This represents the offensive fighting capabilities of your character. Your base chance of hitting an opponent is 50%, however you gain +1% per point of ATTACK [{got.body}=={true}](so +{attack} in the case of {name})| - and -1% per point of DEFENCE your opponent has. Your chances to hit are also adjusted according to the type of attack you are performing, the position your opponent is in and any defences they might currently have in place.