#AREA @@WThe @@dGraveyard@@N~ Q 16 K graveyard~ L @@W{@@r45 75@@W}@@N~ N 42 I 45 75 V 11000 11099 X 0 F 15 U @@WA @@ashriek@@W in the distance pierces your @@dsoul@@W.@@N~ O zenithar~ R aliaser sammael~ W sammael~ T You can teleport into here #ROOMS #11090 @@NA small ledge@@N~ @@NAs you shimmy down the pit, you are suddenly overcome by the smell of @@ebrimstone@@N, and you senses begin to reel!! Suddenly, you slip, and break your fall on a small ledge. There seems no way back up, but you can hear water flowing beneath you. ~ 24589 11 S #11088 Lost in the woods~ Lost now, not even sure which way is safe to turn back. A haven of some kind seems to be visible to the north. But what creatures call it home is yet to be determined. ~ 8 8 D2 ~ ~ 0 -1 11087 S #11087 Deeper into the woods.~ The path is barely visable here, as the trees ascend above you in a manner in which they seem to be awaiting there next victim. The sounds of the howling creatures can be heard as the first glimpse of what appears to be a sacred space can be seen. ~ 8 8 D0 ~ ~ 0 -1 11088 D3 ~ ~ 0 -1 11060 S #11060 A familiar yet unused path~ The ground is trodden here, as what barely seems to be a negotiatable path reaches far into the surrounding wood. The howl of the wolves can be heard, as the ground beneath your feet shifts with the moving of the undead. ~ 9 8 D1 ~ ~ 0 -1 11087 D2 ~ ~ 0 -1 11008 S #11043 The Pit~ Below you is the deepest, darkest pit you have ever seen. ~ 9 11 D0 ~ ~ 0 -1 11042 D1 ~ ~ 0 0 11046 D2 ~ ~ 0 -1 11044 D3 ~ ~ 0 -1 11039 E claw~ @@cThe marks seem to imply that something has clawed their way out!@@g~ E marks~ @@cThe marks seem to imply that something has clawed their way out!@@g~ E pit~ @@Ryou see claw marks on the edges of the pit.@@g~ S #11042 Shadows~ The shadows are much deeper here, and you can barely sense movement to the east, or is it to the south? ~ 9 11 D1 ~ ~ 0 0 11045 D2 ~ ~ 0 -1 11043 D3 ~ ~ 0 -1 11041 S #11041 Corner of the crypt~ Behind the cobwebs, the walls of this ancient crypt meet. It seems that you can go no farther to the west or north. ~ 9 11 D1 ~ ~ 0 -1 11042 D2 ~ ~ 0 -1 11039 S #11040 Shadowy cell~ @@gThis small room was obviously used as a cell, or maybe an execution chamber. There is a set of shackles hanging from the wall, encrusted with dried @@Rblood@@g. On the floor of the chamber is a body, and as you stare at it, the @@cmist@@g above it slowly coelesces into the corpse, which stands up! ~ 9 11 D1 ~ ~ 1 11008 11039 S #11039 Before the dark niche~ You see a deep dark niche to the west..the door appears to be locked. ~ 1 11 D0 ~ ~ 0 -1 11041 D1 ~ ~ 0 0 11043 D2 ~ ~ 0 -1 11038 D3 ~ ~ 1 11008 11040 S #11033 Disturbed Ground~ The ground around here looks recently marked, as if a large battle has occured recently.. ~ 5 2 D0 ~ ~ 0 -1 11034 D3 ~ ~ 0 -1 11002 S #11018 Western path around Graveyard. ~ A north-south path leads around the graveyard. ~ 1 2 D0 ~ ~ 0 -1 11001 D2 ~ ~ 0 -1 11017 S #11017 South-Western corner. ~ @@dA darkened corner of the path around the graveyard.@@g ~ 1 2 D0 ~ ~ 0 -1 11018 D1 ~ ~ 0 -1 11016 S #11016 Southern path. ~ The path continues east and west. \br @@BA chilling screams abruptly destroys the silence.@@g ~ 1 2 D0 ~ ~ 0 -1 11028 D1 ~ ~ 0 -1 11015 D3 ~ ~ 0 -1 11017 S #11015 Rocky path south of Graveyard. ~ @@dThe wall to the south has caved in slightly, possibly the result of shifting earth causing the foundation to crumble.@@N ~ 1 2 D1 ~ ~ 0 -1 11014 D2 cave~ ~ 449 -1 11030 D3 ~ ~ 0 -1 11016 E wall~ @@mmoving the boulders, you see a small, wooden door!