ackfuss-4.3.2/area/boards/
ackfuss-4.3.2/npcs/a/
ackfuss-4.3.2/npcs/b/
ackfuss-4.3.2/npcs/c/
ackfuss-4.3.2/npcs/d/
ackfuss-4.3.2/npcs/e/
ackfuss-4.3.2/npcs/f/
ackfuss-4.3.2/npcs/h/
ackfuss-4.3.2/npcs/i/
ackfuss-4.3.2/npcs/k/
ackfuss-4.3.2/npcs/l/
ackfuss-4.3.2/npcs/n/
ackfuss-4.3.2/npcs/o/
ackfuss-4.3.2/npcs/p/
ackfuss-4.3.2/npcs/r/
ackfuss-4.3.2/npcs/s/
ackfuss-4.3.2/npcs/w/
ackfuss-4.3.2/player/c/
ackfuss-4.3.2/reports/
#AREA
@@dThe Tomb of @@mVecna @@dthe @@RLich@@N~
Q 16
K vecna~
L @@W{@@mRM @@lAD@@W}@@N~
N 137
I 90 120
V 20600 20799
X 0
F 15
U @@dA @@mchill@@d runs up your spine.@@N~
O cyberlich~
R cyberlich~
W cyberlich~
#HELPS
1 'healing light'~
~
1 'mana flare'~
Mana flare causes a fountain of mana to flood the room, doubling your normal

mana regeneration rate.

~
1 mana flare~
NEW HELP.  DELETE THIS LINE FIRST!~
1 mana drain~
~
1 'mana drain'~
Mana drain is a room affect spell that causes anyone in the room to LOSE mana

instead of gaining it like normal. Be careful casting this spell, as the

Immortals closely monitor it's use, and punish anyone using it in a way that

can hurt newbies.

~
1 leadership~
~
1 morale~
As a worthy knight, you have added benefits when in a group.  Morale will add

to the damage any of your group members can do.

~
1 adrenaline~
The ability to utilize adrenaline surges enhances your damage in combat

whenever you take a strong hit.  Multiple hits add additional affects!.

~
1 frenzy~
Frenzy is a skill that let's you go into a fighting frenzy.  You will take

some damage, but will attempt to hit every enemy in the room!

~
1 ethereal~
Ethereal travel is a way to enter the Ethereal plane, a non-material realm that spans our material plane.

~
1 runes~
Runes are magical effects that you can place in the room you are in.  They

have varying affects. Experiment!  They are one use spells..once triggered,

they dissapear.

NOTE: Runes are triggered by the next to enter the room.

NOTE: @@eDO NOT CAST RUNES OR BAD AREA AFFECTS IN NEWBIE AREAS!!!@@N

~
1 cage~
The cage spell is similar to seal room, but things CAN enter, just not leave.

~
0 $~
#ROOMS
#20689
The Final Crypt, Vecna's Lair~
@@gThe construction of this room seems familiar, the only difference stabbing

your vision being the gleam of platinum veins purifying the alabaster marble.

It is, in reality, a simple alcove, probably that which Vecna uses to stay

watch over his personal crypt.

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#20688
The Final Crypt, Vecna's Lair~
@@gThe white marble here is bathed in an angelic light, descending upon the

scene from the ceiling above, which exudes the golden light.  Basking in the

beautiful rays is the white marble, ever present here, in this Final Crypt of

the ever-dead.

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#20686
The Final Crypt, Vecna's Lair~
@@gThis culdesac of a room is adorned in the finest, pure with marble,

streaked with veins of purest gold and silver.  Devoid of dust, or other

detritus, the area purveys an aura of cleanliness.

~
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#20687
The Final Crypt, Vecna's Lair~
@@gLarge pillars continue to line the east and west walls, defining a

throughway north and south.  The entire crypt is of the purest white marble,

coursing veins of darkened blood, dark streaks through the beautiful stones.


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S
#20673
The Chute~
@@gIn the center of the east wall is a gaping hole, formed into the likeness

of a vicious mouth, the gullet of which leads down in the vast darkness below

Retched breath issues from the gaping maw.  On the south wall, more of the

portentious @@mcarvings@@g.

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carvings~
@@gAnother well-known form of divination was necromancy, the conjuring of the

dead, of which King Saul was culpable when he visited the witch at Endor (1

Sam 28:3-25).  Since divination was closely associated with magic in all it's

forms, biblical writers roundly condemned it (see Lev 19:26,31).

~
S
#20672
The Ancient Crypt~
@@gThis southeast corner of the Ancient Crypt is much as the other parts of it

Thickly settled with dust, containing the ever-present smell of fear and death

This certainly is the haunting place of the lesser Liches.  @@mCarvings@@g

along the east wall tell more of the story.

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carvings~
@@gLikewise, Hoshea, the last king of the northern kingdom, led Israel away

from God to pursue the worhip of foreign gods and engage in occultic practices.

They set up sacred stones and Asherah poles, they worshiped idols, imitated

the nations around them, worshiped Baal; they sacrificed their sons and their

daughters in the fire, and they practiced divination and sorcery.  The

biblical writer interprets their actions as selling "themselves to do evil in

the eyes of the Lord, provoking him to anger."  As a result, the Lord removed

Israel from his presence (2 Kings 17:7-23)

~
S
#20671
The Ancient Crypt~
@@gThis central part along the southern end of the Ancient Crypt is blanketed,

as well, by the ever thick, undisturbed dust.

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#20670
The Ancient Vault~
@@gThis southwest corner of the Ancient Vault holds more of the @@mcarvings@@g

upon the west wall.  The ever present dust lies thickly undisturbed.

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carvings~
Manasseh, one of the kings of Judah, was guilty in the eyes of the chronicler

for breaking the occult prohibitions of the Torah.  He worshiped the Canaanite

gods, practiced astrology or a form of astral religion ("bowed down to all the

starry host and worshiped them"), "sacrificed his sons in the fire in the

Valley of Ben Hinnom, practiced sorcery, divination, and witchcraft, and

consulted mediums and spiritists" (2 Chron 33:1-6).  The chronicler concludes,

"He did much evil in the eyes of the Lord provoking him to anger."

~
S
#20666
The Ancient Vault~
@@gAll along the north wall, inlaid into the marble with thick gold, are

@@mcarvings@@g meant to last millenia.  About the floor lies the thick dust,

undisturbed for long years.

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carvings~
@@gLet no one be found among you who sacrifices his son or daughter in the

fire, who practicies divination or sorcery, interprets omens, engages in

witchcraft, or casts spells, or who is a medium or spiritist or who consults

the dead.  Anyone who does these things is detestable to the Lord, and because

of these detestable practices the Lord your God will drive out those nations

before you.  (Deut 18:10-12)

~
S
#20669
The Ancient Vault~
@@gAnother settlement for the evil, thick dust...along the floors and even

drifted up upon the walls slightly.  This time in the east wall,

@@mcarvings@@g beg to be read.

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carvings~
@@gIn the Old Testament Levitical law the goat demons also appear.  Israel was

prohibited from offering sacrifices to goat idols.  The law states: "They must

no longer offer any of their sacrifices to the goat idols to whom they

prostitute themselves." (Lev 17:7a).  Rehoboam violated this statute when he

set up "high places" and "appointed his own priests for the high places and

for the goat and calf idols he had made" (2 Chron 11:15).  In both of these

instances demonic involvement in pagan cults is reaffirmed.

~
S
#20668
The Ancient Vault~
@@gMarking the center of this Ancient Crypt is a small @@mcross@@g of pure

black granite, set in the floor within a block of purest white marble.  The

everpresent settled dust lies blanketed over everything in sight.  Somewhere,

some creature mumbles something to itself, an anticipitory tone in it's

deepset voice.

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E
cross~
@@gEtched into the black cross, and set with white marble, are the following

words:  @@WRain, rain on my face, It hasn't stopped raining for days, My world is

a flood, Slowly I become one with the mud.  But if I can't swim after forty

days, and my mind is crushed by the crashing waves, Lift me up so high that I

cannot fall, Lift me up - When I'm falling.  Lift me up - I'm weak and I'm

dying.  Lift me up - I need you to hold me.  Lift me up - I need you to hold

me.  Lift me up - Keep me from drowning again.

~
S
#20667
The Ancient Vault~
@@gNo skeletons adorn the room here, in fact, nothing but the everpresent

dust carpet, as elsewhere within the Vault.  Perhaps considered adornment,

however, is the consistent smell of fear, as much a part of the Vault as the

walls, the floor, the ceiling.  Here as well, lie inlaid on the west wall, are

more of the everpresent @@mcarvings@@g in the wall.

