------ ---- ------- ------\r\n" ); } ch_printf( ch, "[%5d] %4d %7s %s\r\n", cnt, list->vnum, mprog_type_to_name( list->trig_type ), list->trig_phrase ); cnt++; } } return false; } bool medit_create( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; AREA_DATA *pArea = NULL; int value = 0; int iHash = 0; value = atoi( argument ); if ( argument[0] == '\0' || value == 0 ) { ch_printf( ch, "Syntax: medit create [vnum]\r\n" ); return false; } pArea = get_vnum_area( value ); if ( !pArea ) { ch_printf( ch, "MEdit: That vnum is not assigned an area.\r\n" ); return false; } if ( !IS_BUILDER( ch, pArea ) ) { ch_printf( ch, "MEdit: Vnum in an area you cannot build in.\r\n" ); return false; } if ( get_mob_index( value ) ) { ch_printf( ch, "MEdit: Mobile vnum already exists.\r\n" ); return false; } pMob = new_mob_index( ); pMob->vnum = value; pMob->area = pArea; if ( value > top_vnum_mob ) top_vnum_mob = value; pMob->act = ACT_IS_NPC; iHash = value % MAX_KEY_HASH; pMob->next = mob_index_hash[iHash]; mob_index_hash[iHash] = pMob; ch->desc->pEdit = ( void * ) pMob; ch_printf( ch, "Mobile Created.\r\n" ); return true; } bool medit_spec( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: spec [special function]\r\n" ); return false; } if ( !str_cmp( argument, "none" ) ) { pMob->spec_fun = NULL; ch_printf( ch, "Spec removed.\r\n" ); return true; } if ( spec_lookup( argument ) ) { pMob->spec_fun = spec_lookup( argument ); ch_printf( ch, "Spec set.\r\n" ); return true; } ch_printf( ch, "MEdit: No such special function.\r\n" ); return false; } bool medit_damtype( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: damtype [damage message]\r\n" ); ch_printf( ch, "To see a list of types of messages, enter '? weapon'.\r\n" ); return false; } pMob->dam_type = attack_lookup( argument ); ch_printf( ch, "Damage type set.\r\n" ); return true; } bool medit_align( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' || !is_number( argument ) ) { ch_printf( ch, "Syntax: alignment [number]\r\n" ); return false; } pMob->alignment = atoi( argument ); ch_printf( ch, "Alignment set.\r\n" ); return true; } bool medit_level( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' || !is_number( argument ) ) { ch_printf( ch, "Syntax: level [number]\r\n" ); return false; } pMob->level = atoi( argument ); ch_printf( ch, "Level set.\r\n" ); return true; } bool medit_desc( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { string_append( ch, &pMob->description ); return true; } ch_printf( ch, "Syntax: desc - line edit\r\n" ); return false; } bool medit_long( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; char local_argument[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: long [string]\r\n" ); return false; } strcpy( local_argument, argument ); free_string( pMob->long_descr ); strcat( local_argument, "\r\n" ); pMob->long_descr = str_dup( local_argument ); pMob->long_descr[0] = UPPER( pMob->long_descr[0] ); ch_printf( ch, "Long description set.\r\n" ); return true; } bool medit_short( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: short [string]\r\n" ); return false; } free_string( pMob->short_descr ); pMob->short_descr = str_dup( argument ); ch_printf( ch, "Short description set.\r\n" ); return true; } bool medit_name( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: name [string]\r\n" ); return false; } free_string( pMob->player_name ); pMob->player_name = str_dup( argument ); ch_printf( ch, "Name set.