@@g~ S #11014 Southern edge of Graveyard. ~ The path runs east and west. @@dA chill wind touches your spine. You spin around, but no one is there.@@g ~ 1 2 D1 ~ ~ 0 -1 11013 D3 ~ ~ 0 -1 11015 S #11013 @@dBend in Path.@@g ~ The path bends to the west here, following the stone wall holding the denizens of this graveyard at bay. ~ 1 2 D0 ~ ~ 0 -1 11012 D3 ~ ~ 0 -1 11014 S #11012 Overgrown Path. ~ @@GA mass of black and green vines covers the ground here. The path goes both north and south.@@g ~ 1 2 D0 ~ ~ 0 -1 11011 D2 ~ ~ 0 -1 11013 D5 ~ pit~ 9 -1 11019 E ground~ @@cbeneath the vines you see a dark pit!!@@g~ E vines~ @@cmoving aside the vines, you see a pit!@@g~ S #11011 @@dEerie Path@@g ~ You can't be sure, but it seems that, under the overgrown weeds, there is a north-south path here. ~ 1 2 D0 ~ ~ 0 -1 11010 D2 ~ ~ 0 -1 11012 S #11010 Eastern Path around Graveyard. ~ @@dThe shadowy darkness adds a strange gloom to the mood of this place. You can barely see the overgrown path that leads north and south. \br @@dA thick @@pm@@mi@@ps@@mt @@dbillows out from the wall, obscuring your vision to the east.@@N ~ 1 2 D0 ~ ~ 0 -1 11009 D1 ~ mist~ 1 -1 8350 D2 ~ ~ 0 -1 11011 D3 ~ ~ 0 -1 11021 S #11009 Eastern Path around Graveyard. ~ The path heads both north and south. ~ 1 2 D0 ~ ~ 0 -1 11008 D2 ~ ~ 0 -1 11010 S #11008 Northeast corner of Graveyard path. ~ The path heads both south and west. Claw marks on the wall to the left make you wonder about the inhabitants in this eerie world. ~ 1 2 D0 ~ ~ 0 -1 11060 D2 ~ ~ 0 -1 11009 D3 ~ ~ 0 -1 11007 S #11007 Northern Path around Graveyard. ~ The path continues to the east and west. @@B A low moaning sound comes from somewhere to the southeast.@@g ~ 1 2 D1 ~ ~ 0 -1 11008 D3 ~ ~ 0 -1 11006 S #11006 Northern path around Graveyard. ~ The path leads both east and west, continuing your gloomy tour of this ancient graveyard. @@dTo the south is a small, overgrown path.@@g ~ 1 2 D1 ~ ~ 0 -1 11007 D2 ~ ~ 0 0 11027 D3 ~ ~ 0 -1 11005 S #11005 Northern path around Graveyard. ~ The path leads to the east and west. In the distance to the south, you see a slowly wandering light. ~ 1 2 D1 ~ ~ 0 -1 11006 D3 ~ ~ 0 -1 11004 S #11004 Corner in path ~ The path bends to the east and south here. ~ 1 2 D1 ~ ~ 0 -1 11005 D2 ~ ~ 0 -1 11003 S #11003 Path around Graveyard ~ The path continues to the north. You can see a pair of pale eyes winking in and out of existence to the east. ~ 1 2 D0 ~ ~ 0 -1 11004 D2 ~ ~ 0 -1 11002 S #11002 Path around Graveyard ~ You wonder if you should enter the graveyard itself, or just continue wandering around it... @@cA loud wail comes from the east. @@g ~ 1 2 D0 ~ ~ 0 -1 11003 D1 ~ ~ 0 -1 11033 D2 ~ ~ 0 -1 11001 S #11001 Graveyard Path ~ This is the entrance to the graveyard itself. A path leads north and south, and to the east you see many broken down gravestones. ~ 1 2 D0 ~ ~ 0 -1 11002 D2 ~ ~ 0 0 11018 D3 ~ ~ 1 0 11000 S #11030 Cave Entrance~ A small cave is formed from the crumbling wall surrounding the graveyard to the north. The air is tainted with an evil smell coming from the mouldering corpses at your feet. ~ 1 11 D0 ~ ~ 449 0 11015 D2 ~ ~ 0 -1 11031 S #11024 @@RBeneath the Crypt@@g~ @@dSmall stairs lead further down into the darkness... @@g ~ 1 11 D4 ~ ~ 481 0 11023 D5 ~ ~ 0 -1 11025 S #11000 @@BShadow Gate@@g ~ @@BBefore you stands wrought iron gates, seemingly touching the storm clouds above you. While they seem to have been locked long ago, time and vandals have destroyed the mighty chains that held them closed. @@g \br\br@@GYou know that it will be certain death for the unwary here. Go back if you value your lives!!! Only the most powerful will live!