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carvings~
@@gIn a similar way the Isaianic prophecy of the desolation of Babylon

predicts that it will become a haunt for "goat spirits" and other sorts of

demons (Is 13:21).  As in Isaiah 34:14, the Greek Old Testament uses the word

daimonia ("demons") to translate some of the Hebrew words here for wild

animals.  These are a strong connection between wild animals and evil spirits

thoughout antiquity.  The "goat demon" was thought to be in the form of a

shaggy he-goat.

~
S
#20664
The Ancient Vault~
@@gAgain, the thick dust coats everything, even the poor @@mchap@@g, who died

along the west wall.  Fear is so thick as to be an odor borne upon the stale

air.  Some @@mcarvings@@g are etched into the west wall here.

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carvings~
@@gIn Isaiah 34:14, the spooky and terrifying place of desolation is portrayed

as being inhabited by wild animals and other demonic spirits.  This passage

speaks of Edom becoming a den for jackals and an enclosure for hyenas.  It

then goes on to say "demons" (daimonia) "phantoms" and "goat spirirts," as

well as "Lilith, will haunt this place."

~
E
chap~
@@gThis guy died, it appears, while gouging great scratches into the west wall

perhaps trying to escape something horribly fearsome.  He lies facedown, half

propped up against the west wall.

~
S
#20648
A Pillar~
@@gThe last @@lpillar@@g on the south end of the vast Crypt is in close

proximity.  Unsettled air, bringing noxious fumes and choking dust washes upon

you from the south.

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E
pillar~
@@lThis is the last pillar to the south in the westward series of pillars.  It is unremarkable except for various gougings in the stone.@@g~
S
#20649
Near the Terminus~
@@gThis area is along the center aisle, between the series of pillars.

Unsettled air moves toward you from the south, bringing waves of nausiating

stench, as well as thick, chocking dust.

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#20650
A Pillar~
@@gThe wall here runs diagonally northeast and southwest.  One of the massive

@@lpillars@@g is here, mere feet from the wall.

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pillars~
@@lAnother of the ten foot diameter pillars.  This one is of dark grey marble, otherwise unremarkable.@@g~
S
#20646
A Pillar~
@@gThis marble @@lpillar@@g lies within mere feet of the southwest/northeast

diagonal wall.  The dirt floor here is well trod, near to the terminus at the

south end of the huge Vault.

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pillar~
@@lThere is nothing remarkable about this pillar.@@g~
S
#20645
Between the Pillars~
@@gOnce again, you stand in the aisle between the two series of @@lpillars@@g.

Detected to the north is a distinct movement, accompanied by a sound not

unlike that of a clawed hand, digging itself up from beneath the hardpacked

dirt floor.

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E
pillars~
@@lNothing of unusual aspect can be detected of the pillars to the east and the west, do to your current location.@@g~
S
#20627
Between the Pillars~
@@gOnce again in the openness of the center of the crypt, the claustrophobic

feelings of the surrounding darkness strikes like a hammer in the pit of your

bowels.  At least the @@lpillars@@g to the east and the west would provide

some relief from this feeling of encroaching doom.@@g

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pillars~
@@lYou cannot make out any of the details of the pillars to the east and the west from this distance.@@g~
S
#20628
A Pillar~
@@gAnother majestic @@lpillar@@g is here, stretching up into the darkness

above.  A @@lskeleton@@g lies here, propped up against the pillar for all

eternity.@@g

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skeleton~
@@lThis skeleton lies here against the pillar, composed in his death.  There is no obvious cause for his death, for all you can tell, the guy died of old age.@@g~
E
skeleten~
@@lThis skeleton lies here composed in death.  There is no obvious cause for his death, for all you can tell, the guy might have died from old age.@@g~
E
pillar~
@@lThis pillar is a little different from the rest, but only in the fact that it's smooth surface is marred with missing chunks, as if it has been struck several times, perhaps during combat.@@g~
S
#20629
An Eastern Corridor~
@@gA @@lcorridor@@g leads off to the east here, into confining darkness.  Your

light glistens off the smooth @@lpillar@@g to the west of here.

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E
corridor~
@@lLooking eastward, you see nothing down the dark corridor.  A vast, overpoweringly cold evil presence washes over you in waves, coming from the east.  Something horrible lies in that direction.@@g~
E
pillar~
@@lThe pillar to the west bears scorch marks on the eastward facing side.@@g~
S
#20721
Between the Pillars~
@@gNear the center of the huge vault, an oppresive feeling permeates your very

bones.  Once again, the intense desire to find the safety of the walls nearly

overwhelms you.  You're light-source reveals @@lpillars@@g to the east and the

west.  Somewhere beyond those pillars, you know, stand the walls of the crypt.

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E
pillars~
@@lFrom where you now stand, you have great difficulty making out any details of the pillars to the east and the west.@@g~
S
#20720
A Pillar~
@@gAnother @@lpillar@@g, this one the third from the north in the westernmost

series of pillars.  Some of the @@learth@@g here has been dug up, leaving a

@@lhole@@g in the floor.

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hole~
@@dThe hole that has been dug here is about six feet deep, four feet wide, and six feet long...just about right for a grave of a mid-sized human.@@g~
E
earth~
@@bThis dirt is very fine, and has a greyish/brown appearance to it.@@g~
E
pillar~
@@lThis solid pillar is about 10 feet in diameter, and runs up into the blackness above, hopefully helping to support the ceiling.@@g~
S
#20719
Wandering in the Crypt~
@@gDirt and dust sift from somewhere above, filling the air with a choking

thickness.  The smell of death permeates the air, bringing with it unpleasant

memories of undead creatures fought in the recent past.

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S
#20718
Along the West Wall~
@@gWithin the safe proximity of the Western wall, you pause, collecting your

wits.  Nothing is revealed by your light-source, to the north, nor the east,

nor the west.  A presence, however, is strongly felt...an evil presence.  With

your back against the wall, you wait for it, smelling your own fear.

~
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#20617
Along the Eastern Wall~
@@gThis part of the crypt is relatively secluded, nestled as it is between the

easternmost row of @@lpillars@@g, and the eastern wall.  There are some faint

@@lscratchings@@g on the wall here.

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E
message~
@@R...vast evil within this place...go now!, as I must...bleeding@@g~
E
scratchings~
@@lLooking a little closer at the scratchings on the wall, you notice that they appear to be arranged in some sort of order.  Yes, studying them, you see that they are letters, and you learn the @@gmessage@@l that the letters hold....@@g~
E
pillars~
@@lYou cannot discern any of the details of the pillar to the west of here.@@g~
S
#20616
A Pillar~
@@gStanding near one of the massive marbel @@lpillars@@g, you peer off into

the darkness...looking for whatever it is that's scratching on something made

of stone, somewhere off to the south.  Choking on floating dust, you wonder if

coming here was such an incredibly wise move.

~
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D3
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S
#20615
Between the Pillars~
@@gThe space between the massive @@lPillars@@g of the crypt is oppresively

empty.  To the east and the west, your light-source reflects from more of the

thick pillars.  You feel the intense need to be away from this dreadful

openness, desiring the (safety?) of the walls.

~
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~
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D3
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E
pillars~
@@lFrom where you stand, all you can see of the pillars is the barest reflection from your light-source.@@g~
S
#20614
A Pillar~
@@gThis is the second @@lpillar@@g from the north in the westernmost series of

north and south running pillars.  Somewhere in the darkness above, you feel

sure that the pillar makes contact with an unseen ceiling.

~
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D2
~
~
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~
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E
pillar~
@@lThere is nothing out of the ordinary with this ten foot diameter pillar, except for it's solidness and smooth surface.@@g~
S
#20612
Along the West Wall~
@@gHere is the junction where the diagonal west wall turns from running

northeast to running directly south.  The darkness is immense, and the wall in

close proximity is a comfort, compared to the opennes of the center of the

crypt.

~
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#20613
Within the Crypt~
@@gAway now from the walls of the crypt, you look up only to find the ceiling

lost in the dust ridden blackness.  Something, you are sure, moves in the

blackness around you.@@g

~
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#20607
By the West Wall~
@@gThe west wall of the crypt continues to run diagonally northeast and

southwest here.  Some @@lbones@@g lie scattered in a jumble.

~
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E
bones~
@@lThese bones appear to be those of some adventurer who was fool-heardy enough to explore this crypt alone.  His death was obviously obtained by some crushing blow to the head, as the skull is crushed in such a manner the it lies in seven or eight pieces.@@g~
S
#20608
A Pillar~
@@gHere is the northernmost @@lpillar@@g in the westernmost series of pillars.