\r\n" ); return true; } bool medit_shop( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; char command[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char arg1[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; argument = one_argument( argument, command ); argument = one_argument( argument, arg1 ); EDIT_MOB( ch, pMob ); if ( command[0] == '\0' ) { ch_printf( ch, "Syntax: shop hours [opening] [closing]\r\n" ); ch_printf( ch, " shop profit [buying%%] [selling%%]\r\n" ); ch_printf( ch, " shop type [0-4] [item type]\r\n" ); ch_printf( ch, " shop assign\r\n" ); ch_printf( ch, " shop remove\r\n" ); return false; } if ( !str_cmp( command, "hours" ) ) { if ( arg1[0] == '\0' || !is_number( arg1 ) || argument[0] == '\0' || !is_number( argument ) ) { ch_printf( ch, "Syntax: shop hours [opening] [closing]\r\n" ); return false; } if ( !pMob->pShop ) { ch_printf( ch, "MEdit: You must first create a shop (shop assign).\r\n" ); return false; } pMob->pShop->open_hour = atoi( arg1 ); pMob->pShop->close_hour = atoi( argument ); ch_printf( ch, "Shop hours set.\r\n" ); return true; } if ( !str_cmp( command, "profit" ) ) { if ( arg1[0] == '\0' || !is_number( arg1 ) || argument[0] == '\0' || !is_number( argument ) ) { ch_printf( ch, "Syntax: shop profit [buying%%] [selling%%]\r\n" ); return false; } if ( !pMob->pShop ) { ch_printf( ch, "MEdit: You must first create a shop (shop assign).\r\n" ); return false; } pMob->pShop->profit_buy = atoi( arg1 ); pMob->pShop->profit_sell = atoi( argument ); ch_printf( ch, "Shop profit set.\r\n" ); return true; } if ( !str_cmp( command, "type" ) ) { int value = 0; if ( arg1[0] == '\0' || !is_number( arg1 ) || argument[0] == '\0' ) { ch_printf( ch, "Syntax: shop type [0-4] [item type]\r\n" ); return false; } if ( atoi( arg1 ) >= MAX_TRADE ) { ch_printf( ch, "MEdit: May sell %d items max.\r\n", MAX_TRADE ); return false; } if ( !pMob->pShop ) { ch_printf( ch, "MEdit: You must first create a shop (shop assign).\r\n" ); return false; } if ( ( value = flag_value( type_flags, argument ) ) == NO_FLAG ) { ch_printf( ch, "MEdit: That type of item is not known.\r\n" ); return false; } pMob->pShop->buy_type[atoi( arg1 )] = value; ch_printf( ch, "Shop type set.\r\n" ); return true; } /* * shop assign && shop delete by Phoenix */ if ( !str_prefix( command, "assign" ) ) { if ( pMob->pShop ) { ch_printf( ch, "Mob already has a shop assigned to it.\r\n" ); return false; } pMob->pShop = new_shop( ); if ( !shop_first ) shop_first = pMob->pShop; if ( shop_last ) shop_last->next = pMob->pShop; shop_last = pMob->pShop; pMob->pShop->keeper = pMob->vnum; ch_printf( ch, "New shop assigned to mobile.\r\n" ); return true; } if ( !str_prefix( command, "remove" ) ) { SHOP_DATA *pShop = NULL; pShop = pMob->pShop; pMob->pShop = NULL; if ( pShop == shop_first ) { if ( !pShop->next ) { shop_first = NULL; shop_last = NULL; } else shop_first = pShop->next; } else { SHOP_DATA *ipShop = NULL; for ( ipShop = shop_first; ipShop; ipShop = ipShop->next ) { if ( ipShop->next == pShop ) { if ( !pShop->next ) { shop_last = ipShop; shop_last->next = NULL; } else ipShop->next = pShop->next; } } } free_shop( pShop ); ch_printf( ch, "Mobile is no longer a shopkeeper.\r\n" ); return true; } medit_shop( ch, "" ); return false; } /* ROM medit functions: */ bool medit_sex( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( sex_flags, argument ) ) != NO_FLAG ) { pMob->sex = value; ch_printf( ch, "Sex set.\r\n" ); return true; } } ch_printf( ch, "Syntax: sex [sex]\r\n" "Type '? sex' for a list of flags.\r\n" ); return false; } bool medit_act( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( act_flags, argument ) ) != NO_FLAG ) { pMob->act ^= value; SET_BIT( pMob->act, ACT_IS_NPC ); ch_printf( ch, "Act flag toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: act [flag]\r\n" "Type '? act' for a list of flags.\r\n" ); return false; } bool medit_affect( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( affect_flags, argument ) ) != NO_FLAG ) { pMob->affected_by ^= value; ch_printf( ch, "Affect flag toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: affect [flag]\r\n" "Type '? affect' for a list of flags.