This represents the offensive fighting capabilities of your character.  Your 
base chance of hitting an opponent is 50%, however you gain +1% per point of 
ATTACK [{got.body}=={true}](so +{attack} in the case of {name})| - and -1% per 
point of DEFENCE your opponent has.  Your chances to hit are also adjusted 
according to the type of attack you are performing, the position your opponent 
is in and any defences they might currently have in place.