Thick dust motes hang uneasily in the air.

~
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E
pillar~
@@lUpon closer inspection, you notice that the dirt all around the base of this pillar has been disturbed, as if someone was digging along the base, then thought better of the exploit.@@g~
S
#20609
Between the Pillars~
@@gYou stand now in the darkness somewhere in the center of the crypt.  To the

east and the west, you can barely see some of the vaulted @@lpillars@@g that

support the ceiling of this massive chamber.

~
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E
pillars~
@@lTwo pillars can be seen from here, one to the east, and one to the west.  Both are too far away to discern any of their details.@@g~
S
#20611
Within the Crypt~
@@gThe diagonal wall running northwest from here turns directly south,

creating a "corner" in the overall shape of the huge crypt.  Off to the west,

you're light-source barely illuminates a @@lpillar@@g in the darkness.

~
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~
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E
pillar~
@@lTo the west, you can see one of the supporting pillars within the crypt.  From this distance, you cannot make out any of it's detail.@@g~
S
#20621
The Cottage~
@@gIn the center of this small clearing is a peasants cottage, looking rather

abandoned in it's decay.  The cottage lies on the north part of the clearing,

and a @@mwoodpile@@g stacked next to it is almost as large.  A henhouse near the

rear of the cottage stands open, and empty.

~
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~
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~
~
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~
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E
woodpile~
@@GThe woodpile is stacked very high next to the cottage, reaching almost to

it's eaves.  The wood was obviously chopped several years ago, betrayed by

it's grey, weathered appearance.@@g

~
S
#20620
The Woods to the East of the Cottage~
@@gThis wooded area is of light density.  Birds flit from branch to branch,

and the scampering of squirrels and chipmunks is appearant.  The sweat scent

of the outdoors puts you at ease.

~
0 3
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~
~
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~
~
0 -1 20621
S
#20619
Within the Darkening Wood~
@@gThe woods begin to darken here, as you travel progressively northward.  A strange sense begins to fill you, as you notice the typical forest noises begin to fade from range of hearing...you have left the woodland creatures somewhere to the south.~
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~
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~
~
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S
#20618
Within the Darkening Wood~
@@gThe woods here are dark, indeed.  @@gThe farther north you travel in @@gThe woods,

@@gThe more @@gThe essence of foreboding steals your nerves.  Northward, through @@gThe

low hanging bows, you spy a clearing, a grey @@mstructure@@g centered within.

~
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~
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~
~
0 -1 20619
E
structure~
@@GThe structure to the north appears to be a grey dome, centered in the

clearing ahead, with a circular tower attached to the southwest edge of the

dome.@@g

~
S
#20600
The Geodesic Dome~
@@gYou stumble out into a clearing, some one hundred feet across.  In the center

of the clearing is a largish geodesic grey @@mdome@@g, with a similar colour @@mtower@@g

attached, at the base, to the southwest corner of the dome.  An oppresive

feeling permeates the air of the clearing, and not a sound is to be heard, not

that of animal, bird, nor insect.  Standing on the south side of the strange,

grey building, @@gYou see a doorway opening into the structure.  Just a @@mdoorway@@g,

no door, no gate...just a black opening into the building.

~
4 2
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~
~
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~
~
0 -1 20618
E
doorway~
@@GThis black maw which leads into the Geodesic Dome appears to be a simple

gateway into the building.  However, to attempt to look inside the dome is as

looking into another universe.  A stifling fear nearly overcomes you, a pit in

the depth of your stomach, an unnatural tingling in your spine.  You suddenly

realize that this feeling is purely childish, shrug, and smile sheepishly at

yourself.@@g

~
E
tower~
@@GThis tall, grey tower stands some fifty feet or so tall.  Spaced in

diagonal intervals up the wall are slender windows, which probably double as

arrow slits in times of trouble.  The space inside the windows looks

absolutely, and unnaturally dark.@@g

~
E
dome~
@@GThis wide based dome dominates most of the clearing.  It is made of grey

stone.  The only break in the smooth wall is that of the entrance of the

building.  Just peering at the doorway perveys a sense of foreboding and dread

@@g

~
E
door~
This black maw which leads into the Geodesic Dome appears to be a simple gateway into the building.  However, to attempt to look inside the dome is as looking into another universe.  A stifling fear nearly overcomes you, a pit in the depth of your stomach, an unnatural tingling in your spine.  You suddenly realize that this feeling is purely childish, shrug, an smile sheepishly at yourself.~
E
~
~
S
#20601
Inside the Geodesic Dome~
@@gSwallowing your fears, you have stepped inside of the Geodesic Dome.  The

inside of the dome is as grey as the outside, with no windows whatsoever, and

no light except that which you have brought with you.  The floor is of the

same colour marble as the rounded walls, and the rounded ceiling.  No pillar

or other supporting device hold the dome in place, you surmise that it must

hold itself through superior architecture.

~
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~
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~
~
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S
#20716
Inside the Tower~
@@gNow inside the tower on the southwest side of the building, you see that the

tower itself is dominated by a wide marble @@mstaircase@@g that ascends to the top

of the tower, and descends somewhere into a great blackness, amid scufflings

and various wanderings about.  Thin windows pierce the rounded wall of the

tower, spaced evenly along the length of the upward staircase.

~
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~
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~
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~
~
0 -1 20602
E
staircase~
@@GThe marble staircase is made of the same grey marble as the rest of the structure, and is approximatly ten feet wide as it curves to the right as it ascends, and to the left as it descends.@@g~
E
stairs~
The marble staircase is made of the same grey marble as the rest of the structure, and is approximatly ten feet wide as it curves to the right as it ascends, and to the left as it descends.~
S
#20717
The Top of the Grey Tower~
@@gYou stand now on the landing at the top of the Grey Tower.  More of the thin

windows pierce the rounded walls, one in each direction, north, @@msouth@@g, east,

and west.

~
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~
~
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E
~
~
E
south~
@@GLooking out the southern-most window, you see the clearing before the entrance to the Dome.  As before, the clearing looks completely deserted, and bereft of any movement or noise.@@g~
S
#20622
Inside the Cottage~
@@gFrom the inside, it appears that the cottage was once a very comfortable

small home.  A @@mfireplace@@g stands against the back wall, with an old wooden

rocking @@mchair@@g in front of it.  A cooking @@mpot@@g stands in the ashes within the

fireplace.

~
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~
~
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E
fireplace~
@@GThis old fireplace, made of brownstone, is soot stained and was obviously

once well used.@@g

~
E
chair~
@@GWalking around toward the front of the chair, to examine it a little closer, the side view of a @@gskeleton@@G comes into view, sitting comfortably within the chair.  The chair itself looks very frail in it's age, and might fall apart if disturbed.@@g~
E
skeleton~
@@GThe skeleton is obviously that of a very old man, who probably died

comfortably before his fire on some windy night.@@g

~
E
pot~
@@GThis old cooking pot, resting in the ashes of a fire that burned out years ago, contains the last meal the old man ate, or, at least, the hardened remnents of that meal.@@g~
S
#20623
The Woods~
@@g The woods here are a delighful light green, and peaceful.  A slow breeze passes through the trees above, the branches whispering to you in some foreign tongue.~
4 2
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~
~
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~
~
0 0 7350
S
#20602
At the Bottom of the Staircase~
@@gThe staircase ends in it's descent at a landing, forty or so feet below the

ground level of the tower.  The grey marble here appears almost black.  To the

south, a simple @@marchway@@g leads to the unknown.  That which issues from your

light source does not penetrate the utter blackness under the archway.

~
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~
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~
~
0 -1 20716
E
archway~
@@lThe archway looks as if it contains the blackness within, which strives to spill out into the harmony of this world.  You feel that stepping into the archway would mean sure death, or, at least, entrance into a realm from which you would not possilby be able to return, sane.@@g~
S
#20603
Within the Crypt~
@@gIn this open area of grey stone and blackness, you feel removed from the

natural world, as you have known it.  The stones of the walls have been marred

with hideous @@lscratchings,@@g and disturbed dust motes drift through the air.  To

the south, you sense movement, and discern shapes moving in the darkness.

~
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~
~
0 -1 20604
E
scratchings~
@@lExamining these scratchings in the wall a little closer, you notice that one gouge in the wall contains small scraps of torn flesh.@@g~
S
#20604
Into the Crypt~
@@gThe east and west walls widen to the south here.  The issue from your

light-source barely illuminates a series of @@lpillars@@g which begin their

southward course to the southeast and southwest.  Your keen hearing discerns

the unorganized movement of many creatures in the area.

