/*********************************************************** * This color code is based somewhat on Lopes color. * * The big difference is I'm using tables for the colors * * and custom color spots. If you already have Lopes * * color installed, you should be able to install this * * with minimal difficulty. Read the README.color file * * included with this package for ROM installation * * instructions. Please send bugs/fixes/comments to: * * jessechoward@netscape.net * * This is just a development release so if something is * * missing or you would like to see something in the next * * release, e-mail me and I will try to get it done. * ***********************************************************/ /******************* * Color V1.0.1 * * by Thanos for * * Carpathia MUD * * kyndig.com 9501 * *******************/ /* color.h */ /********************************************************** * COLOR defines Thanos * **********************************************************/ /* this is the character that precedes all color commands */ #define COLOR_CHAR '{' /* list customizeable channels etc here and in custom_colors */ #define COLOR_SAY 0 #define COLOR_TELL 1 #define COLOR_IMM 2 #define COLOR_DAMAGE 3 #define COLOR_INFLICTED 4 /* prompt stuff */ #define COLOR_PROMPT 5 #define COLOR_HP 6 #define COLOR_MANA 7 #define COLOR_MOVES 8 #define COLOR_OOC 9 #define COLOR_IC 10 #define MAX_CUSTOM_COLORS 11 /* color flags */ #define RED A #define GREEN B #define YELLOW C #define BLUE D #define MAGENTA E #define CYAN F #define GRAY G #define D_GRAY H #define B_RED I #define B_GREEN J #define B_YELLOW K #define B_BLUE L #define B_MAGENTA M #define B_CYAN N #define WHITE O #define DEFAULT_COLOR P #define END_COLOR Q /* Color structures */ struct color_type { char *color; char *letter; long flag; int bright; int code; bool visible; }; struct custom_color_type { char *position; char *letter; long default_color; int level; }; /* color functions */ int get_color( long flag ); int color_lookup( const char *name ); int color( CHAR_DATA *ch, char letter, char *buffer ); void color_convert( CHAR_DATA *ch, const char *text, char *buffer ); void reset_colors( CHAR_DATA *ch ); int strip_ansii( const char *txt, char *buffer ); void save_char_color( CHAR_DATA *ch, FILE *fp ); void load_char_colors( CHAR_DATA *ch, FILE *fp ); /* color tables */ extern const struct color_type color_table[]; extern const struct custom_color_type custom_colors[MAX_CUSTOM_COLORS];