@@N ~ 4 2 D1 ~ ~ 1 -1 11001 D3 ~ ~ 0 -1 11080 S #11099 Doran's Bedroom~ No description~ 16909 11 E bedpost~ You see one mark here with the innitials L.M. carved by it.~ S #11019 @@da very dark pit@@g ~ As you climb into this subterranean chamber, your spine shivers as the temperature drops quickly. You aren't sure you should continue down... ~ 1 2 D4 ~ ~ 9 -1 11012 D5 ~ ~ 9 -1 11020 S #11020 @@BThe Ghoul's Lair@@g ~ Now you know why the room above was so cold--a piercing shriek numbs you as the Ghouls attack!! ~ 0 2 D4 ~ ~ 9 -1 11019 S #11021 Amongst the graves~ @@dYou glance upon a crumbled tombstone, the words obliterated beneath years of decay. You can almost make out the name, but some spongy moss covers the words etched there. @@BA chilling scream pierces your soul!@@g ~ 1 2 D1 ~ ~ 0 -1 11010 D2 ~ ~ 0 -1 11022 E tombstone~ @@cLooking closer, you can almost make out the name beneath the moss..@@g~ E moss~ @@cMoving the moss aside, you see the name @@GDenilith@@g~ E name~ @@GDenilith@@g~ S #11022 The Empty Grave.~ As you glance into this empty grave, you wonder where it's most recent occupant might be... ~ 1 2 D0 ~ ~ 0 -1 11021 D3 ~ ~ 0 -1 11023 S #11023 The darkened Mausoleum.~ @@NIn front of you is an ancient stone crypt, it's Lid covered with deep claw marks. The age-blackened stone walls amaze you with detailed scenes and runic phrases. As you peer a little closer, something strange about the crypt draws your attention. ~ 1 2 D0 ~ ~ 0 -1 11026 D1 ~ ~ 0 -1 11022 D5 ~ ~ 481 11000 11024 E lid~ you see a small door leading down into the darkness...~ S #11025 Base of Stairs~ At the base of the stairs, you see the darkness spread out like a fog.... ~ 9 11 D0 ~ ~ 0 0 11048 D1 ~ ~ 0 -1 11054 D2 ~ ~ 0 -1 11059 D3 ~ ~ 0 -1 11035 D4 ~ ~ 0 -1 11024 S #11026 North of the Mausoleum~ This area is strangely empty of any graves, but you can glimpse a large structure to the south. ~ 1 2 D0 ~ ~ 0 -1 11027 D2 ~ ~ 0 -1 11023 S #11027 Entering the graveyard~ @@d All around you are graves in various states of disorder. There seems to be some sort of raised structure farther along to the south, and tombstones are shining evilly in the moonlight. @@m In the distance a yellow light slowly dims, then brightens again.@@g ~ 1 2 D0 ~ ~ 0 -1 11006 D2 ~ ~ 0 -1 11026 S #11028 Broken Tombstone~ You shiver as a cold wind assails you out of the north. A cloud starts to cover the moon as you once again wonder just what you are doing here! ~ 1 2 D0 ~ ~ 0 -1 11029 D2 ~ ~ 0 -1 11016 S #11029 The Pit~ @@dA dank and fetid pit hold many bones strewn about, gnawed and broken.@@N ~ 1 11 D2 ~ ~ 0 -1 11028 S #11031 Littered Path~ @@mThe path continues to the east, with larger and somewhat fresher piles of rancid flesh littering the floor. The stench has begun to wrack your senses, and the miasma in the air affects your vision. @@g @@mA small patch of fog covers the ground@@N ~ 1 11 D0 ~ ~ 0 0 11030 D1 ~ ~ 0 -1 11032 S #11032 Lair of Evil~ This darkened room overwhelms you with an incredibly foul stench. Decaying fragments of corpses lie scattered about, the bones gnawed to pieces. As you glance amongst the bodies, you notice that one of them is still moving. In fact, it is staring at you!!