~
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~
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~
~
0 -1 20606
D2
~
~
0 0 20609
D3
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~
0 -1 20605
E
pillars~
@@lFrom this distance, you cannot make out any details of the pillars.@@g~
S
#20605
Inside the Crypt~
@@gWalking along the diagonal wall, which runs northeast and southwest, you

notice the beginning of the series of @@lpillars@@g, directly to the south of

here.  Do you continue on in the safety of the proximity of the wall, or dare

the open area in the center of the large crypt?

~
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~
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D2
~
~
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E
pillars~
@@lTo the south of here is the northernmost pillar in the westward series.  You are too distant from the pillar to make out any real detail.@@g~
S
#20606
In the Crypt~
@@gYou traverse the crypt along the diagonal wall which runs northwest and

southeast from here.  To the south, the easternmost series of @@lpillars@@g

begins, with the northernmost pillar.

~
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~
~
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~
~
0 -1 20604
E
pillars~
@@lYou are too far away from the northernmost pillar in the eastern series to make out any details.@@g~
S
#20610
A Pillar~
@@gHere, a thick, marble @@lpillar@@g reaches up to the ceiling, lost in the

darkness.  @@lScratches@@g mark the base of the pillar, all along it's

circumferance.

~
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~
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~
~
0 -1 20611
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~
~
0 0 20616
D3
~
~
0 -1 20609
E
pillar~
@@lThis thick pillar, approximatly ten feet in diamater, reaches up into the blackness of the ceiling.  It is made of smooth marble, with @@gscratches@@l all around the base.@@g~
E
scratches~
@@lThe gouges in the pillar are anywhere from an inch thick and several feet long, to a half inch thick and a foot long.  The scratches are found side by side, four at a time, as if some horrendous beast, out of hatred or torture, took out it's clawlide aggression on the stone.@@g~
S
#20722
A Pillar~
@@gYou stand at the base of another of the @@lpillars@@g.  Thick dust sifts

from above, as it does elsewhere within the crypt.  Looking east, your

light-source barely illuminates the eastern wall of the crypt.

~
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~
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~
~
0 -1 20723
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~
~
0 0 20628
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~
~
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E
pillars~
@@lThis pillar, like all the others within the crypt, is about ten feet in diameter, and stretches up into the darkness to the ceiling, unseen.@@g~
S
#20723
By the East Wall~
@@gStanding along the eastern wall of the great crypt, you feel what probably

is the closest thing to comfort that can be felt here, in close proximity with

the wall.  To the west, you can discern a @@lpillar@@g, just barely within the

radius of your light.

~
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~
~
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D2
~
~
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D3
~
~
0 -1 20722
E
pillar~
@@lFrom this distance, you cannot make out any of the details of the pillar to the west.@@g~
S
#20626
A Pillar~
@@gHere stands another of the grand @@lpillars@@g.  You had hoped that the

proximity to something solid would help stay off the encroaching blackness,

but, alas, it helps none at all.

~
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~
~
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~
~
0 -1 20627
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~
~
0 0 20632
D3
~
~
0 -1 20625
E
pillars~
@@lThere is nothing to distinguish this pillar from any of the others in the huge crypt.@@g~
S
#20625
Within the Crypt~
@@gThis wide open area brings with it a feeling of being compressed by the

darkness.  To the east, your illumination glistens off one of the smooth

@@lpillars@@g within the crypt.@@g

~
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~
~
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~
~
0 -1 20626
D2
~
~
0 0 20631
D3
~
~
0 -1 20624
E
pillars~
@@lFrom this standpoint, you cannot make out any of the details of the pillar to the east.@@g~
S
#20624
Along the West Wall~
@@gYou stand now along the west wall of the vast crypt.  Again, you have found

a place where the thick dust sifts down from somewhere high overhead, in the

darkness.  Strange scuffling, and scratching noises are to be heard to the

north, east, and south.

~
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~
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~
0 -1 20625
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~
~
0 -1 20630
S
#20630
Along the West Wall~
@@gOddly, where you stand now, you feel not an iota of fear, or oppression.

Also, you notice that the dust here lies thickly on the dirt floor.  No foul

undead beast has stood where you now stand, at least for quite some time.  On

the wall, you notice a small @@lplaque@@g, set in bas-relief into the marble

wall.

~
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~
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~
0 -1 20631
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~
~
0 0 20636
D3
~
~
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E
plaque~
@@aCharles Thomas McCorkle, Rest Forever In Peace.@@g~
S
#20631
Within the Crypt~
@@gYou are drawn westward, to the comfort of the wall, away from this almost

overwhelming feeling of being crushed by blackness.  You feel the need to move

either to the wall to the west, or to the @@lpillar@@g to the east.

~
24649 11
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~
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~
~
0 -1 20632
D2
~
~
0 0 20637
D3
~
~
0 -1 20630
E
pillar~
@@lThe pillar to the east glistens menacingly with the glow from your illumination.@@g~
S
#20632
A Pillar~
@@gA @@lPillar@@g rises from the floor here, helping to support the ceiling

high overhead.  The strong stench of death assails your nostrils from

somewhere to the east.

~
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~
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~
~
0 -1 20633
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~
~
0 0 20638
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~
~
0 -1 20631
E
pillar~
@@lThere is nothing about this pillar to distinguish it from any of the others.  It's grey marble is smooth, and extremely cold to the touch.@@g~
S
#20633
Between the Pillars~
@@gStanding roughly in the center of the great Crypt, you hear all about you

menacing scuffles and scrapings.  To the east and the west are more of the

great supporting @@lpillars@@g.  Faintly, off to the north, you detect a pair

of glowing points, some six feet from the floor, phospherescant purple, their

colour.

~
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~
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~
~
0 -1 20634
D2
~
~
0 0 20639
D3
~
~
0 -1 20632
E
pillars~
@@lFrom your vantage point, evenly between the two pillars, your illumination does not provide adequate light to detect specifics about the pillars.@@g~
S
#20634
A Pillar~
@@gOne of the magnificent @@lpillars@@g stands in this space, helping to

support the ceiling in the darkness.  Noting twitterings in the darkness above

you inpect the area above your head, but can discern nothing in the vast

gloominess.

~
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~
~
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~
~
0 -1 20635
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~
~
0 0 20640
D3
~
~
0 -1 20633
E
pillars~
@@lThis pillar stands resolutely among the others, identical except for the colour of it's marble, being solidly black, and reflecting none of the issue from your illumination.@@g~
S
#20635
Along the East Wall~
@@gYou stand now between the eastern series of @@lpillars@@g, and the east

wall.  To the north of you is the eastward spawning corridor, from which a

cold hatred emerges.

~
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~
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~
~
0 -1 20641
D3
~
~
0 -1 20634
E
pillars~
@@lYou can descern nothing special about the pillar to the west from your current location.@@g~
S
#20641
The East Wall Begins to Slope Southwestward~
@@gYou stand now deep within the Crypt, roughly in the southeast corner of the

open area.  The cold walls here in the southeast corner of the crypt offer no

comfort, yet still, you struggle, bracing yourself to wander more near to the

center depths of the Tombs.

~
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~
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~
~
0 -1 20640
S
#20640
A Pillar~
@@gHere, the eastern series of @@lpillars@@g begins to merge with the eastern

wall, as the wall slopes southwest, instead of due south.  Darkness and cold

beat heavily upon your senses, dulling them to points uncomfortable to men.

~
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~
0 -1 20634
D1
~
~
0 -1 20641
D2
~
~
0 0 20646
D3
~
~
0 -1 20639
E
pillars~
@@lThis pillar, approximatly ten feet in diameter, confers a rock solid presence.  It's pure marble reaches up into the darkness above.@@g~
S
#20639
Between the Pillars~
@@gThis open space becomes very disconcerting...you have come nearly

acquainted with the visual and audial signs of something lurking beyond the

@@lpillars@@g.

~
24649 11
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~
~
0 -1 20633
D1
~
~
0 -1 20640
D2
~
~
0 0 20645
D3
~
~
0 -1 20638
E
pillars~
@@lYou're light source does not produce enough issue to discern details on the pillars to the east and the west.@@g~
S
#20638
A Pillar~
@@gSomething odd...the @@lpillar@@g in this area is of white marble, unlike

the predomination of grey, or even the occasional black.  Somehow, the white,

found in the surrounding blackness, creates an even eerier feeling than the

others.  You would prefer to see things stay just the way you have grown

accostumed.