\r\n" ); return false; } bool medit_armor( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; char arg[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; int pierce = 0; int bash = 0; int slash = 0; int exotic = 0; do /* So that I can use break and * send the syntax in one place */ { if ( argument[0] == '\0' ) break; EDIT_MOB( ch, pMob ); argument = one_argument( argument, arg ); if ( !is_number( arg ) ) break; pierce = atoi( arg ); argument = one_argument( argument, arg ); if ( arg[0] != '\0' ) { if ( !is_number( arg ) ) break; bash = atoi( arg ); argument = one_argument( argument, arg ); } else bash = pMob->ac[AC_BASH]; if ( arg[0] != '\0' ) { if ( !is_number( arg ) ) break; slash = atoi( arg ); argument = one_argument( argument, arg ); } else slash = pMob->ac[AC_SLASH]; if ( arg[0] != '\0' ) { if ( !is_number( arg ) ) break; exotic = atoi( arg ); } else exotic = pMob->ac[AC_EXOTIC]; pMob->ac[AC_PIERCE] = pierce; pMob->ac[AC_BASH] = bash; pMob->ac[AC_SLASH] = slash; pMob->ac[AC_EXOTIC] = exotic; ch_printf( ch, "AC set.\r\n" ); return true; } while ( false ); /* Just do it once.. */ ch_printf( ch, "Syntax: armor [ac-pierce [ac-bash [ac-slash [ac-exotic]]]]\r\n" "help MOB_AC gives a list of reasonable ac-values.\r\n" ); return false; } bool medit_form( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( form_flags, argument ) ) != NO_FLAG ) { pMob->form ^= value; ch_printf( ch, "Form toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: form [flags]\r\n" "Type '? form' for a list of flags.\r\n" ); return false; } bool medit_part( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( part_flags, argument ) ) != NO_FLAG ) { pMob->parts ^= value; ch_printf( ch, "Parts toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: part [flags]\r\n" "Type '? part' for a list of flags.\r\n" ); return false; } bool medit_imm( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( imm_flags, argument ) ) != NO_FLAG ) { pMob->imm_flags ^= value; ch_printf( ch, "Immunity toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: imm [flags]\r\n" "Type '? imm' for a list of flags.\r\n" ); return false; } bool medit_res( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( res_flags, argument ) ) != NO_FLAG ) { pMob->res_flags ^= value; ch_printf( ch, "Resistance toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: res [flags]\r\n" "Type '? res' for a list of flags.\r\n" ); return false; } bool medit_vuln( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( vuln_flags, argument ) ) != NO_FLAG ) { pMob->vuln_flags ^= value; ch_printf( ch, "Vulnerability toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: vuln [flags]\r\n" "Type '? vuln' for a list of flags.\r\n" ); return false; } bool medit_material( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: material [string]\r\n" ); return false; } free_string( pMob->material ); pMob->material = str_dup( argument ); ch_printf( ch, "Material set.\r\n" ); return true; } bool medit_off( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( off_flags, argument ) ) != NO_FLAG ) { pMob->off_flags ^= value; ch_printf( ch, "Offensive behaviour toggled.\r\n" ); return true; } } ch_printf( ch, "Syntax: off [flags]\r\n" "Type '? off' for a list of flags.\r\n" ); return false; } bool medit_size( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int value = 0; if ( argument[0] != '\0' ) { EDIT_MOB( ch, pMob ); if ( ( value = flag_value( size_flags, argument ) ) != NO_FLAG ) { pMob->size = value; ch_printf( ch, "Size set.\r\n" ); return true; } } ch_printf( ch, "Syntax: size [size]\r\n" "Type '? size' for a list of sizes.