@@g ~ 1 11 D3 ~ ~ 0 -1 11031 S #11034 Maniac's Retreat~ This small area seems cut off from the rest of the graveyard, and it looks like someone has made a small home here.. ~ 8194 2 D2 ~ ~ 0 -1 11033 S #11035 Eerie darkness~ Sounds come out of the darkness around you.. ~ 9 11 D1 ~ ~ 0 -1 11025 D3 ~ ~ 0 -1 11036 S #11036 Eerie darkness~ Sounds come out of the darkness around you.. ~ 9 11 D0 ~ ~ 0 0 11044 D1 ~ ~ 0 -1 11035 D2 ~ ~ 0 -1 11063 D3 ~ ~ 0 -1 11037 S #11037 Eerie darkness~ Sounds come out of the darkness around you.. ~ 9 11 D0 ~ ~ 0 -1 11038 D1 ~ ~ 0 -1 11036 S #11038 Empty grave~ A broken coffin lies here, covered with dust. Once again you wonder just where its latest occupant might be.. ~ 9 11 D0 ~ ~ 0 -1 11039 D1 ~ ~ 0 0 11044 D2 ~ ~ 0 -1 11037 S #11044 Eerie darkness~ Sounds come out of the darkness around you.. ~ 9 11 D0 ~ ~ 0 -1 11043 D1 ~ ~ 0 -1 11047 D2 ~ ~ 0 -1 11036 D3 ~ ~ 0 -1 11038 S #11047 Another desecrated grave~ Just like the rest, this grave has been opened recently. However, peering closer, you can see the mouldering remains of it's occupant still lying there. How wierd! ~ 9 11 D0 ~ ~ 0 -1 11046 D1 ~ ~ 0 0 11048 D3 ~ ~ 0 -1 11044 D5 ~ ~ 9 -1 11079 E grave~ @@cLooking under the corpse, you see a small hole!@@g~ E remains~ @@cLooking under the corpse, you see a small hole!@@g~ E occupant~ @@cLooking under the corpse, you see a small hole!@@g~ S #11079 Beneath the Corpse~ @@mAs the corpse falls to pieces in your hands, you see a large key underneath it!@@g ~ 73 11 D4 ~ ~ 9 -1 11047 S #11046 Open area~ The crypt seems more open here, at least you can sense a larger space about you. ~ 8 11 D0 ~ ~ 0 -1 11045 D1 ~ ~ 0 0 11049 D2 ~ ~ 0 -1 11047 D3 ~ ~ 0 -1 11043 S #11045 Deepening shadows~ To the east, the shadows seem even darker than elsewhere, if that is possible. ~ 9 11 D1 ~ ~ 0 -1 11050 D2 ~ ~ 0 -1 11046 D3 ~ ~ 0 -1 11042 S #11050 Entrance to the Shadowy Hall~ The darkness is just about complete as it wraps itself like a cloak about you. You can almost make out a small hallway to the north, and the temperature has dropped a few degrees, seemingly colder as you approach the northern exit. ~ 9 11 D0 ~ ~ 0 -1 11051 D2 ~ ~ 0 -1 11049 D3 ~ ~ 0 -1 11045 S #11049 Covered niche~ You can't be sure, but it seems that there is a niche in the wall here. On second thought, it must be your imagination. ~ 9 11 D0 ~ ~ 0 -1 11050 D2 ~ ~ 0 -1 11048 D3 ~ ~ 0 -1 11046 S #11048 Eerie shadows~ You think you can make out a shadowy figure watching you. As you look closer, you see that is is just a moist spot on the wall. ~ 9 11 D0 ~ ~ 0 -1 11049 D2 ~ ~ 0 -1 11025 D3 ~ ~ 0 -1 11047 E spot~ Holding your torch closer, you see some scratchings in an unknown, ancient language. ~ E wall~ As you peer at the wall closely, you see some scratchings that could possibly form words, but the language is beyond you. ~ S #11051 The Shadowy Hall~ The light from your torch casts tremendously confusing shadows all about you. @@BIt is MUCH colder here.@@g ~ 73 11 D1 ~ ~ 0 -1 11053 D2 ~ ~ 0 -1 11050 S #11053 The Shadowy Hall.~ The light from your torch casts tremendously confusing shadows all about you. @@BIt is MUCH colder here.@@g ~ 155737 11 D2 ~ ~ 0 -1 11052 D3 ~ ~ 0 -1 11051 S #11052 Eternal rest~ @@cThis room seems so peaceful and calming that you feel you must rest here. In fact, a sweet, numbing feeling begins to flood your senses, making you desire sleep, ever lasting sleep...