~
24649 11
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~
~
0 -1 20632
D1
~
~
0 -1 20639
D2
~
~
0 0 20644
D3
~
~
0 -1 20637
E
pillar~
@@lThis white pillar is indeed odd, as you examine it closer, you discover that it isn't even of the same stone found in the other pillars.  This pillar is made of something else entirely...perhaps even some kind of metal.@@g~
S
#20637
Within the Crypt~
@@gThe openness of the Vault puts you on edge.  With a short mumble to

whatever God you mumble to, you plunge onward, noticing, briefly, a pair of

glowing eyes, staring at you from the darkness to the south.  Glowing, no,

smoldering in a deep @@Rcrimson@@g.

~
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~
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D1
~
~
0 -1 20638
D2
~
~
0 0 20643
D3
~
~
0 -1 20636
E
crimson~
@@RCrimson, like the colour of old blood.@@g~
S
#20636
Along the West Wall~
@@gThe cold stone of the west wall lies to your back, as you take a quick

breather, given the opportunity to at least feel that something is not

stealing upon you from behind.  Sifting dust dries your nostrils, and a

rotting stench floats upon the stale air.

~
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~
~
0 -1 20630
D1
~
~
0 -1 20637
D2
~
~
0 -1 20642
S
#20642
Along the West Wall~
@@gThe west wall makes an abrupt turn to the southeast from here.  Obviously,

you've come near to the point where the southern end of the Crypt begins to

terminate.  Alas, you think to yourself, this wretched place DOES have an end!

None too soon...

~
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~
~
0 -1 20636
D1
~
~
0 -1 20643
S
#20643
Out in the Open~
@@gSomething creaks above, within the darkest reaches of the Vault over head,

and the floor vibrates, mumbling an Ode to the Dead within these walls.

Something strikes you as amiss, tho you cannot quite place your finger on it.

~
24649 11
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~
~
0 -1 20637
D1
~
~
0 -1 20644
D2
~
~
0 0 20647
D3
~
~
0 -1 20642
S
#20644
A Pillar~
@@gStanding beside a smooth, cold @@lpillar@@g, a chill runs down your spine,

and hits deep in your bowels.  From hence no determination can be made, an

unexplainable panic nearly overwhelms you.  Perhaps the close proximity of the

cold, thick with dust air?  Or perhaps simply the presense felt within this

Vault is a touch stronger here than elsewhere?

~
24649 11
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~
~
0 -1 20638
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~
~
0 -1 20645
D2
~
~
0 0 20648
D3
~
~
0 -1 20643
E
pillar~
@@lLooking closely at the pillar, you notice that small holds have been dug in the stone.  Looking up, into the blackness above, you see that the holds continue upward along the pillars length...@@g~
S
#20647
By the Southwest Wall~
@@gThe southwest wall runs diagonally northwest and southeast here.  From the

south, you detect a strong, pungent odor, and a slight breeze, carrying the

dust up from the floor and into your face.

~
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~
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~
~
0 -1 20648
S
#20651
Dais at the Southern End~
@@gThis dias at the southern end of the vault is a raised platform, devoid of

feature, made of the purest black marble.  No stirrings of the dust, as

experienced to the north, can be felt here.

~
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~
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~
~
0 -1 20652
D2
~
~
0 0 20653
S
#20652
Dais at the Southern End~
@@gThis dais at the southern end of the vault is a raised platform, devoid of

feature, made of the purest black marble.  No stirrings of the dust, as

experienced to the north, can be felt here.

~
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~
~
0 -1 20649
D2
~
~
0 -1 20654
D3
~
~
0 -1 20651
S
#20654
One More Step Up~
@@gAnothar step up, this section of the Dias is bare, save for the southeast

corner, where some digging has been done.  The trench, as you can see it, does

not run deep, only a foot or so.  It runs from the west, and empties into a

rivulet, leading down in the southeast corner.

~
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~
0 -1 20652
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~
~
0 -1 20653
S
#20653
The Altar~
@@gA vast, grey, marble @@laltar@@g lies about four feet from the back wall.

Behind the altar, you see an archway, leading into desolute blackness.  A

Trench has been dug here, in the marble floor, leading off to the east.

~
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~
0 -1 20651
D1
~
~
0 -1 20654
D2
~
~
0 -1 20655
E
altar~
@@lThe altar is covered with a thick layer of dried blood.  Obviously, it has been used for sacrifice.  A drainage brace runs around the edges of the altar, to the eastern end of the altar where a small spout encourages liquid to drop into the trench.@@g~
S
#20655
Behind the Altar~
@@gOn the north end of this small room is an archway, leading back out into

the vast Crypt.  This cold little room seems to be designed simply as the

resting place of the Guardian of the Crypt.

~
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~
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D2
~
~
385 -1 20692
S
#20656
The Eastern Corridor~
@@gNo creature has disturbed this place in quite some time.  Far ahead, to the

east, two glistening eyes stare, disregardingly.  They change in colour, from

crimson, to magenta, to firey red, to cold blue.  They await.

~
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~
~
0 -1 20658
D3
~
~
0 -1 20629
S
#20658
The Inner Vault~
@@gSuddenly, the cold air of the huge Vault becomes a hot, dry, nauseating

stench.  Utterly dark, the fear pushes in on you.  Ahead, you know, as you can

see it's glistening orbs, awaits the death that walks.

~
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~
~
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D1
~
~
0 0 20662
D2
~
~
0 0 20659
D3
~
~
0 -1 20656
S
#20657
The Inner Vault~
@@gThis northwest corner of the Inner Vault bears you no relent from the

suffering of your fearful soul.

~
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~
~
0 -1 20660
D2
~
~
0 -1 20658
S
#20660
The Inner Vault~
@@gJust to the south, right at the edge of your illumination, stands the

creature with the glowing eyes.  It regards you casually, assessing, measuring

then returns it's gaze back from hence it came.

~
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~
~
0 -1 20662
D3
~
~
0 -1 20657
S
#20662
The Inner Vault~
@@gEtched into the floor is a circle, bearing magical script, runes, glyphs,

and symbols beyond comprehension and understanding.  Unbearably hot, this

place seeks only to imbed itself permanently into the soul.

~
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~
~
0 -1 20660
D2
~
~
0 -1 20661
D3
~
~
0 -1 20658
D5
~
~
0 -1 20663
S
#20661
The Inner Vault~
@@gJust to the north, right at the edge of your illumination, stands the

creature with the glowing eyes.  It regards you casually, assessing, measuring

then returns it's gaze back from hence it came.

~
24633 11
D0
~
~
0 -1 20662
D3
~
~
0 -1 20659
S
#20659
The Inner Vault~
@@gThis southwest corner of the Inner Vault offers no solace for the weary, no

rest for the meager.  The heat radiates from the marble walls, unbearable in

it's own right, oppresive when combined with the terrible darkness, and the

choking dust.

~
24633 11
D0
~
~
0 -1 20658
D1
~
~
0 -1 20661
S
#20663
The Ancient Vault~
@@gDust has long since settled thickly upon the floor here, undisturbed and

inches thick.  The air is heavily stale, unmoving.  Unbearably cold, a close

wrapping within cloak and coat helps to fight off the chill and lonliness.

Inlaid into the east wall are a set of @@mcarvings@@g.


~
24653 11
D2
~
~
0 -1 20665
E
carvings~
@@gIn Ephesians Paul was at pains to point out that people cannot respond to

life's decisions neutrally.  They are deeply affected by a set of evil,

determining influences.  These influences led people on a path that is

directed toward death - life apart from God.  In Ephesians 2:2-3, Paul

described these influences in terms of the environment ("the age of this

world"), an inner inclination toward evil ("the flesh") and a supernaturally

powerful opponent ("the ruler of the kingdom of the air, the spirit").

~
S
#20665
The Ancient Vault~
@@gThick dust, disturbed by tromping boots, floats up from the floor,

previously undisturbed.  A long dead @@mskeleton@@g rests here, jaw propped

open in a silent scream.  More of the portentious @@mcarvings@@g lie

etched into the wall.

~
24649 11
D0
~
~
0 -1 20663
D1
~
~
0 0 20666
D2
~
~
0 0 20668
D3
~
~
0 -1 20664
E
carvings~
@@gThe Old Testament also ascribes names to some evil spirits.  Lilith is a

demon who will inhabit Edom after it experiences God's desolating judgement

(IS 34:14).  Although this is the only time Lilith is mentioned in the Old

Testament, she was a well-known evil spirit in Mesopotamia.  She also figured

prominantly in later noncanonical Jewish texts, as, for example, in a Jewish

targum, which records the following prayer: "May the Lord bless you in all your

deeds and protect you from the demons of the night and from anything that

frightens and from demons evening and morning, from evil spirits and phantoms

"

~
E
skeleton~
@@gSitting up against the wall here, this poor fellow died in either pure

agony, or pure horror.  The jaw is open in silent scream.  Death visited long

ago, as evidenced by the thick layer of dust long since settled on the

fellow's old bones.@@g

~
S
#20674
In a Confining Blackness~
@@gThis small marble room is enshrouded in darkness.  Archways lead in all

directions, north, south, east and west.  The dust here is heavily trampled

with aimless meanderings.