\r\n" ); return false; } bool medit_hitdice( CHAR_DATA *ch, const char *argument ) { static char syntax[] = "Syntax: hitdice <number> d <type> + <bonus>\r\n"; const char *num = NULL; char *type = NULL; char *bonus = NULL; char cp_loc[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char *cp = cp_loc; MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "%s", syntax ); return false; } strcpy( cp_loc, argument ); num = argument; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *( cp++ ) = '\0'; type = cp; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *( cp++ ) = '\0'; bonus = cp; while ( isdigit( *cp ) ) ++cp; if ( *cp != '\0' ) *cp = '\0'; if ( ( !is_number( num ) || atoi( num ) < 1 ) || ( !is_number( type ) || atoi( type ) < 1 ) || ( !is_number( bonus ) || atoi( bonus ) < 0 ) ) { ch_printf( ch, "%s", syntax ); return false; } pMob->hit[DICE_NUMBER] = atoi( num ); pMob->hit[DICE_TYPE] = atoi( type ); pMob->hit[DICE_BONUS] = atoi( bonus ); ch_printf( ch, "Hitdice set.\r\n" ); return true; } bool medit_manadice( CHAR_DATA *ch, const char *argument ) { static char syntax[] = "Syntax: manadice <number> d <type> + <bonus>\r\n"; const char *num = NULL; char *type = NULL; char *bonus = NULL; char cp_loc[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char *cp = cp_loc; MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "%s", syntax ); return false; } strcpy( cp_loc, argument ); num = argument; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *( cp++ ) = '\0'; type = cp; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *( cp++ ) = '\0'; bonus = cp; while ( isdigit( *cp ) ) ++cp; if ( *cp != '\0' ) *cp = '\0'; if ( !( is_number( num ) && is_number( type ) && is_number( bonus ) ) ) { ch_printf( ch, "%s", syntax ); return false; } if ( ( !is_number( num ) || atoi( num ) < 1 ) || ( !is_number( type ) || atoi( type ) < 1 ) || ( !is_number( bonus ) || atoi( bonus ) < 0 ) ) { ch_printf( ch, "%s", syntax ); return false; } pMob->mana[DICE_NUMBER] = atoi( num ); pMob->mana[DICE_TYPE] = atoi( type ); pMob->mana[DICE_BONUS] = atoi( bonus ); ch_printf( ch, "Manadice set.\r\n" ); return true; } bool medit_damdice( CHAR_DATA *ch, const char *argument ) { static char syntax[] = "Syntax: damdice <number> d <type> + <bonus>\r\n"; const char *num = NULL; char *type = NULL; char *bonus = NULL; char cp_loc[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; char *cp = cp_loc; MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "%s", syntax ); return false; } strcpy( cp_loc, argument ); num = argument; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *( cp++ ) = '\0'; type = cp; while ( isdigit( *cp ) ) ++cp; while ( *cp != '\0' && !isdigit( *cp ) ) *( cp++ ) = '\0'; bonus = cp; while ( isdigit( *cp ) ) ++cp; if ( *cp != '\0' ) *cp = '\0'; if ( !( is_number( num ) && is_number( type ) && is_number( bonus ) ) ) { ch_printf( ch, "%s", syntax ); return false; } if ( ( !is_number( num ) || atoi( num ) < 1 ) || ( !is_number( type ) || atoi( type ) < 1 ) || ( !is_number( bonus ) || atoi( bonus ) < 0 ) ) { ch_printf( ch, "%s", syntax ); return false; } pMob->damage[DICE_NUMBER] = atoi( num ); pMob->damage[DICE_TYPE] = atoi( type ); pMob->damage[DICE_BONUS] = atoi( bonus ); ch_printf( ch, "Damdice set.\r\n" ); return true; } bool medit_race( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; int race = 0; if ( argument[0] != '\0' && ( race = race_lookup( argument ) ) != 0 ) { EDIT_MOB( ch, pMob ); pMob->race = race; pMob->act |= race_table[race].act; pMob->affected_by |= race_table[race].aff; pMob->off_flags |= race_table[race].off; pMob->imm_flags |= race_table[race].imm; pMob->res_flags |= race_table[race].res; pMob->vuln_flags |= race_table[race].vuln; pMob->form |= race_table[race].form; pMob->parts |= race_table[race].parts; ch_printf( ch, "Race set.