@@g . ~ 155737 8 D0 ~ ~ 1 -1 11053 D2 ~ ~ 481 11012 9003 S #11054 A dark corridor~ To the east you can see a very dimly lit corrider, and the crypt opens up to the west. ~ 9 11 D1 ~ ~ 0 -1 11055 D3 ~ ~ 0 -1 11025 S #11055 Farther along the corridor~ The corridor continues to the east and west. A haunting glow coming from the air around you lends a small amount of illumination to the corridor. ~ 0 11 D1 ~ ~ 33 11008 11056 D3 ~ ~ 0 -1 11054 S #11056 T intersection~ This corridor ends in two small alcoves, each filled with a decayed body shackled to the wall. ~ 0 11 D0 ~ ~ 0 -1 11057 D2 ~ ~ 0 -1 11058 D3 ~ ~ 33 11008 11055 S #11057 Northern Alcove~ This alcove is completely filled with the putrid stench of a decaying body. Oddly enough, the corpse seems much more recently dead than other occupants of the crypt behind you. ~ 8 11 D2 ~ ~ 0 -1 11056 S #11058 Southern alcove~ This alcove is also filled with a corpse shackled to the wall, which seems much more dead. Or is it? In fact, it has just broken the shackles!! ~ 8 11 D0 ~ ~ 0 -1 11056 S #11059 T intersection~ Through the dim shadows you can see small alcoves to the west and east. ~ 9 11 D0 ~ ~ 0 -1 11025 D1 ~ ~ 0 -1 11061 D3 ~ ~ 0 -1 11062 S #11061 Eastern alcove~ Brushing the cobwebs aside, you peer closely into this dank alcove, but see nothing of interest. ~ 9 11 D3 ~ ~ 0 -1 11059 S #11062 Western alcove~ Although looking as if it was recently occupied, the broken shackles on the wall attest to the fact that it's occupant is now gone. ~ 9 11 D1 ~ ~ 0 -1 11059 S #11063 A small corridor~ This corridor leads to another set of alcoves. ~ 9 11 D0 ~ ~ 0 -1 11036 D2 ~ ~ 1 11008 11064 S #11064 T intersection~ Ordinary alcoves lie to the east and the west. Wait a minute, did you see something move? Nah, must have been your flickering torch...you think... @@cA slight breeze comes from the west.@@g ~ 9 11 D0 ~ ~ 1 11008 11063 D1 ~ ~ 0 -1 11065 D3 ~ ~ 0 -1 11066 S #11065 Eastern alcove~ Hmmm, another empty alcove..or is it? ~ 9 11 D3 ~ ~ 0 -1 11064 S #11066 Western alcove~ Well, another ho-hum alcove...wait! That body is moving!! ~ 1 11 D1 ~ ~ 0 -1 11064 D3 ~ ~ 1 -1 11067 S #11067 A very small tunnel~ This is the entrance to a very small tunnel leading into the darkness to the south. ~ 9 11 D1 ~ ~ 1 -1 11066 D2 ~ ~ 0 -1 11068 S #11068 A very small tunnel~ The tunnel continues south. You sure hope you don't see any more undead, since you could never fight crawling like this!! ~ 9 11 D0 ~ ~ 0 -1 11067 D2 ~ ~ 0 -1 11069 S #11069 Sharp bend~ The tunnel takes a sharp bend here to the east. At least, you think it's east ~ 9 11 D0 ~ ~ 0 -1 11068 D1 ~ ~ 0 -1 11070 S #11070 Tunnel~ The tunnel twists and turns sharply. You THINK the exits are to the east and west. Are we lost yet? ~ 0 11 D1 ~ ~ 0 -1 11071 D3 ~ ~ 0 -1 11069 S #11071 Tunnel~ The tunnel twists and turns sharply. You THINK the exits are to the east and west. Are we lost yet? ~ 9 11 D1 ~ ~ 0 -1 11072 D3 ~ ~ 0 -1 11070 S #11072 Tunnel~ The tunnel twists and turns sharply. You THINK the exits are to the east and west. Are we lost yet? ~ 9 11 D1 ~ ~ 0 -1 11073 D3 ~ ~ 0 -1 11071 S #11073 Tunnel~ The tunnel twists and turns sharply. You THINK the exits are to the east and west. Are we lost yet? ~ 9 11 D1 ~ ~ 0 -1 11074 D3 ~ ~ 0 -1 11072 S #11074 Tunnel~ The tunnel twists and turns sharply. You THINK the exits are to the east and west. Are we lost yet? ~ 9 11 D1 ~ ~ 0 -1 11075 D3 ~ ~ 0 -1 11073 S #11075 Tunnel~ The tunnel twists and turns sharply. You THINK the exits are to the east and west. Are we lost yet? ~ 0 11 D1 ~ ~ 0 -1 11076 D3 ~ ~ 0 -1 11074 D5 ~ ~ 265 11012 11089 S #11076 Tunnel~ The