~
24649 11
D0
~
~
0 -1 20663
D1
~
~
0 -1 20678
D2
~
~
0 -1 20680
D3
~
~
0 -1 20675
S
#20678
In a Confining Blackness~
@@gThis small marble room is enshrouded in darkness.  Archways lead in all

directions, north, south, east and west.  The dust here is heavily trapled

with aimless meanderings.

~
24649 11
D0
~
~
0 -1 20679
D1
~
~
0 -1 20674
D2
~
~
0 -1 20676
D3
~
~
0 -1 20675
S
#20675
In a Confining Blackness~
@@gThis small marble room is enshrouded in darkness.  Archways lead in all

directions, north, south, east and west.  The dust here is heavily trampled

with aimless meanderings.

~
24649 11
D0
~
~
0 -1 20674
D1
~
~
0 -1 20679
D2
~
~
0 -1 20681
D3
~
~
0 -1 20678
S
#20680
In a Confining Blackness~
@@gThis small marble room is enshrouded in darkness.  Archways lead in all

directions, north, south, east and west.  The dust here is heavily trapled

with aimless meanderings.

~
24649 11
D0
~
~
0 -1 20681
D1
~
~
0 -1 20674
S
#20679
In a Confining Blackness~
@@gThis small marble room is enshrouded in darkness.  Archways lead in all

directions, north, south, east and west.  The dust here is heavily trapled

with aimless meanderings.

~
24649 11
D0
~
~
0 -1 20681
D1
~
~
0 -1 20677
D2
~
~
0 -1 20678
D3
~
~
0 -1 20675
S
#20676
In a Confining Blackness~
@@gThis small marble room is enshrouded in darkness.  Archways lead in all

directions, north, south, east and west.  The dust here is heavily trampled

with aimless meanderings.

~
24649 11
D0
~
~
0 -1 20677
D1
~
~
0 -1 20682
D2
~
~
0 -1 20677
D3
~
~
0 -1 20678
S
#20681
In a Confining Blackness~
@@gThis small marble room is enshrouded in darkness.  Archways lead in all

directions, north, south, east and west.  The dust here is heavily trapled

with aimless meanderings.

~
24649 11
D0
~
~
0 -1 20679
D1
~
~
0 -1 20680
D2
~
~
0 -1 20682
D3
~
~
0 -1 20675
S
#20682
In a Confining Blackness~
@@gThis small marble room is enshrouded in darkness.  Archways lead in all

directions, north, south, east and west.  The dust here is heavily trapled

with aimless meanderings.

~
24649 11
D0
~
~
0 -1 20677
D1
~
~
0 -1 20676
D2
~
~
0 -1 20681
D3
~
~
0 -1 20683
S
#20677
In a Confining Blackness~
@@gThis small marble room is enshrouded in darkness.  Archways lead in all

directions, north, south, east and west.  The dust here is heavily trampled

with aimless meanderings.

~
24649 11
D0
~
~
0 -1 20679
D1
~
~
0 -1 20682
D2
~
~
0 -1 20676
D3
~
~
0 -1 20676
S
#20683
Atop the Descending Stairs~
@@gThis small room is distinguished by the large, wide staircase going down to

the east.  Of pure, midnight marble, the walls glisten with your illumination.

The stairs, also, are of the same purest midnight marble.  Fear, cold,

desolation, and a rank stench waft up the stairs.


~
16461 11
D1
~
~
0 -1 20684
S
#20684
The Final Crypt~
@@gPillars line the east and west walls, descending southward into darker and

darker space.  Pure evil permeates the air here.  All are made of the purest

white marble, with streaks of black marble veigned through the beautiful stone

Perfectly clean, the floors, walls, and pillars glisten from your illumination.



~
24653 11
D2
~
~
0 -1 20685
D3
~
~
0 -1 20683
S
#20685
The Final Crypt, Vecna's Lair~
@@gLarge pillars continue to line the east and west walls, defining a throughway north and south.  The entire Crypt is of the purest white marble, couring viens of darkened blood, dark streaks through the beautiful stone.~
24649 11
D0
~
~
0 -1 20684
D2
~
~
0 -1 20687
S
#20690
@@gThe Unused Storage Chamber@@N~
@@dThis very small chamber appears to have been unused for millenia.  While once originally a store room, there seems to be nothing lying around, other than a few clumps of shadows, and some broken weapons.@@N

~
24 11
D1
~
~
257 -1 20630
S
#20691
@@mA small chamber@@N~
@@lThis very small room is dominated by a set of large @@dObsidian gates@@l, embossed by Hieroglyphics of @@eTwo Horned Man-Beasts@@l in many scenes.@@N

~
0 11
D4
~
~
257 -1 20687
S
#20692
Hidden Chamber~
Mounds of sacred earth, piled behind the alter. Magic and sacred, the life of

the creatures of the crypt.

~
221260 11
D0
~
~
385 -1 20655
S
#0
#MOBILES
#20625
Sex Slave~
@@mA @@aS@@me@@ax @@mS@@al@@ma@@av@@me@@a!@@g~
~
~
1 0 0 S
3 1
0 0 0
! 0 0 0 7 0 0 0
| 0 0 0 0 0 0 0
#20624
Vecna The Lich~
@@lVecna The Lich@@g~
@@lVecna The Lich purveys the area, resplendant in all his grand glory.@@g

~
~
16990265 1075944 0 S
117 1
-1950 800 800
! 0 0 14 7 32760 33554624 80
| 0 0 0 0 0 0 0
#20622
King Saul The Lich~
@@lKing Saul The Lich@@g~
@@lKing Saul The Lich stands sentinel here, detestable unto the Lord.@@g

~
~
147515 1059512 0 S
105 1
-1200 666 700
! 8 0 14 7 32526 96 48
| 0 0 0 0 0 0 0
#20621
Hoshea The Lich~
@@lHoshea The Lich@@g~
@@lHoshea The Lich stands here, detestable unto the Lord.@@g

~
~
147577 25274 0 S
105 1
-999 666 666
! 0 0 14 7 30990 96 144
| 0 0 0 0 0 0 0
#20620
Manasseh The Lich~
@@lManasseh The Lich@@g~
@@lManasseh The Lich stands here, detestable unto the Lord.@@g

~
~
147577 1059578 0 S
107 1
-999 666 666
! 0 0 14 7 14 96 144
| 0 0 0 0 0 0 0
#20619
Rehoboam the Lich~
@@lRehoboam The Lich@@g~
@@lRehoboam The Lich stands here, detestable unto the Lord.@@g

~
~
147577 1073340 0 S
101 1
-990 466 560
! 0 0 14 7 32526 96 48
| 0 0 0 0 0 0 0
#20615
A Presence~
@@lA Presence@@g~
@@lA Presence is felt stirring the balance.@@g

~
~
147561 624298 0 S
86 1
-666 190 190
! 0 0 14 7 14 2112 16
| 0 0 0 0 0 0 0
#20614
Fiend~
@@lA Fiend@@g~
@@lA Fiend rests casually, waiting for you to bring your life-force to it.@@g

~
~
147561 117432 0 S
102 1
-1100 399 450
! 3 0 14 7 16478 0 0
| 0 0 0 0 0 0 0
#20613
Shadowen~
@@lA Shadowen@@g~
@@lA Shadowen floats here, fire brimming between it's fingertips.@@g

~
~
147561 1574586 0 S
91 1
-650 175 175
! 0 0 14 7 14 2144 16
| 0 0 0 0 0 0 0
#20612
Walking Corpse~
@@lA Walking Corpse@@g~
@@lA Walking Corpse sniffs the air for living tissue.@@g

~
~
147561 3768 0 S
102 1
-901 366 399
! 3 0 14 7 14838 0 0
| 0 0 0 0 0 0 0
#20611
Skeletal Legion~
@@lA Skeletal Legion@@g~
@@lA Skeletal Legion stares coldly into the blackness.@@g

~
~
409705 16440 0 S
88 1
-810 180 180
! 0 0 14 7 6526 0 8
| 0 0 0 0 0 0 0
#20608
Wight~
@@lA Wight@@g~
@@lA Wight glances about, looking for something to tear the arms from.@@g

~
~
278625 17080 0 S
93 1
-700 200 400
! 3 0 14 7 11638 0 0
| 0 0 0 0 0 0 0
#20605
Spectre~
@@lA Spectre@@g~
@@lA Spectre stands here, lantern in hand, guarding an open grave.@@g

~
~
16419 698 0 S
78 1
-600 300 250
! 0 0 14 7 19470 96 16
| 0 0 0 0 0 0 0
#20604
Ghast~
@@lA Ghast@@g~
@@lA Ghast lurks here, waiting for his next prey@@g.