\r\n" ); return true; } if ( argument[0] == '?' ) { ch_printf( ch, "Available races are:" ); for ( race = 0; race_table[race].name != NULL; race++ ) { if ( ( race % 3 ) == 0 ) send_to_char( "\r\n", ch ); ch_printf( ch, " %-15s", race_table[race].name ); } ch_printf( ch, "\r\n" ); return false; } ch_printf( ch, "Syntax: race [race]\r\n" "Type 'race ?' for a list of races.\r\n" ); return false; } bool medit_position( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; char arg[MAX_INPUT_LENGTH] = "\0\0\0\0\0\0\0"; int value = 0; argument = one_argument( argument, arg ); switch ( arg[0] ) { default: break; case 'S': case 's': if ( str_prefix( arg, "start" ) ) break; if ( ( value = flag_value( position_flags, argument ) ) == NO_FLAG ) break; EDIT_MOB( ch, pMob ); pMob->start_pos = value; ch_printf( ch, "Start position set.\r\n" ); return true; case 'D': case 'd': if ( str_prefix( arg, "default" ) ) break; if ( ( value = flag_value( position_flags, argument ) ) == NO_FLAG ) break; EDIT_MOB( ch, pMob ); pMob->default_pos = value; ch_printf( ch, "Default position set.\r\n" ); return true; } ch_printf( ch, "Syntax: position [start/default] [position]\r\n" "Type '? position' for a list of positions.\r\n" ); return false; } bool medit_gold( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' || !is_number( argument ) ) { ch_printf( ch, "Syntax: wealth [number]\r\n" ); return false; } pMob->wealth = atoi( argument ); ch_printf( ch, "Wealth set.\r\n" ); return true; } bool medit_hitroll( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' || !is_number( argument ) ) { ch_printf( ch, "Syntax: hitroll [number]\r\n" ); return false; } pMob->hitroll = atoi( argument ); ch_printf( ch, "Hitroll set.\r\n" ); return true; } void show_liqlist( CHAR_DATA *ch ) { int liq = 0; BUFFER *buffer = NULL; char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; buffer = new_buf( ); for ( liq = 0; liq_table[liq].liq_name != NULL; liq++ ) { if ( ( liq % 21 ) == 0 ) add_buf( buffer, "Name Color Proof Full Thirst Food Ssize\r\n" ); sprintf( buf, "%-20s %-14s %5d %4d %6d %4d %5d\r\n", liq_table[liq].liq_name, liq_table[liq].liq_color, liq_table[liq].liq_affect[0], liq_table[liq].liq_affect[1], liq_table[liq].liq_affect[2], liq_table[liq].liq_affect[3], liq_table[liq].liq_affect[4] ); add_buf( buffer, buf ); } page_to_char( buf_string( buffer ), ch ); free_buf( buffer ); return; } void show_damlist( CHAR_DATA *ch ) { int att = 0; BUFFER *buffer = NULL; char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; buffer = new_buf( ); for ( att = 0; attack_table[att].name != NULL; att++ ) { if ( ( att % 21 ) == 0 ) add_buf( buffer, "Name Noun\r\n" ); sprintf( buf, "%-20s %-20s\r\n", attack_table[att].name, attack_table[att].noun ); add_buf( buffer, buf ); } page_to_char( buf_string( buffer ), ch ); free_buf( buffer ); return; } bool medit_group( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; MOB_INDEX_DATA *pMTemp = NULL; char arg[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char buf[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int temp = 0; BUFFER *buffer = NULL; bool found = false; EDIT_MOB( ch, pMob ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: group [number]\r\n" ); ch_printf( ch, " group show [number]\r\n" ); return false; } if ( is_number( argument ) ) { pMob->group = atoi( argument ); ch_printf( ch, "Group set.\r\n" ); return true; } argument = one_argument( argument, arg ); if ( !strcmp( arg, "show" ) && is_number( argument ) ) { if ( atoi( argument ) == 0 ) { ch_printf( ch, "Are you crazy?