tunnel twists and turns sharply. You THINK the exits are to the east and west. Are we lost yet? ~ 9 11 D1 ~ ~ 0 -1 11077 D3 ~ ~ 0 -1 11075 S #11077 Tunnel~ The tunnel twists and turns sharply. You THINK the exits are to the east and west. Are we lost yet? ~ 9 11 D1 ~ ~ 0 -1 11078 D3 ~ ~ 0 -1 11076 S #11078 End of the tunnel~ AWESOME! You weren't lost after all! You finally made it to the end of the tunnel, to see, hmm... It seems that the entire tunnel has opened up into a dead end! Boulders mark where the roof of this tunnel has fallen in to ~ 1024 11 D3 ~ ~ 0 -1 11077 E mess~ The space is just too small, no matter what you do.~ E boulders~ The space is just too small, no matter what you do.~ E end~ The space is just too small, no matter what you do.~ E roof~ The space is just too small, no matter what you do.~ E dead~ The space is just too small, no matter what you do.~ E tunnel~ The space is just too small, no matter what you do.~ E force~ @@mMaybe a God? Or a builder?@@g~ S #11080 Tunnel exit~ Well, you thought you were outside. No, you are, it's just that it is very gloomy and dark here. To the east you think you see a large set of gates. @@BA chilling scream suddenly erupts out of the darkness!@@g ~ 0 2 D1 ~ ~ 0 -1 11000 D3 ~ ~ 0 -1 11081 S #11081 Gloomy tunnel~ It looks like the tunnel has almost ended. You think you sense an opening the the outside to the east. ~ 9 2 D1 ~ ~ 0 -1 11080 D2 ~ ~ 0 -1 11082 S #11082 Gloomy Tunnel~ The seemingly endless tunnel turns to the north here. ~ 1 11 D0 ~ ~ 0 -1 11081 D3 ~ ~ 0 -1 11083 S #11083 Slanting tunnel~ The tunnel slants down here. Will it ever end? ~ 0 11 D1 ~ ~ 0 -1 11082 D5 ~ ~ 9 -1 11084 S #11084 Endless tunnel~ The tunnel slants up here. ~ 1 11 D3 ~ ~ 0 -1 11085 D4 ~ ~ 9 -1 11083 S #11085 Narrowing tunnel~ The hole in the ground quickly darkens, and closes in on you. Forced to crawl you hope that nothing attacks you in this position! ~ 1 11 D1 ~ ~ 0 -1 11084 D4 ~ ~ 9 -1 11086 S #11086 Deep dark pit~ The hole above lets in little light as you wonder if you really should enter this subterranean area. What adventurer in their right mind would climb into an evil pit? ~ 0 11 D4 ~ ~ 1 0 7303 D5 ~ ~ 9 -1 11085 S #11089 Stinking Pit~ @@NThis small pit seems to have no end, and smells of @@Rbrimstone@@N. ~ 16393 11 D4 ~ ~ 265 11012 11075 D5 ~ ~ 0 -1 11090 S #0 #MOBILES #11013 death knight~ @@dA Death Knight@@N~ @@da knight trained in the ways of death stands here, barring your way@@N ~ ~ 278563 533160 -1000 S 72 1 -400 210 180 ! 3 0 14 7 24494 33554432 80 | 0 0 0 0 0 0 0 #11012 sentinel~ @@dThe Death Guardian@@N~ @@da huge shadowy sentinel stands before you.@@N ~ ~ 81971 631486 0 S 97 1 -1400 240 220 ! 0 0 14 7 162958 16781440 144 | 0 0 0 0 0 0 0 #11011 a harpie~ A @@Bscreeching@@N @@Gharpie@@N~ A sceaming harpie wails as you as it dives foerm the air above. ~ ~ 82017 98366 0 S 90 2 -200 110 105 ! 0 0 0 7 16782 0 0 | 0 0 0 0 0 0 0 #11008 legion death~ @@gA @@RLegion of Death@@g~ @@ga decaying member of the @@RLegion of Death@@g attacks you!@@g ~ ~ 3563625 98856 -600 S 66 1 -40 45 55 ! 0 0 14 7 6302 0 0 | 0 0 0 0 0 0 0 #11007 zombie lord~ @@mA Zombie Lord@@g~ @@RAn animated corpse of a long dead hero @@gstands in front of you.@@g ~ ~ 3424283 680 1000 S 75 0 -70 55 65 ! 0 0 14 7 24470 64 0 | 0 0 0 0 0 0 0 #11006 Gillian~ @@WGillian@@g~ @@RGillian@@g is here, comforting @@cManiac.@@g ~ ~ 19922969 33448 1000 S 77 2 -210 60 85 ! 0 0 3 7 23534 561152 16 | 0 0 0 0 0 0 0 #11004 zombie~ @@ma slow moving zombie@@g~ @@m a shambling zombie decays into pieces in front of you.