~
~
278625 17024 0 S
87 1
-270 119 119
! 3 0 14 7 10742 0 0
| 0 0 0 0 0 0 0
#20603
zombie~
@@lA Zombie@@g~
@@lA Zombie stands here, looking about for something bloody to munch on.@@g

~
~
278625 640 0 S
99 1
-600 270 332
! 3 0 14 7 17526 0 0
| 0 0 0 0 0 0 0
#20602
Ghoul~
@@lA Ghoul@@g~
@@lA Ghoul walks here on lurching legs.@@g

~
~
278625 656 0 S
66 1
-330 112 112
! 3 0 14 7 15366 0 0
| 0 0 0 0 0 0 0
#20600
sentinel~
@@lSentinel@@N~
@@lThe Sentinel stands here resolutely@@N

~
~
1065003 760 0 S
111 1
-700 280 300
! 6 0 14 7 24078 2112 144
| 0 0 0 0 0 0 0
#20601
Wraith~
A @@lWraith@@g~
@@lA Wraith floats here, hissing his blackness at you.@@g

~
~
81985 1671864 0 S
83 1
-500 220 245
! 3 0 14 7 7174 0 0
| 0 0 0 0 0 0 0
#20606
Banshee~
@@lA Banshee@@g~
@@lA Banshee floats in the blackness, wailing hideously@@g.

~
~
213097 673454 0 S
99 2
-850 380 400
! 0 0 14 7 22926 34944 16
| 0 0 0 0 0 0 0
#20607
Ghost~
@@lA Ghost@@g~
@@lA ghost floats here, contemplating what evil he can do.@@g

~
~
213097 1574570 0 S
87 1
-200 131 131
! 8 0 14 7 23694 1052672 8
| 0 0 0 0 0 0 0
#20609
Groaning Spirit~
@@lA Groaning Spirit@@g~
@@lA Groaning Spirit wails with pure hatred of the living.@@g

~
~
213097 1680122 0 S
96 1
-770 390 666
! 0 0 14 7 30734 4489220 16
| 0 0 0 0 0 0 0
#20610
Nosferatu~
@@lA Nosferatu@@g~
@@lA Nosferatu callously assesses the situation. @@N

~
~
8405089 1673898 0 S
103 1
-880 366 410
! 3 0 14 7 22878 3145792 16
| 0 0 0 0 0 0 0
#20616
Guardian of the Crypt~
@@lThe Guardian of the Crypt@@g~
@@lThe Guardian of the Crypt stands here resolutly.@@g

~
~
147515 1173246 0 S
115 1
-1000 666 666
! 7 0 14 7 31230 8388704 80
| 0 0 0 0 0 0 0
#20617
A God Among the Dead~
@@lA God Among the Dead@@g~
@@lA God Among the Dead simply stands here, waiting.@@g

~
~
131115 1091320 -1000 S
105 1
-1100 500 560
! 8 0 14 7 31790 192 16
| 0 0 0 0 0 0 0
#20618
Floating Death~
@@lFloating Death@@g~
@@lFloating Death hangs in the air here, gaunt, glaring at you with death's

head aglow.@@g

~
~
213113 1575612 0 S
106 1
-1150 666 666
! 0 0 14 7 23310 64 16
| 0 0 0 0 0 0 0
#20623
Whispering Spirit~
@@lA Whispering Spirit@@g~
@@lA Whispering Spirit floats here.@@g

~
~
147561 590506 0 S
95 1
-880 600 500
! 3 0 14 7 32126 0 0
| 0 0 0 0 0 0 0
#20626
silent one~
@@dThe shadowy guardian@@N~
A large silent form stands here, watching your actions closely.

~
~
20201539 109290 0 S
106 1
-1100 666 780
! 0 0 14 7 399374 0 16
| 0 0 0 0 0 0 0
#20627
keeper earth~
@@NThe @@dKeeper @@Nof @@GEarth@@N~
@@bThe keeper of divine elements guards his post.@@N 

~
~
99 16616 0 S
120 1
-2000 900 700
! 0 0 0 7 393230 0 80
| 0 0 0 0 0 0 0
#0
#OBJECTS
#20620
Speech Ribbon~
@@lA Ribbon Proclaiming Free Speech@@g~
@@lA Ribbon Proclaiming Free Speech lies here.@@g

~
9 0 8389632 1
0 0 0 0 0 0 0 0 0 0
1
A
13 50
A
19 7
A
18 7
A
17 -30
L
10
#20619
skull vecna~
@@mThe Skull of Vecna@@g~
@@mThe Skull of Vecna lies here, glowing in dark, evil light.@@G

~
1 262144 8421376 3611
0 0 -1 0 0 0 0 0 0 0
1
A
17 -150
A
13 166
A
12 166
A
19 15
A
18 20
L
80
#20618
coat vecna~
@@mThe Invulnerable Coat of Vecna@@g~
@@mThe Invulnerable Coat of Vecna lies here, waiting for one worthy enough to wear it.@@g

~
9 262150 8650752 1775
0 0 0 0 0 0 0 0 0 0
15
A
17 -175
A
20 -10
A
24 -30
A
13 150
A
12 175
A
19 20
A
18 20
L
80
#20617
Darksword Lich~
the @@WDarksword @@mof the @@WLich@@g~
The Darksword of the Lich lies here.~
5 262150 8421376 5523
0 0 0 11 0 0 0 0 0 0
22
A
17 -166
A
9 15
A
13 -100
A
12 -200
A
19 27
A
18 27
L
72
#20613
leggings presence~
@@mLeggings of Presence@@g~
@@mA set of leggings, intangible by the mere senses is here.@@g

~
9 20 9437184 3
0 0 0 0 0 0 0 0 0 0
15
A
12 70
A
24 -15
A
18 8
A
19 11
A
17 -120
L
80
#20612
Fiend Boots~
@@mBoots of the Fiend@@g~
@@mThese fiendish boots walk around, waiting for someone to step in them.@@g

~
9 262676 10485760 97
0 0 0 0 0 0 0 0 0 0
10
A
19 23
A
18 18
A
13 130
L
65
#20611
Shadowen's Coat~
@@mShadowen's Coat@@g~
@@mA Coat of the finest, black chainmail lies here, feathery in weight.@@g

~
9 516 8650752 16513
0 0 0 0 0 0 0 0 0 0
10
A
19 13
A
18 13
A
13 75
A
12 75
A
17 -150
L
80
#20610
ring black marble~
@@mA Ring of Black Marble@@g~
@@mA Ring of Black Marble lies here, vibrating softly.@@g

~
9 262164 8396800 3
0 0 0 0 0 0 0 0 0 0
1
A
13 133
A
19 20
A
18 22
L
50
#20607
Wight Claws~
@@mClaws of the Wight@@g~
@@mA pair of Wight Claws lies in the dirt here.@@g

~
9 262160 8392704 257
0 0 0 0 0 0 0 0 0 0
15
A
20 -10
A
17 -35
A
19 19
A
18 17
L
25
#20604
Spectre Lantern~
@@lA Spectre's Lantern@@g~
@@lA Lantern sits on the floor here, glowing with an evil light.@@g

~
1 262161 8421376 133
0 0 -1 0 0 0 0 0 0 0
10
A
19 14
A
18 16
A
12 95
L
10
#20603
Ghast Trousers~
@@lGhast's Trousers@@g~
@@A pair of Ghast's Trousers lie here in a pile.@@g

~
9 16 9437184 1
0 0 0 0 0 0 0 0 0 0
10
A
20 -10
A
19 13
A
18 8
A
13 100
A
2 4
L
80
#20602
Zombie Earring~
@@lA Zombie's Earring@@g~
@@lA Zombie's Earring lies here in the dust.@@g

~
9 262160 8388672 1
0 0 0 0 0 0 0 0 0 0
1
A
19 10
A
18 17
A
1 2
A
17 -25
L
5
#20601
Bone Bracer~
@@mBone Bracer@@g~
@@mA bracer, made of bone, lies here@@g.~
9 16 8390656 1
0 0 0 0 0 0 0 0 0 0
5
A
22 -10
A
19 13
A
18 5
A
1 3
L
80
#20600
cloak wraith~
@@mCloak of the Wraith@@g~
@@mThe Cloak of the Wraith lies here, unused.@@g~
9 16 8388736 1
0 0 0 0 0 0 0 0 0 0
10
A
19 11
A
18 11
A
17 -50
A
5 2
L
80
#20605
Banshee Veil~
@@mA Veil of the Banshee@@g~
@@mA Veil of the Banshee seemingly floats on the air here.@@g