\r\n" ); return false; } buffer = new_buf( ); for ( temp = 0; temp < 65536; temp++ ) { pMTemp = get_mob_index( temp ); if ( pMTemp && ( pMTemp->group == atoi( argument ) ) ) { found = true; sprintf( buf, "[%5d] %s\r\n", pMTemp->vnum, pMTemp->player_name ); add_buf( buffer, buf ); } } if ( found ) page_to_char( buf_string( buffer ), ch ); else ch_printf( ch, "No mobs in that group.\r\n" ); free_buf( buffer ); return false; } return false; } bool redit_owner( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *pRoom = NULL; EDIT_ROOM( ch, pRoom ); if ( argument[0] == '\0' ) { ch_printf( ch, "Syntax: owner [owner]\r\n" ); ch_printf( ch, " owner none\r\n" ); return false; } free_string( pRoom->owner ); if ( !str_cmp( argument, "none" ) ) pRoom->owner = str_dup( "" ); else pRoom->owner = str_dup( argument ); ch_printf( ch, "Owner set.\r\n" ); return true; } bool medit_addmprog( CHAR_DATA *ch, const char *argument ) { int value = 0; MOB_INDEX_DATA *pMob = NULL; MPROG_LIST *list = NULL; MPROG_CODE *code = NULL; char trigger[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char phrase[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; char num[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; EDIT_MOB( ch, pMob ); argument = one_argument( argument, num ); argument = one_argument( argument, trigger ); argument = one_argument( argument, phrase ); if ( !is_number( num ) || trigger[0] == '\0' || phrase[0] == '\0' ) { ch_printf( ch, "Syntax: addmprog [vnum] [trigger] [phrase]\r\n" ); return false; } if ( ( value = flag_value( mprog_flags, trigger ) ) == NO_FLAG ) { ch_printf( ch, "Valid flags are:\r\n" ); show_help( ch, "mprog" ); return false; } if ( ( code = get_mprog_index( atoi( num ) ) ) == NULL ) { ch_printf( ch, "No such MOBProgram.\r\n" ); return false; } list = new_mprog( ); list->vnum = atoi( num ); list->trig_type = value; list->trig_phrase = str_dup( phrase ); list->code = code->code; SET_BIT( pMob->mprog_flags, value ); list->next = pMob->mprogs; pMob->mprogs = list; ch_printf( ch, "Mprog Added.\r\n" ); return true; } bool medit_delmprog( CHAR_DATA *ch, const char *argument ) { MOB_INDEX_DATA *pMob = NULL; MPROG_LIST *list = NULL; MPROG_LIST *list_next = NULL; char mprog[MAX_STRING_LENGTH] = "\0\0\0\0\0\0\0"; int value = 0; int cnt = 0; EDIT_MOB( ch, pMob ); one_argument( argument, mprog ); if ( !is_number( mprog ) || mprog[0] == '\0' ) { ch_printf( ch, "Syntax: delmprog [#mprog]\r\n" ); return false; } value = atoi( mprog ); if ( value < 0 ) { ch_printf( ch, "Only non-negative mprog-numbers allowed.\r\n" ); return false; } if ( !( list = pMob->mprogs ) ) { ch_printf( ch, "MEdit: Non existant mprog.\r\n" ); return false; } if ( value == 0 ) { REMOVE_BIT( pMob->mprog_flags, pMob->mprogs->trig_type ); list = pMob->mprogs; pMob->mprogs = list->next; free_mprog( list ); } else { while ( ( list_next = list->next ) && ( ++cnt < value ) ) list = list_next; if ( list_next ) { REMOVE_BIT( pMob->mprog_flags, list_next->trig_type ); list->next = list_next->next; free_mprog( list_next ); } else { ch_printf( ch, "No such mprog.\r\n" ); return false; } } ch_printf( ch, "Mprog removed.\r\n" ); return true; } bool redit_room( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *room = NULL; int value = 0; EDIT_ROOM( ch, room ); if ( ( value = flag_value( room_flags, argument ) ) == NO_FLAG ) { ch_printf( ch, "Syntax: room [flags]\r\n" ); return false; } TOGGLE_BIT( room->room_flags, value ); ch_printf( ch, "Room flags toggled.\r\n" ); return true; } bool redit_sector( CHAR_DATA *ch, const char *argument ) { ROOM_INDEX_DATA *room = NULL; int value = 0; EDIT_ROOM( ch, room ); if ( ( value = flag_value( sector_flags, argument ) ) == NO_FLAG ) { ch_printf( ch, "Syntax sector [type]\r\n" ); return false; } room->sector_type = value; ch_printf( ch, "Sector type set.\r\n" ); return true; }