@@g ~ ~ 278613 2600 -450 S 53 0 -2000 45 30 ! 3 0 14 7 530 0 0 | 0 0 0 0 0 0 0 #11003 skeleton~ a nasty skeleton~ @@bA silent skeleton wanders about.@@g ~ All bones, the skeleton laughs at your attempts to hurt it!! ~ 3555413 33320 -450 S 56 0 -40 23 22 ! 0 0 14 7 4354 0 0 | 0 0 0 0 0 0 0 #11000 ghoul~ a vicious ghoul~ @@RAn evil ghoul with filthy claws lunges at you!@@g ~ @@RA pale skinned creature with blackened teeth, dirty claws, and @@RA putrid stench growls at you!@@g ~ 3424319 552 -500 S 59 0 -50 45 50 ! 0 0 14 7 18434 0 0 | 0 0 0 0 0 0 0 #11002 vicious ghoul~ a vicious ghoul~ @@RAn evil ghoul with filthy claws lunges at you!@@g ~ @@RA pale skinned creature with blackened teeth, dirty claws, and A putrid stench stares back at you!@@g ~ 3424311 40 -500 S 55 0 -50 45 50 ! 0 0 14 7 18434 0 0 | 0 0 0 0 0 0 0 #11001 wight~ @@ma ghastly Wight@@g~ @@Ra disgustingly filthy wight with an overpowering stench stares at you.@@g ~ @@RThe Wight's bloody eyes peer into your soul.@@g ~ 3563615 68128 -850 S 62 0 -100 100 100 ! 0 0 14 7 31806 32832 0 | 0 0 0 0 0 0 0 #11005 maniac~ @@cManiac@@g the @@mLost@@g~ A fear crazed adventurer named @@cManiac@@g attacks you!! ~ ~ 19922961 32936 1000 S 62 1 -200 80 70 ! 0 0 0 7 23470 2103360 8 | 0 0 0 0 0 0 0 #11009 shadow evil~ @@Ran evil shadow@@g~ @@Ran evil shadow@@g waits here, watching you! ~ ~ 82027 117502 -950 S 94 0 -1100 240 220 ! 0 0 14 7 22536 3170304 0 | 0 0 0 0 0 0 0 #11010 spirit~ An @@eangered@@N spirit~ An @@eangered@@N entity floats here, adding its troubled cries to the @@cair.@@N ~ ~ 16419 2066 0 S 64 0 -130 90 100 ! 0 0 14 7 20622 274432 0 | 0 0 0 0 0 0 0 #11014 abraham helsing~ @@aAbraham van Helsing@@N~ Abraham van Helsing ~ ~ 3145729 1614572 1000 S 89 1 -1000 250 250 ! 3 0 0 7 26126 1085440 144 | 0 0 0 0 0 0 0 #0 #OBJECTS #11012 citadel pass~ a tiny key~ A tiny key lies here. ~ 18 0 8388608 1 0 0 0 0 0 0 0 0 0 0 1 L 79 #11009 bastard sword~ hero's bastard sword~ @@gan ancient bastard sword, fully 5 feet long, lies here.~ 5 67 8421376 257 28 0 0 1 0 0 0 0 0 0 20 A 17 -15 A 12 50 A 19 11 A 18 10 L 55 #11008 skull key~ a @@RSkull Key@@g~ A large black key shaped like a skull lies here.~ 18 0 8388608 1 0 0 0 0 0 0 0 0 0 0 1 L 1 #11005 plate platemail archon~ @@gPlatemail of the @@RArchon@@g~ @@ga glimmering, iridescent suit of platemail lies here.. ~ 9 1281 8650752 4224 40 0 0 0 0 0 0 0 0 0 20 A 24 -10 A 1 2 A 13 50 A 19 15 A 18 15 A 5 2 A 17 -150 L 60 #11007 mace archon~ @@gMace of the @@RArchon@@g~ A shimmering, irridescent mace studded with diamonds lies here.~ 5 1347 8421376 257 35 0 0 7 0 0 0 0 0 0 1 A 17 -140 A 1 3 A 19 13 A 18 13 A 12 50 A 0 50 L 60 #11004 A Fleshy Plant~ a Thick Fleshy Plant~ A Large fleshy plant grows here. ~ 17 0 8388616 1 50 50 0 0 0 0 0 0 0 0 3 L 1 #11002 shield iron black~ a black iron shield~ @@Ra badly dented iron shield lies here, covered in @@bgraveyard filth.@@g ~ 9 20 8421376 1 20 0 0 0 0 0 0 0 0 0 15 A 9 5 A 17 -75 A 18 7 A 19 7 A 12 -40 E ~ ~ E s~ ~ E snicker~ A Snickers really satisfies~ E ~ ~ L 50 #11001 mace dirty~ a dirty mace~ A short mace, covered in graveyard dirt lies here. ~ 5 20 8421376 1 20 0 0 7 0 0 0 0 0 0 10 A 9 20 A 17 -25 A 18 11 A 19 12 A 12 -50 L 47 #11000 @@ecrypt key@@N~ @@ea crypt key@@N~ @@d a large stone key in the shape of a dagger lies here.