~
9 262160 8388624 3083
0 0 0 0 0 0 0 0 0 0
2
A
17 -180
A
24 -15
A
19 17
A
18 15
L
30
#20606
Ghost Aura~
@@lAura of the Ghost@@g~
@@lAn evilly luminescent Aura floats above the ground here.@@g

~
9 84 8454144 145
0 0 0 0 0 0 0 0 0 0
1
A
12 83
A
17 -75
A
21 -15
A
23 -15
A
24 -15
L
80
#20608
Spirit Sash~
@@mA Spirit Sash@@g~
@@mA Spirit Sash lies here, belonging in the posession of the dead.@@g

~
9 262704 8519680 4097
0 0 0 0 0 0 0 0 0 0
5
A
12 150
A
18 22
A
19 24
L
60
#20609
shield skeletal legion~
@@mA Shield of the Skeletal Legion@@g~
@@mA Shield of the Skeletal Legion bears the Death Head symbol of the Ancient Ones.@@g

~
9 532 8421376 147
0 0 0 0 0 0 0 0 0 0
22
A
5 4
A
18 11
A
19 13
A
23 -10
A
24 -10
A
21 -10
A
17 -75
L
80
#20614
armplate guardian~
@@mArmplate of the Guardian@@g~
@@mA massive armplate, bearing the symbol of the Ancient Ones, lies here.@@g

~
9 532 8389632 273
0 0 0 0 0 0 0 0 0 0
16
A
18 15
A
19 15
A
9 15
A
13 100
A
17 -90
L
80
#20615
crown lich~
@@gThe @@mCrown @@gof the @@mLich@@g~
@@gThe @@mCrown @@gof the @@mLich @@g floats in midair, radiating pure evil.@@g

~
9 264724 8388616 401
0 0 0 0 0 0 0 0 0 0
1
A
18 27
A
19 26
A
12 166
A
13 166
A
24 -20
L
70
#20616
Ebony Death~
@@mEbony Death@@g~
@@mAn ebony dagger lies here, ready to visit a black death upon the unwilling.@@g

~
5 532 8421376 257
0 0 0 11 0 0 0 0 0 0
22
A
12 100
A
18 15
A
19 15
A
17 -75
L
80
#20621
stake jeweled~
@@eA @@yJ@@ee@@yw@@ee@@yl @@eE@@yn@@ec@@yr@@eu@@ys@@et@@ye@@ed @@yS@@et@@ya@@ek@@ye@@g~
@@eA @@yJ@@ee@@yw@@ee@@yl @@eE@@yn@@ec@@yr@@eu@@ys@@et@@ye@@ed @@yS@@et@@ya@@ek@@ye lies here, looking for a vampire!@@g

~
13 3072 8421376 2049
0 0 0 0 0 0 0 0 0 0
1
L
60
#20626
vial~
@@GA small vial of Cyberlich's phlegm@@g~
@@GA small vial of Cyberlich's phlegm lies here.@@g

~
9 16 8388736 1
0 0 0 0 0 0 0 0 0 0
1
A
24 -15
A
23 -15
A
22 -15
A
21 -15
A
20 -15
A
17 -50
A
18 10
A
19 10
L
1
#20627
hilt~
a broken hilt of an ancient sword~
An ancient sword hilt lies here, with a socket for a huge gem centered

majestically just beneath the guard.

~
29 0 8388608 1
0 20628 20629 0 0 0 0 0 0 0
1
L
60
#20628
blade~
a rune covered sword blade~
The shiny blade to a broken sword lies here, missing a hilt.

~
29 0 8388608 1
20627 0 20629 0 0 0 0 0 0 0
1
L
60
#20629
sword~
an incomplete sword~
A mostly complete sword lies here, hilt and all, only missing a gem to

complete it's power!

~
29 0 8388608 1
0 20630 20631 0 0 0 0 0 0 0
1
L
75
#20630
emerald gem~
a glittering emerald~
An evilly glowing emerald lies here, seemingly enchanted with great power.

~
29 64 8388608 1
20629 0 20631 0 0 0 0 0 0 0
1
L
80
#20631
ancient~
@@GThe Sword of the Ancients@@N~
@@NAn incredibly evil runed sword lies here, the @@remerald@@N in it's hilt

glowing brilliantly.

~
5 262672 8421376 257
0 0 0 3 0 0 0 0 0 0
35
A
18 31
A
19 31
A
17 -220
A
13 220
L
80
#20622
gate~
@@WAn @@dObsidian @@RGate@@N~
@@WAn intricately embossed @@dObsidian @@RGate @@Wstands before you, begging for more attention.@@N~
14 65536 0 1
9 0 4950 0 0 0 0 0 0 0
1
L
10
#0
#RESETS
M 0 20600 1 20602   (null)

M 0 20601 1 20610   (null)

E 0 20600 0 3   (null)

M 0 20602 1 20608   (null)

E 0 20601 0 14   (null)

M 0 20603 1 20614   (null)

E 0 20602 0 19   (null)

M 0 20604 1 20616   (null)

E 0 20603 0 7   (null)

M 0 20605 1 20720   (null)

E 0 20604 0 17   (null)

M 0 20606 1 20722   (null)

E 0 20605 0 18   (null)

M 0 20607 1 20626   (null)

E 0 20606 0 12   (null)

M 0 20608 1 20632   (null)

E 0 20607 0 9   (null)

M 0 20601 2 20609   (null)

M 0 20602 2 20615   (null)

M 0 20603 2 20721   (null)

M 0 20604 2 20627   (null)

M 0 20606 2 20633   (null)

M 0 20609 1 20634   (null)

E 0 20608 0 13   (null)

M 0 20609 2 20629   (null)

M 0 20610 1 20640   (null)

M 0 20610 2 20639   (null)

M 0 20611 1 20638   (null)

E 0 20609 0 11   (null)

M 0 20611 2 20637   (null)

E 0 20609 0 11   (null)

M 0 20612 1 20644   (null)

E 0 20610 0 1   (null)

M 0 20612 2 20645   (null)

M 0 20613 1 20646   (null)

E 0 20611 0 5   (null)

M 0 20614 1 20650   (null)

E 0 20612 0 8   (null)

M 0 20614 2 20649   (null)

M 0 20615 1 20648   (null)

E 0 20613 0 7   (null)

M 0 20616 1 20655   (null)

E 0 20614 0 10   (null)

G 0 20628 0   (null)

M 0 20617 1 20662   (null)

E 0 20615 0 6   (null)

M 0 20601 3 20607   (null)

M 0 20602 3 20613   (null)

M 0 20603 3 20719   (null)

M 0 20604 3 20625   (null)

M 0 20606 3 20631   (null)

M 0 20607 3 20643   (null)

M 0 20608 3 20647   (null)

M 0 20609 3 20642   (null)

M 0 20610 3 20636   (null)

M 0 20601 4 20611   (null)

M 0 20602 4 20617   (null)

M 0 20603 4 20723   (null)

M 0 20604 4 20629   (null)

M 0 20606 4 20635   (null)

M 0 20608 4 20641   (null)

M 0 20618 1 20665   (null)

E 0 20616 0 16   (null)

M 0 20619 1 20671   (null)

M 0 20620 1 20672   (null)

M 0 20621 1 20670   (null)

M 0 20622 1 20673   (null)

M 0 20623 1 20674   (null)

M 0 20623 2 20675   (null)

M 0 20623 3 20676   (null)

M 0 20623 4 20677   (null)

M 0 20623 5 20678   (null)

M 0 20623 6 20679   (null)

M 0 20623 7 20680   (null)

M 0 20623 8 20681   (null)

M 0 20623 9 20682   (null)

M 0 20624 1 20687   (null)

G 0 20630 0   (null)

E 0 20619 0 17   (null)

E 0 20618 0 5   (null)

E 0 20617 0 16   (null)

D 0 20630 3 1   (null)

M 0 20626 1 20690   (null)

G 0 20627 0   (null)

D 0 20691 4 1   (null)

O 0 20622 0 20691   (null)

D 0 20687 5 1   (null)

D 0 20655 2 1   (null)

D 0 20692 0 1   (null)

M 0 20627 1 20692  (null)

S
#SPECIALS
M 20624 spec_breath_acid
S
#OBJFUNS
O 20631 objfun_healing
S
#$