@@g~ 18 0 8388608 1 0 0 0 0 0 0 0 0 0 0 10 L 1 #11006 guard faceguard archon~ @@gFaceguard of the @@RArchon@@g~ A glimmering, irridescent faceguard is waiting to be worn. ~ 9 321 8388624 3594 25 0 0 0 0 0 0 0 0 0 3 A 3 2 A 4 2 A 12 80 A 17 -120 A 13 100 L 60 #11003 Cabrilaan~ @@BCabrilaan@@g~ @@ga beautiful @@csylver@@g longsword with @@BCabrilaan@@g engraved on the blade lies here. ~ 5 1283 8421376 384 25 0 0 3 0 0 0 0 0 0 1 A 12 50 A 13 50 A 18 11 A 19 10 A 17 -35 L 50 #11010 helm legion~ @@ga @@RDeath Legion Helm@@g~ @@ga helm with a huge @@Reye@@g glares at you!~ 9 84 8388616 1035 20 0 0 0 0 0 0 0 0 0 5 A 17 -70 A 12 -75 A 9 15 A 18 10 A 19 10 L 53 #11011 sword death legion~ @@ga @@RDeath Legion@@g Sword~ @@ga nasty longsword with @@Rbloody@@g spikes and an @@Reye@@g on the pommel floats here. ~ 5 86 8421376 257 35 0 0 3 0 0 0 0 0 0 1 A 18 12 A 19 12 A 12 -50 L 53 #11013 bottom piece1~ the bottom section of a broken staff.~ What seems to be the bottom section of a broken staff lies here. ~ 29 0 8388608 1 0 11014 11015 0 0 0 0 0 0 0 1 L 50 #11014 middle piece2~ the middle section~ The middle piece of a broken staff lies here, looking for it's connecting parts. ~ 29 0 8388608 1 11013 0 11015 0 0 0 0 0 0 0 1 L 50 #11015 section bottom~ the bottom section.~ The connected bottom section of a staff lies here. ~ 29 0 8388608 1 0 11016 11017 0 0 0 0 0 0 0 1 L 50 #11016 top piece3~ the top piece.~ The top piece of a beautiful staff lies here. ~ 29 0 8388608 1 11015 0 11017 0 0 0 0 0 0 0 1 L 50 #11017 staff shaft~ the shaft of an alomst completed staff~ A mostly completed staff lies here, looking for a beautiful gem to fit inside it's cap. ~ 29 0 8388608 1 0 11018 11019 0 0 0 0 0 0 0 1 L 50 #11018 globe gem~ a brilliant gem~ A beautiful glittering gem lies here, looking perfect for a moagical staff. ~ 29 0 8388608 1 11017 0 11019 0 0 0 0 0 0 0 1 L 50 #11019 staff cure heal~ a pure white staff~ A beautiful white staff, topped with a shimmering gem lies here. ~ 4 321 8421376 1 70 8 8 635 0 0 0 0 0 0 1 L 55 #0 #RESETS O 0 11000 0 11099 M 0 11001 1 11032 (null) G 0 11000 0 (null) D 0 11023 5 2 (null) D 0 11015 2 1 (null) D 0 11012 5 1 (null) M 0 11000 3 11020 (null) M 0 11002 2 11029 (null) M 0 11003 8 11004 (null) E 0 11002 0 11 (null) E 0 11001 0 16 (null) M 0 11003 8 11004 (null) E 0 11002 0 11 (null) E 0 11001 0 16 (null) M 0 11003 8 11017 (null) E 0 11002 0 11 (null) E 0 11001 0 16 (null) M 0 11003 8 11017 (null) E 0 11002 0 11 (null) E 0 11001 0 16 (null) M 0 11004 4 11013 (null) M 0 11004 4 11008 (null) M 0 11005 1 11034 (null) E 0 7310 0 14 (null) E 0 11003 0 16 (null) M 0 11006 1 11034 (null) E 0 11007 0 16 (null) E 0 11006 0 18 (null) M 0 11008 8 11043 (null) E 0 11011 0 16 (null) E 0 11010 0 6 (null) D 0 11047 5 1 (null) D 0 11079 4 1 (null) O 0 11008 0 11079 (null) M 0 11007 3 11058 (null) E 0 11009 0 16 (null) M 0 11007 3 11040 (null) E 0 11009 0 16 (null) M 0 11007 3 11066 (null) D 0 11055 1 2 (null) D 0 11066 3 1 (null) D 0 11067 1 1 (null) M 0 11009 1 11050 (null) M 0 11009 2 11051 (null) M 0 11009 4 11053 (null) M 0 11009 8 11052 (null) D 0 11052 2 1 (null) M 0 11012 1 11052 (null) G 0 11012 0 (null) D 0 11052 2 2 (null) M 0 11013 6 11053 (null) D 0 11089 4 1 (null) D 0 11075 5 2 (null) M 0 11014 1 11025 (null) O 0 11013 0 11000 (null) O 0 11014 0 11032 (null) O 0 11016 0 11022 (null) S #SPECIALS M 11008 spec_thief M 11007 spec_poison M 11004 spec_poison M 11002 spec_poison M 11000 spec_poison M 11001 spec_cast_bigtime M 11009 spec_cast_bigtime M 11011 spec_poison S #OBJFUNS O 11011 objfun_cast_fight O 11003 objfun_healing O 11007 objfun_healing S #$